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Tony Hawk's Pro Skater 3: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:TonyHawksProSkater3.jpg|300px]] | |||
|image | |developer = Neversoft | ||
|developer | |publisher = Activision | ||
|publisher | |series = Tony Hawk | ||
|series | |released = {{vgrelease|NA=November 18, 2001|EU=May 3, 2002}} | ||
|genre | |genre = Sports, Skateboarding | ||
|modes | |modes = Single-player, Multiplayer (2) | ||
|input = GameCube Controller | |||
|input | |forumlink = https://forums.dolphin-emu.org/Thread-gc-tony-hawk-s-pro-skater-3 | ||
| | |||
}} | }} | ||
'''''Tony Hawk's Pro Skater 3''''' is | '''''Tony Hawk's Pro Skater 3''''' is the third game released in the Tony Hawk's series and the first released for the [[Nintendo GameCube]], developed by Neversoft and released by Activision on October 28, 2001. In this series, you play as one of many different pro skaters or a skater of your own, exploring different zones and trying to complete objectives all while busting out awesome tricks and impressing the locals. | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== | === Squashed Videos === | ||
Since at least {{revision|4.0.2}}, videos are squashed down and don't fully fill the screen. The empty area above displays purple since Hybrid XFB, unless Store XFB Copies to Texture Only is disabled, which changes the purple bar to black. See {{issue|11631}}. | |||
< | === <s>Random Crashing</s> === | ||
Since at least {{revision|5.0-9795}}, the game may randomly crash with a "CPU thread too fast!" error. Trying to continue anyways through the error will cause Dolphin to crash. This does not happen in {{revision|5.0}}. This is most likely fixed by disabling Dual Core. See {{issue|11632}}. Single core mode is default since {{revision|5.0-11217}}. | |||
}}}} | |||
== Enhancements == | |||
=== Widescreen AR Code === | |||
The Dolphin Widescreen Hack has clipping issues that can be solved with an AR Code. Make sure the Dolphin Widescreen Hack is disabled before using this code. | |||
==== NTSC ==== | |||
<pre> | |||
041C8920 3FF3CF00 | |||
041D54C0 3FF3CF00 | |||
040CCD78 4E800020 | |||
C2122C44 00000004 | |||
3DC03FAA 61CEAAAB | |||
91C21000 C1E21000 | |||
ED0F0232 ED494024 | |||
60000000 00000000 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
{{VersionCompatibilityVersion|7688|*}} | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|3.0|***}} | {{VersionCompatibilityVersion|7688|*|}} | ||
{{VersionCompatibilityVersion|3.0-143|****| | {{VersionCompatibilityVersion|3.0|***|}} | ||
{{VersionCompatibilityVersion|3.0-192|***| | {{VersionCompatibilityVersion|3.0-143|****|Broken ZCompLoc support added}} | ||
{{VersionCompatibilityVersion|3.0-505|****| | {{VersionCompatibilityVersion|3.0-192|***|Broken ZCompLoc support removed}} | ||
{{VersionCompatibilityVersion|3.0- | {{VersionCompatibilityVersion|3.0-505|****|ZCompLoc hack implemented}} | ||
{{VersionCompatibilityVersion|3.0-678|***|ZCompLoc hack broken}} | |||
{{VersionCompatibilityVersion|3.0-715|****|ZCompLoc hack fixed}} | |||
{{VersionCompatibilityVersion|3.5-1649|****|Proper ZCompLoc support added to OpenGL}} | |||
{{VersionCompatibilityVersion|3.5-1729|****|Proper ZCompLoc support added to D3D11}} | |||
{{VersionCompatibilityVersion|4.0-4478|*****|Likely perfect prior to this revision}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 40: | Line 64: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7688|OS=Windows 7 | {{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=AMD Radeon HD 6870|result=Playable. opening movies only play sound, levels load up fine, but player is invisible.|tester=173.67.20.27}} | ||
{{testing/entry|revision=3.0|OS=Windows 7 | {{testing/entry|revision=7688|OS=Windows 7|CPU=AMD Athlon 64 X2 4400 @ 2.2 GHz|GPU=NVIDIA GeForce GT 440|result=Unplayable. Graphics are completely distorted.|tester=Endres}} | ||
{{testing/entry|revision=3.5-1394|OS=Windows 8|CPU=Intel Core i7-3840QM @ 2.8 GHz|GPU=AMD Radeon HD 7970M|result=Unplayable. Freezes before main menu.|tester=BAPACop}} | |||
{{testing/entry|revision=3.5-1395|OS=Windows 8|CPU=Intel Core i7-3840QM @ 2.8 GHz|GPU=AMD Radeon HD 7970M|result=Unplayable. Freezes before main menu.|tester=BAPACop}} | |||
{{testing/entry|revision=4.0-1140|OS=Windows 7|CPU=Intel Core i5-4670K @ 4.0 GHz|GPU=NVIDIA GeForce 760|result=Instant crash with OpenGL. Works fine with Direct3D.|tester=Darxide}} | |||
{{testing/entry|revision=4.0-4478|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Almost perfect with default settings. Physics engine is so accurate, it's actually more accurate than the official Windows port; however, some stages can have slowdown (LA is the worst offender dropping down to 60% for short bursts), there's a couple crackling sound effects here or there, and the videos/cutscenes have some tearing and stuttering issues, but most of these things are avoidable and don't detract from the actual game. Finished career mode 100% with Tony Hawk without major issues.|tester=Xerxes}} | |||
{{testing/entry|revision=5.0-3648|OS=Windows 10|CPU=Intel Core i7-7700K|GPU=NVIDIA GeForce GTX 980 Ti|result=Nearly flawless, the only issues I encountered were some garbage around upscaled text and the transparency effect missing on the neversoft eye on load screens.|tester=IceStrike256}} | |||
{{testing/entry|revision=5.0-9795|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=All videos are squashed about 1/10th down from the top of the screen, but no longer stutter. Also, three times while playing (within 2 hours) the game crashed with a "CPU thread is too fast!" error; single core might help with this, but I haven't tried it. Otherwise everything else works fine, didn't notice any crackling sound effects and no slowdown anywhere.|tester=Xerxes}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{videogallery | |||
|vid1=QPnpjqYqD9E|cap1=Dolphin GC\Wii emulator: Tony Hawk's Pro Skater 3 Airport gameplay (720p) | |||
|vid2=jT3P0CMwh8M|cap2=Invisible | |||
|vid3=nlN9GpT_DJA|cap3=THPS 3 - 01 | |||
|vid4=77nTvjjdTbc|cap4=Dolphin Emulator 4.0.2 - Tony Hawk's Pro Skater 3 (1080p HD) - Nintendo GameCube | |||
|vid5=OwRSSHgOQE0|cap5=Tony Hawk's Pro Skater 3 on Dolphin 5.0-3648 | |||
}} | |||
{{Navigation/Tony Hawk}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
Latest revision as of 01:48, 29 March 2024
Tony Hawk's Pro Skater 3 | |
---|---|
![]() | |
Developer(s) | Neversoft |
Publisher(s) | Activision |
Series | Tony Hawk |
Platform(s) | GameCube |
Release date(s) | NA November 18, 2001 EU May 3, 2002 |
Genre(s) | Sports, Skateboarding |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Tony Hawk's Pro Skater 3 is the third game released in the Tony Hawk's series and the first released for the Nintendo GameCube, developed by Neversoft and released by Activision on October 28, 2001. In this series, you play as one of many different pro skaters or a skater of your own, exploring different zones and trying to complete objectives all while busting out awesome tricks and impressing the locals.
Problems
Squashed Videos
Since at least 4.0.2, videos are squashed down and don't fully fill the screen. The empty area above displays purple since Hybrid XFB, unless Store XFB Copies to Texture Only is disabled, which changes the purple bar to black. See issue 11631.
Random Crashing
Since at least 5.0-9795, the game may randomly crash with a "CPU thread too fast!" error. Trying to continue anyways through the error will cause Dolphin to crash. This does not happen in 5.0. This is most likely fixed by disabling Dual Core. See issue 11632. Single core mode is default since 5.0-11217.
Enhancements
Widescreen AR Code
The Dolphin Widescreen Hack has clipping issues that can be solved with an AR Code. Make sure the Dolphin Widescreen Hack is disabled before using this code.
NTSC
041C8920 3FF3CF00 041D54C0 3FF3CF00 040CCD78 4E800020 C2122C44 00000004 3DC03FAA 61CEAAAB 91C21000 C1E21000 ED0F0232 ED494024 60000000 00000000
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Tony Hawk's Pro Skater 3 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0 | Windows 7 | Intel Core i5-2500K @ 3.3 GHz | AMD Radeon HD 6870 | Playable. opening movies only play sound, levels load up fine, but player is invisible. | 173.67.20.27 |
r7688 | Windows 7 | AMD Athlon 64 X2 4400 @ 2.2 GHz | NVIDIA GeForce GT 440 | Unplayable. Graphics are completely distorted. | Endres |
3.5-1394 | Windows 8 | Intel Core i7-3840QM @ 2.8 GHz | AMD Radeon HD 7970M | Unplayable. Freezes before main menu. | BAPACop |
3.5-1395 | Windows 8 | Intel Core i7-3840QM @ 2.8 GHz | AMD Radeon HD 7970M | Unplayable. Freezes before main menu. | BAPACop |
4.0-1140 | Windows 7 | Intel Core i5-4670K @ 4.0 GHz | NVIDIA GeForce 760 | Instant crash with OpenGL. Works fine with Direct3D. | Darxide |
4.0-4478 | Ubuntu 14.04 | Intel Core i3-3220 @ 3.3 GHz | NVIDIA GeForce GTX 650 | Almost perfect with default settings. Physics engine is so accurate, it's actually more accurate than the official Windows port; however, some stages can have slowdown (LA is the worst offender dropping down to 60% for short bursts), there's a couple crackling sound effects here or there, and the videos/cutscenes have some tearing and stuttering issues, but most of these things are avoidable and don't detract from the actual game. Finished career mode 100% with Tony Hawk without major issues. | Xerxes |
5.0-3648 | Windows 10 | Intel Core i7-7700K | NVIDIA GeForce GTX 980 Ti | Nearly flawless, the only issues I encountered were some garbage around upscaled text and the transparency effect missing on the neversoft eye on load screens. | IceStrike256 |
5.0-9795 | Windows 10 | Intel Core i3-3220 @ 3.3 GHz | NVIDIA GeForce GTX 1060 | All videos are squashed about 1/10th down from the top of the screen, but no longer stutter. Also, three times while playing (within 2 hours) the game crashed with a "CPU thread is too fast!" error; single core might help with this, but I haven't tried it. Otherwise everything else works fine, didn't notice any crackling sound effects and no slowdown anywhere. | Xerxes |
Gameplay Videos
- Dolphin GC\Wii emulator: Tony Hawk's Pro Skater 3 Airport gameplay (720p)
- Dolphin Emulator 4.0.2 - Tony Hawk's Pro Skater 3 (1080p HD) - Nintendo GameCube
|
- Neversoft (Developer)
- Activision (Publisher)
- Tony Hawk (Series)
- North America (Release region)
- Europe (Release region)
- 2001 (Initial release year)
- Sports (Genre)
- Skateboarding (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested On (Release): 4.0
- Tested On (OS): Linux
- Tested On (Release): 5.0
- Untested for 10000+ revisions
- GameCube games