Phantasy Star Online Episode III: C.A.R.D. Revolution: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:PhantasyStarIII.jpg|300px]] | ||
|developer | |developer = Sonic Team | ||
|publisher | |publisher = Sega | ||
|released | |series = Phantasy Star | ||
|released = {{vgrelease|JP=November 27, 2003|NA=March 2, 2004|EU=June 11, 2004}} | |||
|genre | |genre = Strategy, Card | ||
|modes | |modes = Single-player, Multiplayer (4), Online (4) | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = http://forums.dolphin-emu.org/Thread-gc-phantasy-star-online-episode-iii-card-revolution | ||
}} | }} | ||
Line 14: | Line 14: | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== Calendar === | |||
Syncing the calendar causes the game to crash. Despite what the game indicates when first run, one can play the game normally without the calendar; so when prompted to sync it at the beginning of the game, simply select "no" to proceed. | |||
=== | === <s>Black Video</s> === | ||
FMV cutscenes such as the intro on creating a new commander appear black unless the External Frame Buffer is enabled and set to Real. Fixed by {{revision|5.0-5874}}. | |||
=== | }}}} | ||
== Enhancements == | |||
=== 16:9 Aspect Ratio (Widescreen) AR Codes === | |||
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2048] ==== | |||
<pre>16:9 Aspect Ratio (Widescreen) [Ralf] | |||
YWD8-WN4G-QFFPV | |||
VF7G-GWAW-BR7Q8 | |||
0F9Q-86E3-8FTB1 | |||
C7Z3-P39N-VBGKN | |||
4GRX-P04R-F7P17 | |||
4N7T-U33E-CKQ6B | |||
E87H-CHQV-446JG</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|7458|****}} | {{VersionCompatibilityVersion|7458|****|}} | ||
{{VersionCompatibilityVersion|3.0-732|****|BBA supported}} | {{VersionCompatibilityVersion|3.0-732|****|BBA supported}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 42: | Line 50: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7458|OS=Windows 7 | {{testing/entry|revision=7458|OS=Windows 7|CPU=Intel Core i7-870 @ 2.93GHz|GPU=AMD Radeon HD 6870|result=[PAL] Perfect, I've beat the entire game at 100% speed. No text/texture/music bug or desync.|tester=Sojiro seta}} | ||
{{testing/entry|revision=3.0-189|OS=Windows 7 | {{testing/entry|revision=3.0-189|OS=Windows 7|CPU=AMD Phenom II X4 B60 @ 3.3GHz|GPU=AMD Radeon HD 6770|result=[PAL] Game is completely playable at full speed, however certain letters of a conversation will occasionally not appear. For example, "Ou" instead of "You". No texture or desync bugs though. Only works on Direct X 9, Direct X 11 displays a white screen past the license agreement. I fixed the text problem by enabling accurate text cache.|tester=Krigo}} | ||
{{testing/entry|revision=3.0-432|OS=Windows Server 2008 R2 | {{testing/entry|revision=3.0-432|OS=Windows Server 2008 R2|CPU=AMD Athlon II x2 @ 3.4GHz|GPU=AMD Radeon HD 6570|result=Steady 30FPS, no problems with x2 native resolution.|tester=}} | ||
{{testing/entry|revision=3.0-692|OS=Windows 7 | {{testing/entry|revision=3.0-692|OS=Windows 7|CPU=Intel Core i7-2680QM @ 2GHz|GPU=NVIDIA GeForce GT 525M|result=[Broken] [Laptop+hybrid graphics] Interrupt <20>: SRR0 = 0x8001ccb8 TB = 0x00389caf630017fb.|tester=dreadslicer}} | ||
{{testing/entry|revision=3.5|OS=Windows 7 | {{testing/entry|revision=3.5|OS=Windows 7|CPU=Intel Core i7-870 @ 2.93GHz|GPU=NVIDIA GeForce GTX 560 TI|result=[NTSC] Flawless from what I've tested after copying my old save file from my memory card; I haven't tried playing through the whole game, but it should work fine.|tester=Star-X}} | ||
{{testing/entry|revision=3.5-1480|OS=Windows 7|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=NVIDIA GeForce 650|result=Nothing loads at all. I've tried default settings as well as a few known extras.|tester=.ducky}} | |||
{{testing/entry|revision=4.0-5995|OS=Windows 8.1|CPU=Intel Core i7-4790 @ 4GHz|GPU=AMD R9 270x|result=Nothing loads at all. I've tried default settings as well as a few known extras.|tester=.ducky}} | |||
{{testing/entry|revision=5.0-rc-23|OS=Windows 10|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=Intel HD Graphics 4000|result=Works fine on default settings. A little lag on deck edit and when moving camera in game. Laptop|tester=Aguywithaname}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
|vid1=LltxjiSiOVk|cap1=Dolphin Emulator 4.0-3950 - Phantasy Star Online Episode III: C.A.R.D. Revolution (1080p HD) - Nintendo GameCube | |||
}} | |||
{{Navigation/ | {{Navigation/Phantasy Star}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:GameCube Games with BBA-Modem Support]] | [[Category:GameCube Games with BBA-Modem Support]] |
Revision as of 22:09, 14 June 2019
Phantasy Star Online Episode III: C.A.R.D. Revolution | |
---|---|
Developer(s) | Sonic Team |
Publisher(s) | Sega |
Series | Phantasy Star |
Platform(s) | GameCube |
Release date(s) | JP November 27, 2003 NA March 2, 2004 EU June 11, 2004 |
Genre(s) | Strategy, Card |
Mode(s) | Single-player, Multiplayer (4), Online (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Phantasy Star Online Episode III: C.A.R.D. Revolution is a video game released for the Nintendo GameCube. It has a card based play style, making it unique among games in the Phantasy Star Online series. The story of the game takes place twenty-one years after Episodes I and II.
Problems
Calendar
Syncing the calendar causes the game to crash. Despite what the game indicates when first run, one can play the game normally without the calendar; so when prompted to sync it at the beginning of the game, simply select "no" to proceed.
Black Video
FMV cutscenes such as the intro on creating a new commander appear black unless the External Frame Buffer is enabled and set to Real. Fixed by 5.0-5874.
Enhancements
16:9 Aspect Ratio (Widescreen) AR Codes
PAL[1]
16:9 Aspect Ratio (Widescreen) [Ralf] YWD8-WN4G-QFFPV VF7G-GWAW-BR7Q8 0F9Q-86E3-8FTB1 C7Z3-P39N-VBGKN 4GRX-P04R-F7P17 4N7T-U33E-CKQ6B E87H-CHQV-446JG
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Phantasy Star Online Episode III: C.A.R.D. Revolution since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7458 | Windows 7 | Intel Core i7-870 @ 2.93GHz | AMD Radeon HD 6870 | [PAL] Perfect, I've beat the entire game at 100% speed. No text/texture/music bug or desync. | Sojiro seta |
3.0-189 | Windows 7 | AMD Phenom II X4 B60 @ 3.3GHz | AMD Radeon HD 6770 | [PAL] Game is completely playable at full speed, however certain letters of a conversation will occasionally not appear. For example, "Ou" instead of "You". No texture or desync bugs though. Only works on Direct X 9, Direct X 11 displays a white screen past the license agreement. I fixed the text problem by enabling accurate text cache. | Krigo |
3.0-432 | Windows Server 2008 R2 | AMD Athlon II x2 @ 3.4GHz | AMD Radeon HD 6570 | Steady 30FPS, no problems with x2 native resolution. | |
3.0-692 | Windows 7 | Intel Core i7-2680QM @ 2GHz | NVIDIA GeForce GT 525M | [Broken] [Laptop+hybrid graphics] Interrupt <20>: SRR0 = 0x8001ccb8 TB = 0x00389caf630017fb. | dreadslicer |
3.5 | Windows 7 | Intel Core i7-870 @ 2.93GHz | NVIDIA GeForce GTX 560 TI | [NTSC] Flawless from what I've tested after copying my old save file from my memory card; I haven't tried playing through the whole game, but it should work fine. | Star-X |
3.5-1480 | Windows 7 | Intel Core i5-3470 @ 3.2GHz | NVIDIA GeForce 650 | Nothing loads at all. I've tried default settings as well as a few known extras. | .ducky |
4.0-5995 | Windows 8.1 | Intel Core i7-4790 @ 4GHz | AMD R9 270x | Nothing loads at all. I've tried default settings as well as a few known extras. | .ducky |
5.0-rc-23 | Windows 10 | Intel Core i5-3210M @ 2.5GHz | Intel HD Graphics 4000 | Works fine on default settings. A little lag on deck edit and when moving camera in game. Laptop | Aguywithaname |
Gameplay Videos
|
- Sonic Team (Developer)
- Sega (Publisher)
- Phantasy Star (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2003 (Initial release year)
- Strategy (Genre)
- Card (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Online (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Tested On (Release): 3.0
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested On (Release): 4.0
- Tested On (Release): 5.0
- Tested On (GPU): Intel
- Untested for 10000+ revisions
- GameCube games
- GameCube Games with BBA-Modem Support