Metroid Prime: Trilogy

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Metroid Prime: Trilogy
Metroid Prime: Trilogy
Developer(s) Retro Studios
Publisher(s) Nintendo
Series Metroid
Platform(s) Wii
Genre(s) First-Person Action Adventure
Mode(s) Single-Player, Multiplayer
Input methods Wii Remote+Nunchuk
Compatibility 4Stars4.pngEdit rating: Metroid Prime: Trilogy
Playable
GameIDs
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Metroid Prime: Trilogy is an action-adventure video game compilation developed by Retro Studios and published by Nintendo for the Wii video game console. It features Metroid Prime, Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption on a single dual-layer disc. The former two, which were originally released for the Nintendo GameCube, have been updated with many of the features that were first implemented in the latter. It was released in North America on August 24, 2009, Europe on September 4, 2009, and in Australia on October 15, 2009. It comes packaged in a Steelbook case (only available in the North America release), contains an art booklet, and includes other features; it is one of three Wii games to come in a non-white keep case (the others being New Super Mario Bros. Wii and Zangeki no Reginleiv).

Problems

Crash on Game Load

The game crashes when launching any of the games. This happens because Dolphin doesn't support soft-resets/multiple dol files yet. See issue 233

The problem can be worked around by replacing "main.dol" file in DATA-partition of ISO image to either rs5mp1_p, rs5mp2_p or rs5mp3_p.dol depending on which game the person wants to play. All games except Metroid Prime 3: Corruption can be booted using this method. See forums.

Please that you will still need to use the original Metroid Prime trilogy launcher to create your saved game and choose your difficulty. The process is...

  • Load Metroid Prime Trilogy without any modification
  • Create your new game, selecting which of the three games you'd like to play
  • Attempt to load the game, which will freeze
  • Stop emulation, and do the DOL swap described in this thread
  • Start up the modified image, which will load directly into the game using the save you created

You will need to follow this process to play a different game, or a different save file. Basically, you are emulating the soft-reset that the Wii would usually do by exiting the game, and then loading the correct DOL manually.

Audio

The DSP-HLE sound plug-in works on revisions 7686 and later. For revisions before, use DSP-LLE instad. Note that DSP LLE requires a dumped DSP bios from a physical console. Instructions are on this forum thread

Performance

Performance in general seems reduced compared to the games' Gamecube counterparts. This may be related to the higher resolution textures and various new screen effects added for the trilogy versions.

Configuration

See Gamecube counterparts for Metroid Prime 1/2 configuration -> Metroid Prime GC. Metroid Prime 2 GC.

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Cache Accuracy Position 3 Full fast causes garbled menus and text

Version Compatibility

The graph below charts the compatibility with Metroid Prime: Trilogy since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21455 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry |style="white-space:nowrap;"|r7714 |style="white-space:nowrap"|Windows 7 x64 |style="white-space:nowrap"|AMD Phenom II X4 980 @ 4.2GHz |style="white-space:nowrap"|nVidia GeForce 8800 GT |DX9, 1.5x Resolution, 4x SSAA, 8x AF runs at 90-100%. HLE works with little to no issues. Use Accurate VBeam Emulation for a nice speedup. Very well emulated in current versions. MUST use dol swap to get working. |style="white-space:nowrap"|Keller999 |-

|}

Gameplay Videos

Template:Navigation Metroid