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Interactive Multi Game Demo Disc v1
Interactive Multi Game Demo Disc v1 | |
---|---|
Developer(s) | Various |
Publisher(s) | Nintendo |
Series | Interactive Multi Game Demo Disc |
Platform(s) | GameCube |
Release date(s) | NA October 15, 2001 EU March 2002 |
Genre(s) | Demo |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Interactive Multi Game Demo Disc v1, also called Interactive Multi Game Demo Disc October 2001 (aka Interactive Multi Game Demo Disc: March 2002 in Europe) is a playable demo disc for the Nintendo GameCube. The game and video order of the European demo disc is different from its US counterpart. The European video of NBA Courtside 2002 is different too. The European video shows the final version of the game due to the European disc releasing later. The other contents are pretty much the same though. The discs include:
Playable games:
20-minute demo: 15-minute demos: |
Video previews: |
Emulation Information
Improper GameCube Font
Due to copyright concerns, Dolphin is unable to include official GameCube fonts, and instead uses Droid Sans. Unfortunately, Droid Sans does not align well with the size/kerning of the official GameCube font, which can cause text to be misplaced, dialogs to display improperly, and other issues due to differing text sizes.
This can be corrected by including a region appropriate GameCube IPL (i.e. BIOS ROM) under <Dolphin User Folder>/GC/. A GameCube "IPL.bin" can be acquired from a real GameCube using Swiss. Refer issue 8362. GameCube BIOS files need to be named "IPL.bin" in order for Dolphin to detect them, and should be 2,097,152 bytes in size. IPL files are different for PAL consoles and NTSC consoles, but American NTSC consoles use the same IPL files as Japanese NTSC consoles. The known good CRC32 checksums below can be used to validate files, but it is possible that a bad dump with a different checksum also works.
NTSC CRC32 | Brazil CRC32 | PAL CRC32 | |
---|---|---|---|
v1.0 | 6DAC1F2A | 4F319F43 | |
v1.1 | D5E6FEEA | 667D0B64 | |
v1.2 | 86573808 | AD1B7F16 |
Problems
US: Movie Freeze and Stutter
The movie for Wave Race will freeze and Wave Race and Luigi's Mansion stutter, though pressing any button will return back to the main menu. Freezes occur consistently. This is only an issue with the US version of the game.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Interactive Multi Game Demo Disc v1 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.5-1233 | Windows 7 | Intel Pentium T3400 @ 2.16 GHz | Mobile Intel 4 Series Express Chipset Family | Games play fine, but videos won't play. | |
5.0-2243 | Windows 10 | Intel Core i5-6600K @ 3.5 GHz | Intel HD Graphics 530 | Most stuff works fine with small setting tweaks | PPLToast |
5.0-8372 | Windows 10 | Intel Core i5-7200U @ 2.5 GHz | NVIDIA GeForce 940MX | Used default only. Last problem is video stuttering freezing in the US version only. | Kimishima |
Gameplay Videos
- Various (Developer)
- Nintendo (Publisher)
- Interactive Multi Game Demo Disc (Series)
- North America (Release region)
- Europe (Release region)
- 2001 (Initial release year)
- Demo (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (Release): 5.0
- Tested On (GPU): NVIDIA
- GameCube games
- Zelda ucode games