Kirby's Dream Land 3
|Kirby's Dream Land 3|
|Platform(s)||Virtual Console, SNES|
NA November 27, 1997
JP March 27, 1998
NA January 5, 2009
JP April 28, 2009
EU/AUS July 24, 2009
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller, Classic Controller|
Everyone's favorite puffball must once again save the day in Kirby's Dream Land 3 when the mischievous King Dedede starts causing trouble. Kirby must travel through an assortment of levels, battling an exotic array of enemies (both new and familiar) determined to stop him from completing his mission. Always armed with his trusty ability to swallow enemies and gain special attacks, Kirby can also unite with some of his animal friends and make use of their particular talents. Featuring detailed graphics, challenging boss battles and the distinct charm of a Kirby game, it's no wonder this title is considered a classic.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Kirby's Dream Land 3 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: