Need for Speed: Nitro

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Need for Speed: Nitro
Developer(s) EA Montreal
Publisher(s) Electronic Arts
Series Need for Speed
Platform(s) Wii
Release date(s) NA November 3, 2009
EU November 6, 2009
JP December 17, 2009
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller
Compatibility 4Stars4.pngEdit rating: Need for Speed: Nitro
See also...

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Customize your car, take corners at 200 mph, and own your opponents. Need for Speed: Nitro delivers the fun and exhilaration of high-speed racing with deep and challenging gameplay, where racing skills are not the only way to victory. Master advanced techniques such as building up boost by taking risks on the road, then use it at the right moment to take the lead. But don’t forget about the cops, who will do everything they can to disrupt the race. And for the ultimate bragging rights, impose your graphical style on the world when you lead.

Emulation Information

Controller Map Overlap

Need for Speed: Nitro is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.


VP6 Videos

Need for Speed: Nitro uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings → Advanced menu.


Only configuration options for the best compatibility where they deviate from defaults are listed.


Config Setting Notes
Manual Texture Sampling On Render VP6 video

Version Compatibility

The graph below charts the compatibility with Need for Speed: Nitro since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-21553 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7621 Windows XP Intel Core 2 Duo E7500 @ 3 GHz ATI FireGL V5600 Working with some bugs. Need For Speed Nitro on Dolphin Wii/GC Emulator r7621 FULLSPEED!!! DeniSSXRus
r7621 Windows 7 Intel Core 2 Duo E7500 @ 3 GHz ATI FireGL V5600 Working without bugs. DeniSSXRus
3.0-147 Windows XP Intel Core 2 Duo E7500 @ 3 GHz ATI FireGL V5600 Working with some bugs, but slower by about 5FPS than r7621. DeniSSXRus
4.0-5110 Windows 7 Intel Core i5 @ 4 GHz AMD Radeon HD 6870 Might hang randomly with Direct3D. Working perfectly with OpenGL. warmbaguettes

Gameplay Videos