Mii Channel: Difference between revisions

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Alternately, ''Savegame Manager GX'' on both Dolphin and a softmodded Wii U, can be used to export and import .miigx files between each other. After importing the .miigx file into the Wii U vWii, the Wii U ''Mii Maker'' can select "Import from Wii Menu".
Alternately, ''Savegame Manager GX'' on both Dolphin and a softmodded Wii U, can be used to export and import .miigx files between each other. After importing the .miigx file into the Wii U vWii, the Wii U ''Mii Maker'' can select "Import from Wii Menu".
===Differing Mii Channel versions on Wii and Wii U, both with HACA GameID===
In addition to the Mii Channel that is by far the most common one used in Dolphin, let alone on physical Wii consoles, there is another version used on vWii / Wii U that has the same GameID (HACA), but with several features absent, including "Transfer Mii", "Wii Friends", and "Wii Parade".


== Problems ==
== Problems ==

Revision as of 06:22, 27 February 2024

Mii Channel
Mii Channel.png
Type Pre-installed
Developer(s) Nintendo
Platform(s) Wii Channels
Release date(s) NA November 19, 2006
JP December 2, 2006
AUS December 7, 2006
EU December 8, 2006
Genre(s) Utility
Input methods Wii Remote, Nintendo DS
Compatibility 5Stars5.pngEdit rating: Mii Channel
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

A Mii (ミー Mī) is a digital avatar used in the Nintendo Wii gaming console. They allow users to capture a likeness (or a caricature) of themselves and others. After creating one using the Wii's Mii Channel, they can be used as characters in Mii-oriented games such as Wii Sports, Wii Sports Resort, Wii Fit, Wii Fit Plus, Wii Play, Mario & Sonic at the Olympic Games, Mario Kart Wii and other titles.

Wii consoles can store up to 100 Miis, up to 10 of which can be favorites. The Wii Remote itself can hold up to 10 Miis on its internal memory, which can later be transferred to another Wii console. However, they can only be edited on the console on which they were created. In addition, Miis can also be exchanged via the WiiConnect24 service, whereby allowing a player's Miis to "mingle" will enable such Miis to appear on other people's Wii consoles.

Emulation Information

DS Connection Support

While Dolphin does emulate the IOS modules for broadcasting and connecting to the Nintendo DS, there is no infrastructure to actually connect to any emulator or hardware unit. The Mii Channel supports transferring Miis to certain DS games, and to Nintendo 3DS' Mii Maker, although this feature is hidden by default (it can be activated by pressing A, then B, then 1, and then holding 2. (Source))

Copy Miis between Dolphin↔Wii or Dolphin↔Dolphin

Transferring Miis works only with real Wii Remotes. The time it takes to read/write the Miis on the Wii Remote can greatly vary depending of the Bluetooth adapter and stack used. Transferring Miis between Dolphin and physical Wiis is very easy this way.

Copy Miis from Dolphin to Nintendo 3DS, Wii U, and/or Nintendo Switch

Transferring Dolphin Miis to later consoles is not so easy, due to Wii U's vWii Mii Channel lacking the import function (See the Differing Mii Channel versions (…) section below), and Dolphin not being able to send data (including Miis) to Nintendo 3DS or Nintendo DS. It's not impossible, however.

Once a Mii has been copied to a physical Wii, the official methods for transferring Miis to Nintendo 3DS or Wii U, and onwards to Nintendo Switch, apply.

Alternately, Savegame Manager GX on both Dolphin and a softmodded Wii U, can be used to export and import .miigx files between each other. After importing the .miigx file into the Wii U vWii, the Wii U Mii Maker can select "Import from Wii Menu".

Differing Mii Channel versions on Wii and Wii U, both with HACA GameID

In addition to the Mii Channel that is by far the most common one used in Dolphin, let alone on physical Wii consoles, there is another version used on vWii / Wii U that has the same GameID (HACA), but with several features absent, including "Transfer Mii", "Wii Friends", and "Wii Parade".

Problems

Corrupted Mii Faces

The Mii Faces will miss some of their properties if Texture Cache Accuracy is not set to Safe. To fix, set it to Safe. Setting it to Medium also works, but the channel has to be reset once after it has started. Fixed by 5.0-10547

White Floor

The floor where the Miis walk is completely white. Disable Fast Depth Calculation to fix this. This is no longer needed. Works also with Fast Depth Calculation enabled.

Error 109144 ("Unable to connect to the Internet.")

Certain Wii apps that depend on Region Select, will instantly produce this error message when trying to connect to them online. While the cause of the error is debated, the error code is intended to mean "WC24 account not registered", potentially related to how all default-NAND Dolphin configurations have the Wii number (a.k.a. Friend Code) 0000 0000 0000 0000 by default. Fixing the error would potentially require changing the number, which likely requires a NAND dump; as of February 2024, third-party apps to change subregions did not work in Dolphin.

For Mii Channel, this primarily affects the Wii Friends option on the right bar.

Enhancements

HD Texture Pack

Mii Channel + Miis 4K Resource Pack by Rusty Potato

Configuration

This channel does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Mii Channel since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21453 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This channel has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-201 Windows 7 Intel Core i5-2410 @ 2.3 GHz NVIDIA GeForce GT 525M If I turn off Audio Throttle, the background music speeds up. Turning it on resumes normal speed. It runs 60FPS most of the time, with 1 Mii. Doubled-revolutions
3.0-204 Windows 7 Intel Core i7-2670QM @ 2.2 GHz NVIDIA GeForce GT 525M Runs at full speed at 1600x900 and 3x Native. Minor graphical glitch where the textures on the Mii's face disappear briefly whenever the Mii blinks. Existing Miis may become faceless when the channel loads, but fixes itself when you go to Create a new Mii or Edit an Existing one.
3.0-438 Windows 7 AMD Athlon II X3 450 @ 3.2 GHz AMD Radeon HD 6670 Full speed. Faces disappearing when Clearing Code Cache. Error when trying to read WiiMote memory. Playable Faefdsedf
4.0 Windows 7 AMD Athlon X4 750K AMD Radeon HD 7770 Some functions won't work, Stable 60FPS Zcair
4.0.2 Windows 8 Intel Core i5-4200u AMD Radeon HD 8670M Some functions won't work, Stable 60FPS Zcair
4.0.2 Windows 7 AMD A4-5300B APU @ 3.4 GHz AMD Radeon HD Works good, can be slow at times, but it doesn't lag horribly or crash. 71.229.35.236
4.0-1349 Windows 8 AMD FX 6300 @ 4.3 GHz AMD Radeon HD 6450 Stable 60FPS. Some details glitch in random. Wii Remote read/write does not work, it just hangs. Sometimes it shows random Mii's. Faefdsedf
4.0-5752 Windows 7 Intel Core 2 Quad NVIDIA GeForce GT 120 Works perfectly, but when you "choose a lookalike" after a few levels of customizing all the choices but one are the same. LotadTheGreat
5.0-1374 Windows 10 Intel Core i5-2500K @ 4.2 GHz NVIDIA GeForce GTX 980ti Tested on KOR region title(HACK01), with 4 Mii chracters. all runs fine with DX11 and DX12, but Vulkan Api has Faceless issue. Dolphin's Default BT asapter emulation seems problem on 'Transfer Mii to TR-Wiimote' i'll test again when after DolphinBar support Bypass mode. Hong620
5.0-14197 Windows 10 Intel Core i5-4200U @ 1.6 GHz Intel HD Graphics 4400 Perfect. No issues encountered while using Transfer Miis option via real Wiimote. Jack

Gameplay Videos