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The Sims 3: Difference between revisions
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|developer = The Sims Studio | |developer = The Sims Studio | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|series = | |series = The Sims, Sims | ||
|released = {{vgrelease|EU=November 12, 2010|NA=November 15, 2010 |AUS=November 18, 2010}} | |released = {{vgrelease|EU=November 12, 2010}}{{vgrelease|NA=November 15, 2010|AUS=November 18, 2010}} | ||
|genre = Life simulation | |genre = Life simulation | ||
|modes = Single-player, Multiplayer, Online | |modes = Single-player, Multiplayer (4), Online (*) | ||
|input = Wii Remote + Nunchuk | |input = Wii Remote + Nunchuk | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-wii-the-sims-3 | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== <s>Censor Effect</s> === | |||
Under Direct3D, when active, the censor effect can cause slight graphical corruption. It will return back to normal when the censor effect is no longer on-screen. It can even crash Dolphin after a message box about "CreateTexture failed" or "Poke Z not implemented". Use OpenGL to avoid this problem. | |||
{{image|TS3 Direct3D Censor 1.png|Direct3D Corruption}} | |||
{{image|TS3 Direct3D Censor 2.png|Direct3D Normal}} | |||
{{image|TS3 OpenGL Censor.png|OpenGL rendering correctly|br}} | |||
The censor is also not in the right spot under Direct3D. OpenGL renders correctly. | |||
{{image|TS3 Direct3D Censor 1.png|Censor effect not in the correct spot under Direct3D}} | |||
{{image|TS3 OpenGL Censor.png|OpenGL rendering correctly|br}} | |||
The censor effect may cause VPS slow-down no matter what backend. Enable "Skip EFB Access from CPU" to fix this, although it will allow you to see your Sims like a nude Barbie doll. This also prevents graphical corruption under Direct3D. | |||
Fixed some time before {{revision|5.0-2462}}. | |||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|4.0-6142|****|Only minor problems under Direct3D backend. OpenGL no issues. Probably OK past 2.0 and 3.x.}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5.0-21088|OS=Windows 11|CPU=AMD Ryzen 5 3600 @ 3.6 GHz|GPU=NVIDIA GeForce RTX 3060|result=Runs a mostly consistent 30fps (US version) with some dropped frames. Plummets to 12~22fps in View Town. The Multiplayer menu causes the Wii Remote speaker to output static. Hard to tell how much of these are faults with the game itself.<br><br>Setting "Clock Override" to 160%, the highest I got before music got distorted, made the 30fps more consistent (notwithstanding section loads), and View Town reached 20~30fps.|tester=DandelionSprout}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
|vid1=slQ3LG3eBc8|cap1=[Wii] The Sims 3 gameplay on Dolphin [1080p] | |||
|vid2=_RTchShrPWY|cap2=The Sims 3 (4K / 2160p) - Dolphin Emulator 5.0-18269 - Nintendo Wii | |||
}} | |||
{{Navigation/The Sims}} | |||
[[Category:Wii games]] | [[Category:Wii games]] | ||
Latest revision as of 04:57, 28 February 2024
The Sims 3 | |
---|---|
Developer(s) | The Sims Studio |
Publisher(s) | Electronic Arts |
Series | The Sims, Sims |
Platform(s) | Wii |
Release date(s) | EU November 12, 2010 NA November 15, 2010 AUS November 18, 2010 |
Genre(s) | Life simulation |
Mode(s) | Single-player, Multiplayer (4), Online (*) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
The Sims 3 allows you to immerse your unique Sims in an open living neighborhood right outside their door. The initial feature-set unveiled includes the new seamless, open neighborhood, new Create-A-Sim, new realistic personalities (every Sim is a unique person, with a distinct personality) and new unlimited customization, You can customize everything!
Problems
Censor Effect
Under Direct3D, when active, the censor effect can cause slight graphical corruption. It will return back to normal when the censor effect is no longer on-screen. It can even crash Dolphin after a message box about "CreateTexture failed" or "Poke Z not implemented". Use OpenGL to avoid this problem.
The censor is also not in the right spot under Direct3D. OpenGL renders correctly.
The censor effect may cause VPS slow-down no matter what backend. Enable "Skip EFB Access from CPU" to fix this, although it will allow you to see your Sims like a nude Barbie doll. This also prevents graphical corruption under Direct3D.
Fixed some time before 5.0-2462.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with The Sims 3 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
5.0-21088 | Windows 11 | AMD Ryzen 5 3600 @ 3.6 GHz | NVIDIA GeForce RTX 3060 | Runs a mostly consistent 30fps (US version) with some dropped frames. Plummets to 12~22fps in View Town. The Multiplayer menu causes the Wii Remote speaker to output static. Hard to tell how much of these are faults with the game itself. Setting "Clock Override" to 160%, the highest I got before music got distorted, made the 30fps more consistent (notwithstanding section loads), and View Town reached 20~30fps. |
DandelionSprout |
Gameplay Videos
|
- The Sims Studio (Developer)
- Electronic Arts (Publisher)
- The Sims (Series)
- Sims (Series)
- Europe (Release region)
- North America (Release region)
- Australia (Release region)
- 2010 (Initial release year)
- Life simulation (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Online (Game mode)
- * (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested
- Wii games