Template:Problems/GC Widescreen 16-9/doc: Difference between revisions

(Created page with "Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and require Dolphin to force 16:9 rendering. == Usage == <code><nowik...")
 
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Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and require Dolphin to force 16:9 rendering.
Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and require Dolphin to force 16:9 rendering. See {{tl|Problems/GC Widescreen Auto}} for titles that are compatible with the Auto setting. See {{tl|Problems}} for other shared problem statements.


== Usage ==
== Usage ==
<code><nowiki>{{Problems/WidescreenGCN16-9}}</nowiki></code>
<code><nowiki>{{Problems/GC Widescreen 16-9}}</nowiki></code>
{{Problems/WidescreenGCN16-9}}
 
== Example ==
{{Problems/GC Widescreen 16-9}}


== Used By ==
== Used By ==
<dpl>uses=Template:Problems/WidescreenGCN16-9</dpl>
<dpl>
  uses=Template:Problems/GC Widescreen 16-9
  ordermethod=titlewithoutnamespace
  category=Native 16:9 widescreen support (GCN)
 
  mode=category
  columns=3
  rowcolformat=width=100%
</dpl>

Latest revision as of 10:29, 22 December 2015

Adds common text to the "Emulation Information" portion of GameCube titles that have native 16:9 support and require Dolphin to force 16:9 rendering. See {{Problems/GC Widescreen Auto}} for titles that are compatible with the Auto setting. See {{Problems}} for other shared problem statements.

Usage

{{Problems/GC Widescreen 16-9}}

Example

16:9

Problems/GC Widescreen 16-9/doc has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9". Using the widescreen hack with this title is not recommended.

Used By