Template talk:Problems/GC Widescreen Auto: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
No edit summary
Line 8: Line 8:
== Not a Banner but Should be Something Better ==
== Not a Banner but Should be Something Better ==
The current form this template is taking just breaks consistency and '''will cause breaks if one misinformed editor edits on one page because it will affect all other pages that use the template as well!''' Seems like the template was created haphazardly as a Band-Aid approach to fix a '''symptom''' of a bigger underlying problem and not the problem itself. Suddenly orders are passed without understanding what kind of damage the template can do and no standardizing. I was aiming to fix consistency overall while still maintaining flow of the article so that way there is a logical data structure. I have created [[Template:WidescreenGCNTag]] to further my experimentations. --[[User:Wildgoosespeeder|Wildgoosespeeder]] ([[User talk:Wildgoosespeeder|talk]]) 11:03, 8 November 2015 (CET)
The current form this template is taking just breaks consistency and '''will cause breaks if one misinformed editor edits on one page because it will affect all other pages that use the template as well!''' Seems like the template was created haphazardly as a Band-Aid approach to fix a '''symptom''' of a bigger underlying problem and not the problem itself. Suddenly orders are passed without understanding what kind of damage the template can do and no standardizing. I was aiming to fix consistency overall while still maintaining flow of the article so that way there is a logical data structure. I have created [[Template:WidescreenGCNTag]] to further my experimentations. --[[User:Wildgoosespeeder|Wildgoosespeeder]] ([[User talk:Wildgoosespeeder|talk]]) 11:03, 8 November 2015 (CET)
: Wait, what? The current form is WAAAAAAY better than anything else you have brought, it '''does''' provide consistency (since all GC games with native 16:9 support will have the same section title and text and as bonus categorize the page automatically without additional user input), doesn't put an ugly ad-like banner at top of the page neither in the infobox and fits perfectly well in the new Emulation Info section. - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]])

Revision as of 19:54, 8 November 2015

Being A Banner

I don't feel good with this template becoming into a banner. I'm sorry, I didn't tell about this in another discussion page. It's not going to flow with the article well in the game pages. I want this to be similar to template:GlobalProblems/NES. Lucario (talk) 11:15, 5 November 2015 (CET)

This banner is awful, if we're really going to add that kind of info in the game pages, a new section (like "Emulation Info" or whatever else name we choose, as discussed in Talk:F-Zero GX) is thousands of times better than a template with this ugly banner. - Jhonn (talk)
To be honest, edits were already starting to go into effect, like Star Fox Adventures and F-Zero GX, before anything was finalized, ready to be deployed, and how it should be deployed. --Wildgoosespeeder (talk) 19:46, 5 November 2015 (CET)
I will put them into sandbox for the time being, if that's OK with you. Lucario (talk) 00:16, 7 November 2015 (CET)
I undid your edits because the plan I have for this isn't going to go as a subsection in the main article but rather the Template:Infobox VG to make it more noticeable, kind of following the SaveGame Manager GX example (Template_talk:RatingProblemFix for details). For sandboxing right now, Template:Infobox VG sandbox. See F-Zero GX/sandbox, Super Smash Bros. Brawl/sandbox, or Schlag den Raab/sandbox for what the revised infobox looks like. --Wildgoosespeeder (talk) 00:31, 7 November 2015 (CET)
They're still sandbox and there is sandbox of this template available for you to continue experiment with. No one else agrees that it should go anywhere other than into the new section we've discussed in F-Zero's discussion page. It's best not to start the edit war here. What was your end goal with your edits? To get users attention about the false issues they've been experimenting with? There is another discussion regarding bringing the new section up above the problem section, that'd get more attention from the user either way. It will make the banner thing redundant and will only make the game pages inconsistency and break the flow of the article, be it on top of the game page or into the infobox. Lucario (talk) 01:14, 7 November 2015 (CET)

Not a Banner but Should be Something Better

The current form this template is taking just breaks consistency and will cause breaks if one misinformed editor edits on one page because it will affect all other pages that use the template as well! Seems like the template was created haphazardly as a Band-Aid approach to fix a symptom of a bigger underlying problem and not the problem itself. Suddenly orders are passed without understanding what kind of damage the template can do and no standardizing. I was aiming to fix consistency overall while still maintaining flow of the article so that way there is a logical data structure. I have created Template:WidescreenGCNTag to further my experimentations. --Wildgoosespeeder (talk) 11:03, 8 November 2015 (CET)

Wait, what? The current form is WAAAAAAY better than anything else you have brought, it does provide consistency (since all GC games with native 16:9 support will have the same section title and text and as bonus categorize the page automatically without additional user input), doesn't put an ugly ad-like banner at top of the page neither in the infobox and fits perfectly well in the new Emulation Info section. - Jhonn (talk)