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Mario & Sonic at the Olympic Winter Games
|Mario & Sonic at the Olympic Winter Games|
|Developer(s)||Sega Sports R&D|
|Series||Mario & Sonic|
|Release date(s)|| NA October 13, 2009|
AUS October 15, 2009
EU October 16, 2009
JP November 5, 2009
KO November 19, 2009
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote + Nunchuk|
|GameIDs||ROLP8P, ROLE8P, ROLJ01, ROLK01|
Mario & Sonic at the Olympic Winter Games is a 2009 sports video game developed by Sega. The game is officially licensed by the International Olympic Committee (IOC) through exclusive license International Sports Multimedia. The game is the third official crossover title to feature characters from both Mario and Sonic's respective universes, the first and second being the game's predecessor Mario & Sonic at the Olympic Games and Super Smash Bros. Brawl respectively. It was the first official video game of the 2010 Winter Olympic Games.
Mario & Sonic at the Olympic Winter Games is a collection of events based on the Olympic Winter Games. Players can assume the role of a Mario or Sonic character while competing against the others in these events. The game features all of the playable characters that were present in its predecessor, as well as four new characters.
There are no reported problems with this title.
The following AR code will make the game run at 60 FPS instead of 30.
$60fps [Nick Reynolds] 046D1CD4 00000001
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Mario & Sonic at the Olympic Winter Games since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i7-2600K @ 4.5GHz||Intel HD 3000||Pretty stable FPS, but does only displays picture some places. The characters are messed up. Sounds however are working flawless.||23732|
|Windows 7||Intel Core i5-6600K @ 3.5GHz||NVIDIA GeForce GTX 570||FPS can go anywhere between 24 to 400+ FPS when loading. The FPS is locked to 30 in levels. Sounds are working flawless.||Jasjar|