Wii Sports Resort: Difference between revisions

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'''''Wii Sports Resort''''' ''(Wii スポーツ リゾート, Wii Supōtsu Rizōto)'' is a sports video game developed and published by Nintendo for the [[Wii]] video game console, and is the successor to ''[[Wii Sports]]''. It is one of the first titles to require the Wii MotionPlus accessory, which is bundled with the game. While the game was originally released only as a stand-alone title, as of 2009 the game is bundled with newer Wii consoles, along with ''Wii Sports''.
'''''Wii Sports Resort''''' (Wii スポーツ リゾート, ''Wii Supōtsu Rizōto'') is a sports video game developed and published by Nintendo for the [[Wii]] video game console, and is the successor to ''[[Wii Sports]]''. It is one of the first titles to require the Wii MotionPlus accessory, which is bundled with the game. While the game was originally released only as a stand-alone title, as of 2009 the game is bundled with newer Wii consoles, along with ''Wii Sports''.


''Wii Sports Resort'' is a collection of twelve sports games, which includes enhanced games from ''Wii Sports'' along with completely new selections, designed to take advantage of the motion sensing capabilities of the Wii Remote, Wii MotionPlus, and Nunchuk. Like Wii Sports, players mimic the actions performed in real life sports, but they are played with greater accuracy thanks to the precision capabilities of the Wii MotionPlus.
''Wii Sports Resort'' is a collection of twelve sports games, which includes enhanced games from ''Wii Sports'' along with completely new selections, designed to take advantage of the motion sensing capabilities of the Wii Remote, Wii MotionPlus, and Nunchuk. Like Wii Sports, players mimic the actions performed in real life sports, but they are played with greater accuracy thanks to the precision of the Wii MotionPlus.


== Problems ==
== Problems ==
=== Wii MotionPlus ===
=== Wii MotionPlus ===
Wii Sports Resort '''''requires''''' the Wii MotionPlus add-on. Dolphin is currently not capable of emulating the Wii MotionPlus; the only way for official Dolphin builds to play this game is to use a real, physical Wii Remote with Wii MotionPlus. See {{issue|3446}}.
Wii Sports Resort '''''requires''''' the Wii MotionPlus add-on. Dolphin is currently not capable of emulating the Wii MotionPlus; the only way for official Dolphin builds to play this game is to use a real, physical Wii Remote with Wii MotionPlus. See {{issue|3446}}.
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=== Bowling Controls ===
=== Bowling Controls ===
Manual bowling controls are inaccurate in current Dolphin builds. During a swing in manual mode, the timing of the ball's release is different compared to the timing on the Wii. It may be possible to adjust to the different timings, but it makes the game very difficult to play. There is currently no known solution to fix the manual bowling controls, but the automatic bowling controls are unaffected. See {{issue|5352}}.
Manual bowling controls are inaccurate in current Dolphin builds. During a swing in manual mode, the timing of the ball's release is different compared to the timing on the Wii. It may be possible to adjust to the different timings, but it makes the game very difficult to play. There is currently no known solution to fix the manual bowling controls, but the automatic bowling controls are unaffected. See {{issue|5352}}.
=== Golf Shadows ===
The golf game has shadow problems with EFB to Texture in OpenGL and D3D11; creating a shadow that follows the camera and takes up much of the screen. Use D3D9 to correct this, or use EFB to RAM.
*JITIL can be used to correct the shadows with EFB to Texture in D3D11. However, it results in several graphics glitches and can prevent the club from hitting the ball at random. JITIL is not recommended.
{{image|WiiSportsResortShadowBug.jpg|Shadows bug|br}}


=== Pixelated box ===
=== Pixelated box ===
Line 39: Line 35:
=== Mii Faces ===
=== Mii Faces ===
The faces of Mii's may be missing eyes or other attributes if EFB to Texture is used, refer {{issue|2112}}. The eyes appear to work better in the OpenGL backend.
The faces of Mii's may be missing eyes or other attributes if EFB to Texture is used, refer {{issue|2112}}. The eyes appear to work better in the OpenGL backend.
=== Banding/Pixelated Shading ===
Shading will look weird on most backends, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve it.
{{image|WiiSportsResortBanding1.jpg|Shading with pixelation problems}}
{{image|WiiSportsResortBanding2.jpg|Proper shading emulation|br}}


=== Blue Box ===
=== Blue Box ===
A faint blue box can be seen in the upper left corner of the screen. Check "Disable Fog" to remove the box.  
A faint blue box can be seen in the upper left corner of the screen. Check "Disable Fog" to remove the box.


=== Menu Blur Effects ===
=== Menu Blur Effects ===
Wii Sports Resort has blurring in some menus that is not emulated with EFB to Texture. Use EFB to Ram to restore the effect, but it has no effect on gameplay.
Wii Sports Resort has blurring in some menus that is not emulated with EFB to Texture. Use EFB to Ram to restore the effect, but it has no effect on gameplay.


=== <s>Textures Flicker</s> ===
=== <s>Golf Shadows</s> ===
Some texture flicker black, refer {{issue|3614}}. Fixed in r6881.
The golf game has shadow problems with EFB to Texture in OpenGL and D3D11; creating a shadow that follows the camera and takes up much of the screen. Use D3D9 to correct this, or use EFB to RAM. This problem was fixed at some point before {{revision|3.5-381}}.
 
*JITIL can be used to correct the shadows with EFB to Texture in D3D11. However, it results in several graphics glitches and can prevent the club from hitting the ball at random. JITIL is not recommended.
=== <s>Basketball/Pickup Game Broken Input</s> ===
{{image|WiiSportsResortShadowBug.jpg|Shadows bug|br}}
In the Basketball/Pickup Game real Wii Remote button B doesn't work, refer {{issue|3619}}. Fixed before r7482.


== Configuration ==
== Configuration ==
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|efbcopy   = RAM
|efbcopy   = RAM
|efbcopynotes   = Fixes Mii faces and restores the menus' blurring effects
|efbcopynotes   = Fixes Mii faces and restores the menus' blurring effects
|forcefilter   = On
|forcefilternotes   = Fixes shading
|disablefog                = On
|disablefog                = On
|disablefognotes          = Prevents the blue box
|disablefognotes          = Prevents the blue box

Revision as of 11:03, 9 February 2013

Wii Sports Resort
WiiSportsResort.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Wii Games
Platform(s) Wii
Release date(s) JP June 25, 2009
AUS July 23, 2009
EU July 24, 2009
NA July 26, 2009
Genre(s) Sports, Swordplay, Wakeboarding, Frisbee, Archery, Basketball, Table Tennis, Golf, Bowling, Canoeing/Kayaking, Cycling
Mode(s) Single-player, Multiplayer
Input methods Wii Remote with Wii MotionPlus, Wii Remote with Wii MotionPlus + Nunchuk
Compatibility 5Stars5.pngEdit rating: Wii Sports Resort
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Wii Sports Resort (Wii スポーツ リゾート, Wii Supōtsu Rizōto) is a sports video game developed and published by Nintendo for the Wii video game console, and is the successor to Wii Sports. It is one of the first titles to require the Wii MotionPlus accessory, which is bundled with the game. While the game was originally released only as a stand-alone title, as of 2009 the game is bundled with newer Wii consoles, along with Wii Sports.

Wii Sports Resort is a collection of twelve sports games, which includes enhanced games from Wii Sports along with completely new selections, designed to take advantage of the motion sensing capabilities of the Wii Remote, Wii MotionPlus, and Nunchuk. Like Wii Sports, players mimic the actions performed in real life sports, but they are played with greater accuracy thanks to the precision of the Wii MotionPlus.

Problems

Wii MotionPlus

Wii Sports Resort requires the Wii MotionPlus add-on. Dolphin is currently not capable of emulating the Wii MotionPlus; the only way for official Dolphin builds to play this game is to use a real, physical Wii Remote with Wii MotionPlus. See issue 3446.

  • Pre-3.0 revisions of Dolphin had rudimentary Wii MotionPlus emulation, but it does not work properly, lacking calibration and constantly disconnecting.
  • Unofficial builds with Wii MotionPlus emulation are available. See the forum for details.

Hangs

Random hangs occur, refer issue 2579. Reproducible hangs occur when attempting to view the intro instructional video, refer issue 3586.

Bowling Controls

Manual bowling controls are inaccurate in current Dolphin builds. During a swing in manual mode, the timing of the ball's release is different compared to the timing on the Wii. It may be possible to adjust to the different timings, but it makes the game very difficult to play. There is currently no known solution to fix the manual bowling controls, but the automatic bowling controls are unaffected. See issue 5352.

Pixelated box

With EFB to RAM enabled, a pixelated box of varying sizes will appear during some games. Use EFB to Texture to remove the pixelated box, however a black line may appear on top of where the box would be.

Mii Faces

The faces of Mii's may be missing eyes or other attributes if EFB to Texture is used, refer issue 2112. The eyes appear to work better in the OpenGL backend.

Banding/Pixelated Shading

Shading will look weird on most backends, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve it.

Blue Box

A faint blue box can be seen in the upper left corner of the screen. Check "Disable Fog" to remove the box.

Menu Blur Effects

Wii Sports Resort has blurring in some menus that is not emulated with EFB to Texture. Use EFB to Ram to restore the effect, but it has no effect on gameplay.

Golf Shadows

The golf game has shadow problems with EFB to Texture in OpenGL and D3D11; creating a shadow that follows the camera and takes up much of the screen. Use D3D9 to correct this, or use EFB to RAM. This problem was fixed at some point before 3.5-381.

  • JITIL can be used to correct the shadows with EFB to Texture in D3D11. However, it results in several graphics glitches and can prevent the club from hitting the ball at random. JITIL is not recommended.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Disable Fog On Prevents the blue box
Skip EFB Access from CPU Off Disrupts Aiming

Version Compatibility

The graph below charts the compatibility with Wii Sports Resort since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21687 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7332 Windows 7 x86 Intel Core i5-750 AMD Radeon HD 6950 Good 50-60 FPS
3.0-419 Windows 7 x64 Intel Core i5-2500K AMD Radeon HD 6870 Good 60 FPS 1080p 2.0 native REALIZE

Gameplay Videos