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Difference between revisions of "Mii Channel"
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Revision as of 22:28, 29 May 2015
|Release date(s)|| NA November 19, 2006|
JP December 2, 2006
AUS December 7, 2006
EU December 8, 2006
|Input methods||Wii Remote, Nintendo DS|
A Mii (ミー Mī) is a digital avatar used in the Nintendo Wii gaming console. They allow users to capture a likeness (or a caricature) of themselves and others. After creating one using the Wii's Mii Channel, they can be used as characters in Mii-oriented games such as Wii Sports, Wii Sports Resort, Wii Fit, Wii Fit Plus, Wii Play, Mario & Sonic at the Olympic Games, Mario Kart Wii and other titles.
Wii consoles can store up to 100 Miis, up to 10 of which can be favorites. The Wii Remote itself can hold up to 10 Miis on its internal memory, which can later be transferred to another Wii console. However, they can only be edited on the console on which they were created. In addition, Miis can also be exchanged via the WiiConnect24 service, whereby allowing a player's Miis to "mingle" will enable such Miis to appear on other people's Wii consoles.
The Mii Channel has a hidden "Connect to DS" mode that allows for connectivity with a select few DS games that support using Miis and the 3DS Mii Maker. Dolphin currently lacks support for connections with a Nintendo DS and Nintendo 3DS.
Transferring Miis works only with real Wiimotes. The read/write will vary depending of the bluetooth adapter and stack used, varying between 5 sec to 1 minute sometimes.
- The faces of Mii's may randomly lose eyes or other attributes if EFB to Texture is used, refer . Fixed by .
- Mii faces disappear when the code cache is cleared, such as when the graphics configuration tab is accessed, refer . Fixed sometime before .
This channel does not need non-default settings to run properly.
The graph below charts the compatibility with Mii Channel since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This channel has been tested on the environments listed below:
|Windows 7 x64||Intel Core i7-2670QM @ 2.2GHz||NVIDIA GeForce GT 525M||Runs at full speed at 1600x900 and 3x Native. Minor graphical glitch where the textures on the Mii's face disappear briefly whenever the Mii blinks. Existing Miis may become faceless when the channel loads, but fixes itself when you go to Create a new Mii or Edit an Existing one.|
|^||Windows 7 x64||Intel Core i5-2410 @ 2.3GHz||NVIDIA GeForce GT 525M||If I turn off Audio Throttle, the background music speeds up. Turning it on resumes normal speed. It runs 60FPS most of the time, with 1 Mii.||Doubled-revolutions|
|Windows 7 x64||AMD Athlon II X3 450 @ 3.2GHz||AMD Radeon HD 6670||Full speed. Faces disappearing when Clearing Code Cache. Error when trying to read WiiMote memory. Playable||Faefdsedf|
|Windows 7 x64||AMD Athlon X4 750K||AMD Radeon HD 7770||Some functions won't work, Stable 60FPS||Zcair|
|Windows 8 x64||Intel Core i5-4200u||AMD Radeon HD 8670M||Some functions won't work, Stable 60FPS||Zcair|
|Windows 8 x64||AMD FX 6300 @ 4.3GHz||AMD Radeon HD 6450||Stable 60FPS. Some details glitch in random. Wii Remote read/write does not work, it just hangs. Sometimes it shows random Mii's.||Faefdsedf|
|Windows 7 x64||Intel Core 2 Quad||NVIDIA GeForce GT 120||Works perfectly, but when you "choose a lookalike" after a few levels of customizing all the choices but one are the same.||LotadTheGreat|