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Wii Party: Difference between revisions
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== Emulation Information == | == Emulation Information == | ||
=== Animal Tracker === | === Animal Tracker === | ||
Animal | Animal Tracker uses multiple Wii Remotes all making different sounds and using the Wii Remote speaker at the same time. It's impossible to play with emulated controllers and speakers. Use a real Wii Remotes to avoid this. | ||
== Problems == | == Problems == |
Revision as of 02:43, 17 May 2017
Wii Party | |
---|---|
Developer(s) | Nd Cube, Nintendo SPD Group No.4 |
Publisher(s) | Nintendo |
Series | Wii Games |
Platform(s) | Wii |
Release date(s) | JP July 8, 2010 NA October 3, 2010 AUS October 7, 2010 EU October 8, 2010 KO July 14, 2011 |
Genre(s) | Party |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Wii Party (Wiiパーティ) is a party game developed and published by Nintendo for the Wii video game console. The game heavily borrows game play elements from the Mario Party series, another Nintendo franchise. It is also the first game in the Wii series that Shigeru Miyamoto did not produce. Wii Party features 13 different game modes divided amongst three categories: Party Games, House Party Games, and Pair Games. Most of the game modes integrate use of Wii Party's 80 mini-games. The game also offers additional modes that make exclusive use of the mini-games.
Emulation Information
Animal Tracker
Animal Tracker uses multiple Wii Remotes all making different sounds and using the Wii Remote speaker at the same time. It's impossible to play with emulated controllers and speakers. Use a real Wii Remotes to avoid this.
Problems
House Party Button
With the Direct3D graphics backend the House Party button shows partly black. Use OpenGL or disable Ignore Format Changes to address this with Direct3d (changes only occur after restarting the game).
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | OpenGL | Show Main menu properly |
Version Compatibility
The graph below charts the compatibility with Wii Party since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-735 | Windows 7 | Intel Core i7-2630QM @ 2GHz | NVIDIA GeForce GT 540M | Good! Problems in mii faces. Crashes after complete game - Solved by restarting. | Alessandrobr |
4.0-8143 | Windows 7 | Intel Core i5-3570K @ 3.4GHz | NVIDIA GeForce GTX 760 | Game worked perfectly in every mode, no crashes. | JMC47 |
4.0-8143 | Windows 7 | Intel Celeron G1610 @ 2.6GHz | Intel HD Graphics | ONLY one bug, in D3D11 there was a slight main menu glitch, fixed by turning off Ignore Format Changes, it does not happen anything wrong in OGL, other than that it ran great and at a good speed (50-60 FPS). | EblfIYH |
5.0-3463 | Windows 7 | Intel Celeron G1610 @ 2.6GHz | Intel HD Graphics | Bug stills here | EblfIYH |
Gameplay Videos
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- Nd Cube (Developer)
- Nintendo SPD Group No.4 (Developer)
- Nintendo (Publisher)
- Wii Games (Series)
- Japan (Release region)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- Korea (Release region)
- 2010 (Initial release year)
- Party (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- 4 stars (Rating)
- Video Backend (Config Required)
- Pages calling VersionRevision template with SVN build numbers without a leading R
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 4.0
- Tested On (GPU): Intel
- Tested On (Release): 5.0
- Wii games