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  • ...ult=I thought it wasn't going to start, i got surprised. It worked.|tester=EblfIYH}} ...eleron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Instant hang-up|tester=EblfIYH}}
    3 KB (419 words) - 17:49, 5 March 2024
  • ...ut there are some text bugs. Set Texture Cache to safe for solving.|tester=EblfIYH}} ...g i forgot from my last test is that D3D11 has some texture issues.|tester=EblfIYH}}
    3 KB (376 words) - 09:04, 28 February 2024
  • ...ing OGL and XFB to real seems to work normally, except for network.|tester=EblfIYH}} ...ntel HD Graphics|result=Now, it crashes with D3D. OpenGL still work|tester=EblfIYH}}
    6 KB (880 words) - 10:39, 18 March 2024
  • ...then the channel, then the emulator hangs, i had to force closing.|tester=EblfIYH}} ...Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Error 206672.|tester=EblfIYH}}
    6 KB (847 words) - 01:27, 22 February 2024
  • ...leron G1610 @2.6 GHz|GPU=Intel HD Graphics|result=No problems found|tester=EblfIYH}}
    2 KB (203 words) - 06:43, 27 February 2024
  • ...n water texture, the meant pattern issue was not found. Recent test|tester=EblfIYH}} ...pitched and music slightly distorted in HLE, but other things well.|tester=EblfIYH}}
    8 KB (1,139 words) - 01:21, 22 February 2024
  • ...GHz|GPU=Intel HD Graphics|result=Error code 252102 due to shutdown.|tester=EblfIYH}}
    2 KB (208 words) - 06:04, 10 March 2024
  • ...wise screen will be half black or shaking. Other than that, Perfect|tester=EblfIYH}}
    2 KB (230 words) - 04:40, 23 February 2024
  • ...OGL, other than that it ran great and at a good speed (50-60 FPS).|tester=EblfIYH}} ...eleron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Bug stills here|tester=EblfIYH}}
    5 KB (679 words) - 18:14, 25 March 2024
  • ...GHz|GPU=Intel HD Graphics|result=Nothing Wrong, ran at full speed.|tester=EblfIYH}}
    2 KB (264 words) - 23:03, 1 March 2024
  • ...2.6 GHz|GPU=Intel HD Graphics|result=All features worked perfectly|tester=EblfIYH}}
    2 KB (267 words) - 22:30, 1 March 2024
  • ...just the little photo bug. Runs at 55-60 FPS with native resolution|tester=EblfIYH}}
    2 KB (295 words) - 01:48, 21 February 2024
  • ...ng date and hour it gets a failed connection error due to shutdown.|tester=EblfIYH}}
    2 KB (316 words) - 09:13, 28 February 2024
  • ...phics|result=Full speed, almost perfect except for the garbled text|tester=EblfIYH}}
    2 KB (289 words) - 03:32, 26 February 2024
  • ...ly long loading time and minor frame drops, everything was perfect.|tester=EblfIYH}}
    2 KB (281 words) - 09:18, 28 February 2024
  • ....6 GHz|GPU=Intel HD Graphics|result=Nothing, even with XFB enabled.|tester=EblfIYH}}
    2 KB (303 words) - 00:09, 19 March 2024
  • ...raphics|result=Almost perfect, except the stripes in Canada circuit|tester=EblfIYH}}
    2 KB (275 words) - 06:28, 27 February 2024
  • ...U=Intel Celeron G1610 @2.6 GHz|GPU=Intel HD Graphics|result=Perfect|tester=EblfIYH}}
    3 KB (372 words) - 00:09, 19 March 2024
  • ...out the Fast Depth Calculation and the Ignore Format Changes hacks.|tester=EblfIYH}}
    3 KB (344 words) - 02:02, 20 February 2024
  • ...o crashes when opening the map. Other than that, there were no bugs|tester=EblfIYH}}
    3 KB (337 words) - 13:39, 26 February 2024
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