Lego Star Wars III: The Clone Wars
| Lego Star Wars III: The Clone Wars | |
|---|---|
| Developer(s) | Traveller's Tales |
| Publisher(s) | LucasArts |
| Series | Lego, Star Wars, Lego Star Wars |
| Platform(s) | Wii |
| Release date(s) | NA 22 March 2011 EU 25 March 2011 AUS 30 March 2011 |
| Genre(s) | Action-adventure, Platform |
| Mode(s) | Single-player, Co-op (2) |
| Input methods | Wii Remote |
| Compatibility | 5 Perfect |
| GameIDs | |
| See also... |
Dolphin Forum thread |
LEGO Star Wars III: The Clone Wars, combines the epic stories and iconic characters from the Star Wars universe and hit animated TV series Star Wars: The Clone Wars with all new gameplay features. Players will enjoy brand new game mechanics allowing them to create, control and explore in a galaxy far, far away like never before. Promising breathtaking visuals as well as new characters and levels, the game also features the signature tongue-in-cheek humor from the LEGO universe. With over 20 story-based missions and 40 bonus levels spanning the entire Clone Wars era, LEGO Star Wars III: The Clone Wars will allow fans to explore endlessly and laugh their way through the Star Wars galaxy in the most humorous, accessible and action-packed LEGO game to date.
Emulation Information
Wii Remote Pointer Hiding
When the Wii Remote pointer is held perfectly still in Lego Star Wars III: The Clone Wars, the game relocates it off screen. It is unknown why titles do this. With real Wii Remotes, there is usually enough movement to ensure this does not happen, but with emulated Wii Remotes, it is very easy to see. It has been reproduced on console and is not a bug in Dolphin.
Wii Remote Pointer Hiding - Workaround
To make pointer-targeting work more reliable in these titles, it is possible to add a circularizing motion to the input.
The following templates are configured on android, using a gamepad. Pointing is activated when the button B is pressed, and the character holds a throwable item. When Pointing is active, the circular cursor should show up on screen, "wiggling". This mostly prevents the recenter, and restores the ability to easily target in those games.
;Point-Up @(`Button B`+`Axis 1-`)+clamp(sin(6.3*timer(0.5))*0.04,0,1) ;Point-Down @(`Button B`+`Axis 1+`)+clamp(sin(6.3*timer(0.5))*0.04,-1,0)*-1 ;Point-Left @(`Button B`+`Axis 0-`)+clamp(sin(6.3*timer(0.5))*0.04,-1,0)*-1 ;Point-Right @(`Button B`+`Axis 0+`)+clamp(sin(6.3*timer(0.5))*0.04*-1,0,1)
The first part of '@(...)' is the activation for the motion. Your axis should be included in this statement. The following '+clamp(sin(...' adds the additional motion.
Important: When modifying the templates, remember that each axis' additional movement is different from each other. If they cancel each other out, this workaround stops working since the game doesn't see additional motion anymore.
Wii Remote Pointer Hiding - Action Replay Workaround
The game bug can be patched, but it currently requires determining a code for every revision of every region of every game.
USA (revision 0)
$Fix Wii Remote Pointer Hiding 04287E0C 60000000 04287E84 60000000
Problems
There are no reported problems with this title.
Enhancements
60 FPS Code
$60 FPS (NTSC-U Rev 0) 048C2E5C 00000000 048BCD88 00000000
Code by Proboscis-2.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Lego Star Wars III: The Clone Wars since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
| Test Entries | |||||
|---|---|---|---|---|---|
| Revision | OS | CPU | GPU | Result | Tester |
| r7607 | Mac OS X | Intel Core 2 Duo P8600 | NVIDIA GeForce 9400M | Not respond to Key Press | WDSRK |
| 3.0-235 | Windows 7 | Intel Core i7-2630QM | NVIDIA GeForce GTX 460M | Perfect 60FPS | |
| 4.0 | Windows | Intel Core 2 Quad Q9450 @ 3.4 GHz | AMD Radeon HD 6950 | Lego Star Wars III HD on Dolphin | Spartacus |
Gameplay Videos
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- Traveller's Tales (Developer)
- LucasArts (Publisher)
- Lego (Series)
- Star Wars (Series)
- Lego Star Wars (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2011 (Initial release year)
- Action-adventure (Genre)
- Platform (Genre)
- Single-player (Game mode)
- Co-op (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Tested On (OS): macOS
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (Release): 4.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Wii games
- Ships with debugging symbols
- Supports VBI Frequency Override
- Games with RetroAchievements support