Need for Speed: Carbon (GC)
Need for Speed: Carbon | |
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Developer(s) | EA Black Box, EA UK |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Platform(s) | GameCube |
Release date(s) | NA October 31, 2006 EU November 3, 2006 AUS November 9, 2006 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Wii Version |
Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game belonging to the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. The game is a sequel to 2005's Need for Speed: Most Wanted.
Emulation Information
16:9
Need for Speed: Carbon (GC) has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9". Using the widescreen hack with this title is not recommended.
Problems
VP6 Videos
Need for Speed: Carbon (GC) uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings → Advanced menu.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Need for Speed: Carbon since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
5.0-21092 | Windows 11 | Intel Core i9-12900KF @ 5 GHz | NVIDIA GeForce RTX 2060 | Vulkan. 1920x1080, MSAAx8, forced AFx16. It runs constantly at 60 FPS (100% speed). Everything runs fine, except the video which has scrambled lines and has no apparent fix. (scrambled lines) | NoobKillU |
Gameplay Videos
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- EA Black Box (Developer)
- EA UK (Developer)
- Electronic Arts (Publisher)
- Need for Speed (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2006 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Native 16:9 widescreen support (GCN)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- GameCube games