Need for Speed: The Run

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Need for Speed: The Run
Need for Speed The Run Wii.jpg
Developer(s) EA Black Box
Publisher(s) Electronic Arts
Series Need for Speed
Release date(s) NA November 15, 2011
AUS November 17, 2011
EU November 18, 2011
JP December 8, 2011
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4), Co-op (4)
Input methods Wii Remote + Nunchuk, Classic Controller
Compatibility 5PerfectEdit rating: Need for Speed: The Run
See also...

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Need for Speed: The Run is a racing video game, the 18th title in the Need for Speed franchise. The gameplay is fairly similar to Hot Pursuit. Players race down freeways until they meet a police car. The officer will then try to chase them down and wreck their car. They will also encounter other objectives such as a straight-up race. There is another mode where players duel a rival. They can also race to toll booths that double as checkpoints.


[edit] Problems

[edit] No Car Reflections

All reflectivity on the cars is broken. See issue 8072. Fixed by 4.0-5225.

[edit] Heads Up Displays

Some textures (HUDs) are not displayed with Direct3d9. Fixed by the removal of D3D9 in 4.0-155.

[edit] Configuration

This game doesn't need non-default settings to run properly. If you want to get an overview about settings related to performance, please see the performance guide. A full list of config options is available at Template:Config/doc

[edit] Version Compatibility

The graph below charts the compatibility with Need for Speed: The Run since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

4.0-5935 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

[edit] Testing

This game has been tested on the environments listed below:

[edit] Gameplay Videos