Mario Party 5
Mario Party 5 | |
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Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Series | Mario Party |
Platform(s) | GameCube |
Release date(s) | NA November 10, 2003 JP November 2003 EU/AUS/KO December 5, 2003 Maximum number of loops have been performed
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Genre(s) | Party |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller, Microphone |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Mario Party 5 is the fifth installment in the Mario Party series. The game is set in the fictional world of the Dream Depot, consisting of seven game boards. The single-player "Story" mode involves the player winning multiple games against the Koopa Kids to prevent Bowser from conquering the Dream Depot. The main multiplayer game mode consists of four characters from Mario series playing a board game, with each board having a set theme. The game also features several minigames, which are played after every set of turns. Mario Party 5 introduces the "Super Duel" mode to the franchise, which requires players to assemble and control custom made battle vehicles which can be used in combat against other machines. The game features ten playable characters, with playable debuts to the series from Toad, Boo, and Koopa Kid.
Problems
Sprite Alignment Issues
Minor sprite alignment issues occur if either Force Texture Filtering or Anisotropic Filtering are enabled. OpenGL at 1x Native Internal Resolution can also exhibit similar problems, but even more minor. Avoid these and it will be fine.
Pushy Penguins Flicker
With XFB set to anything but Real, the Pushy Penguins minigame will have flickering issues.
Enhancements
16:9 Aspect Ratio Fix
The built-in Widescreen Hack causes board clipping and buggy reflections. The following Gecko code works as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using this code.
NTSC
C21434A4 00000007 3DC03FAA 61CEAAAB 91C20004 C2220004 81FF000C 3DC03FCC 61CECCCD 7C0E7800 41820008 EC5100B2 FFA01090 39C00000 39E00000 00000000 C21432A8 00000004 3DC03FAA 61CEAAAB 91C20004 C2220004 EF7100B2 39C00000 60000000 00000000 C2143568 00000004 3DC03FAA 61CEAAAB 91C21000 C1E21000 ED0F0232 ED494024 60000000 00000000 0428A1A4 3FCCCCCD 2048DC88 C05F000C C248DC88 00000003 3DC03F66 61CE6666 91DF000C C05F000C 60000000 00000000 E2000001 80008000 2046010C C05F000C C246010C 00000003 3DC03F66 61CE6666 91DF000C C05F000C 60000000 00000000 E2000001 80008000 204792CC C05F000C C24792CC 00000003 3DC03F66 61CE6666 91DF000C C05F000C 60000000 00000000 E2000001 80008000 204878F0 C05F000C C24878F0 00000003 3DC03F66 61CE6666 91DF000C C05F000C 60000000 00000000 E2000001 80008000 2045C374 C05F000C C245C374 00000003 3DC03F66 61CE6666 91DF000C C05F000C 60000000 00000000 E2000001 80008000 2046E8C8 C05F000C C246E8C8 00000003 3DC03F66 61CE6666 91DF000C C05F000C 60000000 00000000 E2000001 80008000 C20A9248 00000004 3DC03FAA 61CEAAAB 91C20004 C2220004 3BFF0004 C05F000C 39C00000 00000000 040A924C C07F0004 040A9250 C09F0008 C21434A8 00000004 3DC08024 61CEC194 7C0EF800 40820008 3BFFFFFC 93E10024 39C00000 00000000 04120454 4E800020 04126B84 4E800020 2045C5D8 9421FF30 0445C5D8 4E800020 E2000001 80008000 04289610 3F666666 20485570 3F99999A 04485570 3FCCCCCD E2000001 80008000 20476F48 3F99999A 04476F48 3FCCCCCD E2000001 80008000
PAL
C2144758 00000007 3DC03FAA 61CEAAAB 91C20004 C2220004 81FF000C 3DC03FCC 61CECCCD 7C0E7800 41820008 EC5100B2 FFA01090 39C00000 39E00000 00000000 C214455C 00000004 3DC03FAA 61CEAAAB 91C20004 C2220004 EF7100B2 39C00000 60000000 00000000 C214481C 00000004 3DC03FAA 61CEAAAB 91C21000 C1E21000 ED0F0232 ED494024 60000000 00000000 042A90D4 3FCCCCCD 204991C8 C05F000C C24991C8 00000003 3DC03F66 61CE6666 91DF000C C05F000C 60000000 00000000 E2000001 80008000 2049D0CC C05F000C C249D0CC 00000003 3DC03F66 61CE6666 91DF000C C05F000C 60000000 00000000 E2000001 80008000 204CDCB8 C05F000C C24CDCB8 00000003 3DC03F66 61CE6666 91DF000C C05F000C 60000000 00000000 E2000001 80008000 204B8A68 C05F000C C24B8A68 00000003 3DC03F66 61CE6666 91DF000C C05F000C 60000000 00000000 E2000001 80008000 204C739C C05F000C C24C739C 00000003 3DC03F66 61CE6666 91DF000C C05F000C 60000000 00000000 E2000001 80008000 C20A9980 00000004 3DC03FAA 61CEAAAB 91C20004 C2220004 3BFF0004 C05F000C 39C00000 00000000 040A9984 C07F0004 040A9988 C09F0008 C214475C 00000004 3DC08026 61CEB0B4 7C0EF800 40820008 3BFFFFFC 93E10024 39C00000 00000000 041211E8 4E800020 04127980 4E800020 20499578 9421FF30 04499578 4E800020 E2000001 80008000 204C4B98 3F99999A 044C4B98 3FCCCCCD E2000001 80008000 204B6448 3F99999A 044B6448 3FCCCCCD E2000001 80008000 042A8550 3F666666
60Hz AR Codes
PAL[1]
Enable 60Hz Mode [Ralf] 6JJQ-7JPK-T5MQ9 ZD19-W1ZE-RABXC
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Mario Party 5 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0 | Windows XP | AMD Athlon 64 3600 @ 2.1GHz | NVIDIA GeForce 8600 GT | Playable, no graphical glitch, major slowdowns throughout the game (15-30FPS). | milono77 |
3.0 | Ubuntu 11.10 | Intel Core 2 Duo P7550 @ 2.26GHz | NVIDIA GeForce 9400M | Fully playable. Full speed most of the time, but slows down slightly in some boards and some mini-games. Some mini-games have some noticeable graphical glitches, but none that I found hinders gameplay. | |
3.0-95 | Windows 7 | AMD Phenom II x4 @ 3.2GHz | NVIDIA GeForce 260 GTX | Playable, no minor graphical glitch one small by the hands of the bottle ghost, no slowdowns, sound issues. | Slerio |
3.0-153 | Windows 7 | Intel Core i5-2500K @ 4GHz | NVIDIA GeForce 560 Ti | Playable, minor graphical glitches in menus and some mini-games, always full speed. | Arezco |
3.5-290 | Windows 7 | Intel Core i3-2350 @ 2.3GHz | NVIDIA GeForce 410M | Playable (always full speed), but the music temporarily run (no problem with the sound effects and voice), of 40 mini-games tested no graphical bug with OpenGL. | Dratal |
4.0-7840 | Windows 10 | Intel Core i7-3930K @ 4.2GHz | NVIDIA GeForce GTX 780 | Runs at a solid 60FPS and has almost no issues. It does seem to throw some opcode error in netplay when the wiggler capsule is used, but the emulator does not crash. Pushy penguins minigame does not flicker anymore. Instead, on OpenGL the penguin EFB copy is scaled but has a black background, and on Direct3D the penguin EFB copy is not scaled but does not have the black background. Setting XFB to Real will fix the black background on OpenGL. Additionally, some UI elements have alignment issues above 2x native resolution, regardless of texture filtering, and the widescreen hack does not behave well. | Techjar |
4.0-8863 | Arch Linux | Intel Core i7-4712MQ @ 3.2GHz | NVIDIA GeForce GTX 860M | Smooth Game @ 60FPS. 3x IR | HowardTheDolphin |
Gameplay Videos
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- Hudson Soft (Developer)
- Nintendo (Publisher)
- Mario Party (Series)
- North America (Release region)
- Japan (Release region)
- Europe (Release region)
- Australia (Release region)
- Korea (Release region)
- 2003 (Initial release year)
- Party (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- Microphone (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- GameCube games