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Sonic Riders: Zero Gravity: Difference between revisions
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== Gameplay Videos == | == Gameplay Videos == | ||
{{YouTube|GKYg5eprGuo|Sonic Riders: Zero Gravity (Wii) on Dolphin Wii/GC Emulator|br}} | {{YouTube|GKYg5eprGuo|Sonic Riders: Zero Gravity (Wii) on Dolphin Wii/GC Emulator|br}} | ||
{{Navigation/Sonic Spinoffs}} | |||
[[Category:Wii games]] | [[Category:Wii games]] |
Revision as of 13:00, 27 March 2013
Sonic Riders: Zero Gravity | |
---|---|
Developer(s) | Sonic Team, NOW Production |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | Wii |
Release date(s) | JP January 17, 2008 NA January 18, 2008 EU February 22, 2008 AUS March 6, 2008 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer |
Input methods | Wii Remote, GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Sonic Riders: Zero Gravity was released in Japan and is a hoverboard-racing video game published by Sega and developed by Sonic Team in cooperation with NowPro. It is the fifth racing game in the Sonic the Hedgehog series, following Sonic Drift, Sonic Drift 2, Sonic R and its predecessor, Sonic Riders.
Problems
Controls
To play with the Wiimote go to "Config" -> "Gamecube" and set "Port 1" to "Nothing". Refer issue 1870.
Reflections
Water reflections in the Aquatic circuit and on character models are not drawn properly. This was updated in recent revisions, but a remaining issue of overly dark underlying models persists. Refer issue 3625.
Sound
With FPS limiting/Audio Throttle, after a few minutes of play normal BGM & effects mix with creepy sounds. Apparently this is less severe in later revisions. Refer issue 3220.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Sonic Riders: Zero Gravity since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
2.0 | Windows XP x86 | AMD Athlon II X3 425 @ 2.7GHz | ATI Radeon HD 5770 | 60 FPS@9x SSAA, 16x anisotropy filtering | Nuck-TH |
r7440 | Windows XP x86 | Intel Pentium E2140 @ 1.6GHz | nVidia GeForce 8400 | Playable: 35/45 FPS Occasional slowdowns, Sound problems | Lafa |
3.0-865 | Windows 7 x64 | Intel Core i3-2310M @ 2.1GHz | Intel HD Graphics 3000 | Using OpenCL, normally around 50 FPS or lower with CPU decoding, occasional slowdowns, sound problems which are less severe than in earlier revisions. |
Gameplay Videos
|
- Sonic Team (Developer)
- NOW Production (Developer)
- Sega (Publisher)
- Sonic the Hedgehog (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2008 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Wii Remote (Input supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 2.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested On (Release): 3.0
- Tested On (GPU): Intel
- Untested for 10000+ revisions
- Wii games