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Need for Speed: The Run
|Need for Speed: The Run|
|Developer(s)||EA Black Box|
|Series||Need for Speed|
|Release date(s)|| NA November 15, 2011|
AUS November 17, 2011
EU November 18, 2011
JP December 8, 2011
|Mode(s)||Single-player, Multiplayer (4), Co-op (4)|
|Input methods||Wii Remote + Nunchuk, Classic Controller|
|GameIDs||SNVJ13, SNVP69, SNVE69|
Need for Speed: The Run is a racing video game, the 18th title in the Need for Speed franchise. The gameplay is fairly similar to Hot Pursuit. Players race down freeways until they meet a police car. The officer will then try to chase them down and wreck their car. They will also encounter other objectives such as a straight-up race. There is another mode where players duel a rival. They can also race to toll booths that double as checkpoints.
Rear Lights Trail Glitch
This game doesn't need non-default settings to run properly. A full list of config options is available in the Config template's documentation.
The graph below charts the compatibility with Need for Speed: The Run since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This game has been tested on the environments listed below:
|Windows XP||Intel Core 2 Duo @ 3GHz||ATI FireGL V5600||Some textures (huds) are not displayed.||DeniSSXRus|
|Windows 7||Intel Core 2 Duo @ 3GHz||ATI FireGL V5600||Working Perfect (huds need for displaying DirectX 11).||DeniSSXRus|
|Windows XP||Pentium @ 2.7GHz||NVIDIA GeForce GT 9500||Good emulation (30-40FPS in x1 native resolution).||tavog96|
|Fedora 20||AMD Phenom II X6 1090T||NVIDIA GeForce GTX 650 Ti||30+ FPS. works great.||fast_rizwaan|