Mario & Sonic at the London 2012 Olympic Games
Mario & Sonic at the London 2012 Olympic Games | |
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Developer(s) | Sega Sports Japan |
Publisher(s) | JP Nintendo NA/EU Sega |
Series | Mario & Sonic |
Platform(s) | Wii |
Release date(s) | EU November 13, 2011 NA November 15, 2011 AUS November 17, 2011 JP December 8, 2011 KO June 21, 2012 |
Genre(s) | Sports |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote, Wii Remote + Nunchuk |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Mario & Sonic at the London 2012 Olympic Games (マリオ&ソニック AT ロンドンオリンピック) is a 2011 sports video game developed by Sega Japan. It was published by Nintendo for Japan and by Sega for North America, Europe, and all other regions. The game is officially licensed by the International Olympic Committee (IOC) through exclusive licensee International Sports Multimedia. It is the third installment in the Mario & Sonic series after the commercial success of its predecessors and is an official video game of the 2012 Summer Olympic Games. The game is the first to come in a yellow keep case instead of a standard white case.
Problems
Transparent Wii Remote Graphic
On the "How to Hold" screen, the Wii Remote is transparent. On Wii it shows up as opaque white. Versions of Dolphin before 4.0-9135 render the Wii Remote more or less correctly on the "Software Renderer" video backend, though using this backend is not recommended. Refer issue 9474 for more information.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Mario & Sonic at the London 2012 Olympic Games since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0-779 | Windows 8 | Intel Core i7-950 | NVIDIA GeForce GTX 460 | Fully playable, runs around 30FPS during gameplay and menus. Goes down to 15FPS during the city view in London Party. | Liggliluff |
3.0-799 | Windows 8 | Intel Core i7-950 | NVIDIA GeForce GTX 460 | Fully playable, mostly around 30FPS during gameplay and menus. Slows down to 15FPS during the city view during London Party. | Liggliluff |
3.0-802 | Windows 8 | Intel Core i7-950 | NVIDIA GeForce GTX 460 | Fully playable, game runs in 40FPS during gameplay and menus. Drops down to 15FPS during the city view of London Party. | Liggliluff |
3.5 | Windows 7 | AMD FX 6100 @ 3.3 GHz | AMD Radeon HD 6850 | Mostly around 80% of speed, playable, difficulties in some challenges if you use only keyboard and mouse. | Kiskunk |
4.0-6988 | Windows 8.1 | AMD FX 6300 @ 4.1 GHz | AMD Radeon R7 260X | I get a solid 60FPS, Perfect, You may have to configure the controls since some challenges can be difficult when using the mouse and keyboard. | Louie123456789 |
5.0-11836 | Windows 10 | AMD Ryzen 2600 | AMD Radeon RX 580 | Runs at a smooth and steady 50FPS at all times. The transparent Wii remote issue is still not fixed, however. | Coloradohusky |
Gameplay Videos
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- Sega Sports Japan (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Sega (Publisher)
- Mario & Sonic (Series)
- Australia (Release region)
- Korea (Release region)
- 2011 (Initial release year)
- Sports (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested On (Release): 4.0
- Tested On (Release): 5.0
- Untested for 2500+ revisions
- Wii games