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Super Monkey Ball Adventure: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Super Monkey Ball Adventure Cover.jpg|300px]] | ||
|developer | |developer = Traveller's Tales | ||
|publisher | |publisher = Sega | ||
|series | |series = Super Monkey Ball | ||
|released = {{vgrelease|EU=July 14, 2006}}{{vgrelease|NA=August 1, 2006}} | |||
|genre = Platform | |||
|modes = Single-player, Multiplayer (4) | |||
|released | |input = GameCube Controller | ||
|forumlink | |forumlink = https://forums.dolphin-emu.org/Thread-gc-super-monkey-ball-adventure | ||
}} | }} | ||
'''''Super Monkey Ball Adventure''''' is a video game developed by Traveller's Tales and distributed by Sega. It was released worldwide in 2006. | '''''Super Monkey Ball Adventure''''' is a video game developed by Traveller's Tales and distributed by Sega. It was released worldwide in 2006. | ||
''Super Monkey Ball Adventure'' is a departure from the series in the sense that the puzzle-based gameplay is replaced by a more traditional platform game world. Traveller's Tales has retained some of the mini-games, however, and integrated the features into the gameplay. Some new mini-games are also integrated into the adventure world. | ''Super Monkey Ball Adventure'' is a departure from the series in the sense that the puzzle-based gameplay is replaced by a more traditional platform game world. Traveller's Tales has retained some of the mini-games, however, and integrated the features into the gameplay. Some new mini-games are also integrated into the adventure world. | ||
== Emulation Information == | |||
{{Problems/GC Widescreen Auto}} | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Configuration == | == Configuration == | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0- | {{testing/entry|revision=3.0-495|OS=Windows 7|CPU=Intel Core i5 @ 2.9 GHz|GPU=Intel HD Graphics 3000|result=Playable: 49-60FPS With Direct 3D 11 Plugin, Dual Core Enabled, 8x Anisotropic Filtering, 2x Native Resolution, Random crashes occur during gameplay.|tester=ACE014}} | ||
{{testing/entry|revision=3.0- | {{testing/entry|revision=3.0-549|OS=Windows 7|CPU=Intel Core i7-2600K @ 4.7 GHz|GPU=NVIDIA GeForce GTX 465|result=Playable: 60FPS With OpenGL Plugin, Dual Core Enabled, 16xQ CSAA, 16x Anisotropic Filtering enabled, Rarely Some Audio Cuts Out with DSP HLE & XAudio2|tester=MarsEdge}} | ||
{{testing/end}} | {{testing/end}} | ||
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|vid1=X1uAoRDnpPQ|cap1=(60FPS) Dolphin Emulator 4.0-4563 - Super Monkey Ball Adventure (1080p HD) - Nintendo GameCube | |vid1=X1uAoRDnpPQ|cap1=(60FPS) Dolphin Emulator 4.0-4563 - Super Monkey Ball Adventure (1080p HD) - Nintendo GameCube | ||
}} | }} | ||
{{Navigation/Super Monkey Ball}} | {{Navigation/Super Monkey Ball}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
Revision as of 22:09, 1 March 2024
Super Monkey Ball Adventure | |
---|---|
Developer(s) | Traveller's Tales |
Publisher(s) | Sega |
Series | Super Monkey Ball |
Platform(s) | GameCube |
Release date(s) | EU July 14, 2006 NA August 1, 2006 |
Genre(s) | Platform |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Super Monkey Ball Adventure is a video game developed by Traveller's Tales and distributed by Sega. It was released worldwide in 2006. Super Monkey Ball Adventure is a departure from the series in the sense that the puzzle-based gameplay is replaced by a more traditional platform game world. Traveller's Tales has retained some of the mini-games, however, and integrated the features into the gameplay. Some new mini-games are also integrated into the adventure world.
Emulation Information
16:9
Super Monkey Ball Adventure has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Super Monkey Ball Adventure since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-495 | Windows 7 | Intel Core i5 @ 2.9 GHz | Intel HD Graphics 3000 | Playable: 49-60FPS With Direct 3D 11 Plugin, Dual Core Enabled, 8x Anisotropic Filtering, 2x Native Resolution, Random crashes occur during gameplay. | ACE014 |
3.0-549 | Windows 7 | Intel Core i7-2600K @ 4.7 GHz | NVIDIA GeForce GTX 465 | Playable: 60FPS With OpenGL Plugin, Dual Core Enabled, 16xQ CSAA, 16x Anisotropic Filtering enabled, Rarely Some Audio Cuts Out with DSP HLE & XAudio2 | MarsEdge |
Gameplay Videos
|
- Traveller's Tales (Developer)
- Sega (Publisher)
- Super Monkey Ball (Series)
- Europe (Release region)
- North America (Release region)
- 2006 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Native 16:9 widescreen support (GCN)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- GameCube games