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User talk:Velocity7: Difference between revisions
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=== Half of Link === | === Half of Link === | ||
Dolphin 4.0 stable have the issue with DX9, and DX9 backend got removed recently, so, no point in keeping a note about something that occur with the latest stable release and that doesn't even exist anymore in the latest development version... [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) | Dolphin 4.0 stable have the issue with DX9, and DX9 backend got removed recently, so, no point in keeping a note about something that occur with the latest stable release and that doesn't even exist anymore in the latest development version... [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) | ||
:D3D9 did not have the error. I used it way back in 3.0-600 era to get around the problem (OpenGL didn't have it back then either but it was rather slow before GLSL), and I confirmed it via the [http://www.mediafire.com/?4hz5hw85qqko0r8 fifolog] from the [https://code.google.com/p/dolphin-emu/issues/detail?id=5070 issue report] in {{revision|4.0-88}}. Give it a try, you should get the same results. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 20:32, 8 October 2013 (CEST) |
Revision as of 20:32, 8 October 2013
Half of Link
Dolphin 4.0 stable have the issue with DX9, and DX9 backend got removed recently, so, no point in keeping a note about something that occur with the latest stable release and that doesn't even exist anymore in the latest development version... Jhonn (talk)
- D3D9 did not have the error. I used it way back in 3.0-600 era to get around the problem (OpenGL didn't have it back then either but it was rather slow before GLSL), and I confirmed it via the fifolog from the issue report in 4.0-88. Give it a try, you should get the same results. - MaJoR (talk) 20:32, 8 October 2013 (CEST)