Need for Speed: Undercover

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Need for Speed: Undercover
Need for Speed-Undercover.jpg
Developer(s) Exient Entertainment
Publisher(s) Electronic Arts
Series Need for Speed
Platform(s) Wii
Release date(s) NA November 17, 2008
EU November 21, 2008
AUS November 22, 2008
JP December 18, 2008
KO December 23, 2008
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller
Compatibility 4Stars4.pngEdit rating: Need for Speed: Undercover
Playable
GameIDs RX9K69, RX9J13, RX9P69, RX9X69, RX9E69, RX9Y69
See also...

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Need for Speed: Undercover is the 12th installment of the popular racing video game series Need for Speed.

Emulation Information

Controller Map Overlap

Need for Speed: Undercover is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.

Strange Layering Issues with Fences

Some fences in this game have objects that bleed through them. This is a bug in the game, not Dolphin.

Problems

VP6 Videos

Need for Speed: Undercover uses the VP6 video codec, common in Electronic Arts' titles, causing it's videos to have vertical line artifacts and other glitches on NVIDIA graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. Prior to 4.0-593 video output was completely scrambled, refer issue 5046. Rendering improved with 4.0-593 but a variety of glitches remain, refer issue 7193. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Need for Speed: Undercover since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-9211 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.0 Windows 7 Intel Core-i7-2670 @ 2.2GHz NVIDIA GeForce GT 635 Only boots, Graphic & Sound errors in the menu, when you try to play a race, does not matter if it is in: Career, Quickplay or Challenge, the game hangs up. Not playable at all. FatalRaincloud
4.0-3599 Windows 8.1 Intel Core i5-3570K @ 4.2GHz AMD Radeon HD 7950 Stable 60FPS on x2 IR, AFx1 (higher values broke in game graphics and movies), during races all car reflections has disappear. For fixing incorrect vinyl images set texture cache accuracy to safe. skyh1gh
4.0-9291 Windows 10 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 760 Runs mostly perfect. VP6 issues on NVIDIA. JMC4789

Gameplay Videos