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Mario Party 8
|Mario Party 8|
|Release date(s)|| NA May 29, 2007|
EU June 22, 2007
AUS July 19, 2007
JP July 26, 2007
KO November 6, 2008
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote + Nunchuk|
|GameIDs||RM8E01, RM8J01, RM8P01, RM8K01|
Mario Party 8 (マリオパーティ8 Mario Pāti Eito) is a party video game and the eighth installment in the Mario Party series (tenth in Japan). It is the first title in the series to be released for the Wii and the first Mario Party title to have the ability to use Mii characters.
Painting minigames ("Speedy Graffiti" and "Breakneck Building") have weird glitches depending on the graphics backend and other settings.
- With EFB Copies to Texture Only on all backends, paint will work properly, but will not disappear when it should and builds up constantly. Speedy Graffiti can be completed regardless of this, but Breakneck Building cannot.
- With EFB Copies to Texture Only disabled in OpenGL, the paint will slide off to the right of the screen. Both minigames can be completed however.
16:9 Aspect Ratio Fix
The built-in Widescreen Hack causes Board Clipping and Reflection Issues. The following Gecko code works as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using this code. The 16:9 included in the game only works in menus and the title screen so a Widescreen fix is necessary.
C202E9DC 00000004 3DC03FAA 61CEAAAB 91C20064 C2620064 EFF30132 39C00000 60000000 00000000 04033EB0 4E800020 002A9F1B 00000000 C20C6910 00000004 3DC03FAA 61CEAAAB 91C2000C C242000C EF6204B2 39C00000 60000000 00000000
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Mario Party 8 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i7-920 @ 4.05GHz||ATI Radeon HD 4890||Mario Party 8 running on the dolphin emulator SVN 5287 in 720p HD on PC. The game can be played at full speed's in HD even with fraps recording. Mario Party 8 on Dolphin Wii/GC Emulator (720p HD) Full Speed||iNexXxuS|
|Windows 7||Intel Core i5 @ 2.53GHz||ATI Radeon HD 5650||Some minigame speed goes down but all are playable||David|
|Windows 7||Intel Core i5-750||AMD Radeon HD 6950||50FPS average, trying with OC later.||MinorOS|
|Windows 7||Intel Core i3-2350||NVIDIA GeForce 410M||Good speed 70~100% (480p with full texture filter), no graphic or audio bug||Dratal|
|Windows||Intel Core 2 Quad Q9450 @ 3.4GHz||AMD Radeon HD 6950||Mario Party 8 HD on Dolphin||Spartacus|