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Mario Superstar Baseball: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Mario_Superstar_Baseball.jpg|300px]] | |||
|developer = Namco, NOW Production | |developer = Namco, NOW Production | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|genre = Sports | |released = {{vgrelease|JP=July 21, 2005}}{{vgrelease|NA=August 29, 2005}}{{vgrelease|EU=November 11, 2005}} | ||
|modes = Single-Player, Multiplayer | |genre = Sports | ||
|modes = Single-Player, Multiplayer | |||
|platforms = [[GameCube]] | |platforms = [[GameCube]] | ||
|input = | |input = GameCube controller | ||
}} | }} | ||
Mario Superstar Baseball, known in Japan as Super Mario Stadium Miracle Baseball is a sports game that was developed by Namco and NOW Production and published by Nintendo for the Nintendo [[GameCube]] | '''''Mario Superstar Baseball''''', known in Japan as ''Super Mario Stadium Miracle Baseball ((スーパーマリオスタジアム ミラクルベースボール Sūpā Mario Sutajiamu Mirakuru Bēsubōru)'' is a sports game that was developed by Namco and NOW Production and published by Nintendo for the Nintendo [[GameCube]]. The game was created in the vein of other Mario sports games such as [[Mario Golf: Toadstool Tour]] and [[Mario Power Tennis]]. The game has a sequel, [[Mario Super Sluggers]] for the [[Wii]]. | ||
Gameplay mainly focuses on the player assuming the role of any Mario series character to challenge any opposing teams compatible in the Challenge Mode, the final being Bowser, having baseball matches to see who will win the Cup of the mode. Other playable modes include Exhibition Mode, in which players choose the leader and the other rosters in the team and challenge another team to a single baseball match, and Minigames where the player must complete a certain mission. A common power-up in the game is a charged swing, a hit by a baseball bat performed by a character that will give the ball a strong hit, causing the length of a normal hit baseball to be twice as powerful. | Gameplay mainly focuses on the player assuming the role of any Mario series character to challenge any opposing teams compatible in the Challenge Mode, the final being Bowser, having baseball matches to see who will win the Cup of the mode. Other playable modes include Exhibition Mode, in which players choose the leader and the other rosters in the team and challenge another team to a single baseball match, and Minigames where the player must complete a certain mission. A common power-up in the game is a charged swing, a hit by a baseball bat performed by a character that will give the ball a strong hit, causing the length of a normal hit baseball to be twice as powerful. | ||
== Problems == | == Problems == | ||
=== Major Audio issues === | === Major Audio issues === | ||
Unexplainable audio issues causing an incredibly unenjoyable experience. | Unexplainable audio issues causing an incredibly unenjoyable experience. |
Revision as of 02:10, 1 April 2012
Mario Superstar Baseball | |
---|---|
Developer(s) | Namco, NOW Production |
Publisher(s) | Nintendo |
Platform(s) | GameCube |
Release date(s) | JP July 21, 2005 NA August 29, 2005 EU November 11, 2005 |
Genre(s) | Sports |
Mode(s) | Single-Player, Multiplayer |
Input methods | GameCube controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Mario Superstar Baseball, known in Japan as Super Mario Stadium Miracle Baseball ((スーパーマリオスタジアム ミラクルベースボール Sūpā Mario Sutajiamu Mirakuru Bēsubōru) is a sports game that was developed by Namco and NOW Production and published by Nintendo for the Nintendo GameCube. The game was created in the vein of other Mario sports games such as Mario Golf: Toadstool Tour and Mario Power Tennis. The game has a sequel, Mario Super Sluggers for the Wii.
Gameplay mainly focuses on the player assuming the role of any Mario series character to challenge any opposing teams compatible in the Challenge Mode, the final being Bowser, having baseball matches to see who will win the Cup of the mode. Other playable modes include Exhibition Mode, in which players choose the leader and the other rosters in the team and challenge another team to a single baseball match, and Minigames where the player must complete a certain mission. A common power-up in the game is a charged swing, a hit by a baseball bat performed by a character that will give the ball a strong hit, causing the length of a normal hit baseball to be twice as powerful.
Problems
Major Audio issues
Unexplainable audio issues causing an incredibly unenjoyable experience.
Possible workaround: Under Audio Configuration, use DSP LLE interpreter and disable Audio Throttle.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Mario Superstar Baseball since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7442 | Windows 7 x64 | AMD Phenom II X4 910 @ 3GHz | AMD Radeon HD 6970 | 100% Speed, Annoying sounds after loading game | FHaze |
Gameplay Videos
- Namco (Developer)
- NOW Production (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2005 (Initial release year)
- Sports (Genre)
- Single-Player (Game mode)
- Multiplayer (Game mode)
- GameCube controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested
- Untested for 10000+ revisions
- GameCube games
- Sports games
- Multiplayer games