Progress Continues
We've already had 21802 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Need for Speed: Carbon (GC): Difference between revisions
m (Text replacement - "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->" to "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->") |
m (General maintenance with AutoWikiBrowser in Bot mode) |
||
(27 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Need for Speed-Carbon (GC).jpg|300px]] | ||
|developer | |developer = EA Black Box, EA UK | ||
|publisher | |publisher = Electronic Arts | ||
|released | |series = Need for Speed | ||
|released = {{vgrelease|NA=October 31, 2006|EU=November 3, 2006|AUS=November 9, 2006}} | |||
|genre | |genre = Racing | ||
|modes | |modes = Single-player, Multiplayer (2) | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = https://forums.dolphin-emu.org/Thread-gc-need-for-speed-carbon--26179 | ||
|wikipedia | |wikipedia = Need_for_Speed:_Carbon | ||
}} | }} | ||
'''''Need for Speed: Carbon''''', also known as NFS Carbon or NFSC, is an Electronic Arts video game belonging to the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by [[Need for Speed: ProStreet]] in release order and succeeded by [[Need for Speed: Undercover]] in chronological order. The game is a sequel to 2005's [[Need for Speed: Most Wanted]]. | '''''Need for Speed: Carbon''''', also known as NFS Carbon or NFSC, is an Electronic Arts video game belonging to the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by [[Need for Speed: ProStreet]] in release order and succeeded by [[Need for Speed: Undercover]] in chronological order. The game is a sequel to 2005's [[Need for Speed: Most Wanted]]. | ||
== Emulation Information == | |||
{{Problems/GC Widescreen 16-9}} | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
{{Problems/VP6 Videos}} | |||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
}} | }} | ||
Line 26: | Line 31: | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|4.0|****|Scrambled videos, No car reflections}} | |||
{{VersionCompatibilityVersion|4.0-5225|****|Scrambled videos}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 31: | Line 38: | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5.0-21092|OS=Windows 11|CPU=Intel Core i9-12900KF @ 5 GHz|GPU=NVIDIA GeForce RTX 2060|result=Vulkan. 1920x1080, MSAAx8, forced AFx16. It runs constantly at 60 FPS (100% speed). Everything runs fine, except the video which has scrambled lines and has no apparent fix. (scrambled lines)|tester=NoobKillU}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{ | <!--A full list of options is available at Template:VideoGallery/doc--> | ||
{{VideoGallery | |||
|vid1=AR_mnWdsBLQ|cap1=Dolphin Emulator 4.0.2 - Need for Speed: Carbon (1080p HD) - Nintendo GameCube | |||
|vid2=dCNx72wsBrE|cap2=dolphin en el galaxy s8 emulando nfs carbon y resident evil 4 game cube (5.0-1589, see 58s. 720p external cam.) | |||
}} | |||
{{Navigation Need for Speed}} | {{Navigation/Need for Speed}} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
Latest revision as of 23:43, 18 March 2024
Need for Speed: Carbon | |
---|---|
Developer(s) | EA Black Box, EA UK |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Platform(s) | GameCube |
Release date(s) | NA October 31, 2006 EU November 3, 2006 AUS November 9, 2006 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Wii Version |
Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game belonging to the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. The game is a sequel to 2005's Need for Speed: Most Wanted.
Emulation Information
16:9
Need for Speed: Carbon (GC) has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Force 16:9". Using the widescreen hack with this title is not recommended.
Problems
VP6 Videos
Need for Speed: Carbon (GC) uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings → Advanced menu.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Need for Speed: Carbon since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
5.0-21092 | Windows 11 | Intel Core i9-12900KF @ 5 GHz | NVIDIA GeForce RTX 2060 | Vulkan. 1920x1080, MSAAx8, forced AFx16. It runs constantly at 60 FPS (100% speed). Everything runs fine, except the video which has scrambled lines and has no apparent fix. (scrambled lines) | NoobKillU |
Gameplay Videos
|
- EA Black Box (Developer)
- EA UK (Developer)
- Electronic Arts (Publisher)
- Need for Speed (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2006 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Native 16:9 widescreen support (GCN)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- GameCube games