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Wii Menu: Difference between revisions
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(Addeding the savestates etc etc issue from the disc menu. No idea what to call it, but lots of stuff doesn't work because if it, seriously limiting the usefulness of the system menu.) |
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== Global Problems == | == Global Problems == | ||
<!-- Please place problems that affect all system menus in the ==Global Problems== field, and problems specific to a certain version in its own ==System Menu X.X== field --> | <!-- Please place problems that affect all system menus in the ==Global Problems== field, and problems specific to a certain version in its own ==System Menu X.X== field --> | ||
=== Savestates/GameINIs/Cheats Do Not Work === | |||
Due to how Dolphin works, Dolphin only recognizes the first thing loaded as the game that is being played. For example, if you load [[Super Smash Bros. Brawl]] from the Game List, and use the home menu to go to the Wii System Menu, then change disc and load [[Xenoblade Chronicles]], the game settings from the GameINI, cheats, and even any savestates you make will be for Brawl and not Xenoblade. There is no solution at this time. | |||
=== No Channels === | === No Channels === |
Revision as of 07:32, 2 July 2014
Wii Menu | |
---|---|
Developer(s) | Nintendo |
Platform(s) | Wii |
Release date(s) | NA November 19, 2006 JP December 2, 2006 AUS December 7, 2006 EU December 8, 2006 |
Genre(s) | Utility |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 4 Playable |
See also... |
Dolphin Forum thread |
The Wii System Menu is the top-level menu interface of the Wii game console, allowing the player to navigate/launch channels, change settings, access the message board/address book, use the SD card, and load discs. The channels are displayed on a 4:3 grid with 4 pages, which the player navigates using the wii remote. The grid is customizable; users can move channels (except for the Disc Channel) amongst the menu's 47 customizable slots by pressing and holding the A and B button while hovering over the channel the user wants to move.
Dolphin does not include the Wii System Menu by default, and it doesn't need it; it is able to launch games straight from the Dolphin GUI. However, older Dolphin revisions were capable of emulating the various system menus, even to the point of it being functional. However, as of the 4.0 versions this was broken and the system menu no longer works. For instructions on how to install the Wii System Menu, and for help in performing it, see the Wii System Menu Tutorial on the forums.
Global Problems
Savestates/GameINIs/Cheats Do Not Work
Due to how Dolphin works, Dolphin only recognizes the first thing loaded as the game that is being played. For example, if you load Super Smash Bros. Brawl from the Game List, and use the home menu to go to the Wii System Menu, then change disc and load Xenoblade Chronicles, the game settings from the GameINI, cheats, and even any savestates you make will be for Brawl and not Xenoblade. There is no solution at this time.
No Channels
When first loading a Wii System Menu in Dolphin, it will appear without any channels, except for the Disc Channel. This is because Dolphin doesn't come with channels preinstalled as the Wii does; it's up to the user to install them, using the same process that was used to install the Wii Menu.
Loading Channels
Dolphin is unable to launch channels from the wii menu, including the Disc Channel. Channels and games should be loaded from Dolphin. Fixed by 4.0-1953.