Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Mega Man: Difference between revisions
No edit summary |
(Added NES global problems) |
||
Line 10: | Line 10: | ||
It's '''''Mega Man''''' versus the powerful leaders and fighting forces of Monsteropolis - that strange multi-layered land of robot-like humanoids created by the wrongly-performed experiments with human beings by Dr. Wily. ''Mega Man'' - the chosen defender of the human race. For he dares to single-handedly penetrate Monsteropolis' seven separate societies to stop the rapid expansion of strange misrepresentations of humans. Mega Man's goal is monumental. He must infiltrate seven separate heavily-guarded empires. By himself, he must break down and destroy the following empire leaders: Cutman, Gutsman, Iceman, Bombman, Fireman, Elecman, and Dr. Wily. The action involves ''Mega Man'' armed only with laser beam weapons, encountering strangely-configured humanoids. They're atop, in and out of fortified prison-like structures strengthened with thick walls. Hidden amid gun turrets embedded in concrete uprights, even in subterranean passages below icefields. | It's '''''Mega Man''''' versus the powerful leaders and fighting forces of Monsteropolis - that strange multi-layered land of robot-like humanoids created by the wrongly-performed experiments with human beings by Dr. Wily. ''Mega Man'' - the chosen defender of the human race. For he dares to single-handedly penetrate Monsteropolis' seven separate societies to stop the rapid expansion of strange misrepresentations of humans. Mega Man's goal is monumental. He must infiltrate seven separate heavily-guarded empires. By himself, he must break down and destroy the following empire leaders: Cutman, Gutsman, Iceman, Bombman, Fireman, Elecman, and Dr. Wily. The action involves ''Mega Man'' armed only with laser beam weapons, encountering strangely-configured humanoids. They're atop, in and out of fortified prison-like structures strengthened with thick walls. Hidden amid gun turrets embedded in concrete uprights, even in subterranean passages below icefields. | ||
<!-- To edit the NES VC Global Problems, navigate to "Template:GlobalProblems/NES" (copy to the search box) --> | |||
{{GlobalProblems|NES}} | |||
== Problems == | == Problems == |
Revision as of 01:49, 4 February 2014
Mega Man | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Series | Mega Man |
Platform(s) | Virtual Console, NES |
Release date(s) | NES JP December 17, 1987 NA December 1987 EU May 1990 Virtual Console JP July 29, 2008 NA August 18, 2008 EU June 22, 2007 |
Genre(s) | Action |
Mode(s) | Single-player |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
It's Mega Man versus the powerful leaders and fighting forces of Monsteropolis - that strange multi-layered land of robot-like humanoids created by the wrongly-performed experiments with human beings by Dr. Wily. Mega Man - the chosen defender of the human race. For he dares to single-handedly penetrate Monsteropolis' seven separate societies to stop the rapid expansion of strange misrepresentations of humans. Mega Man's goal is monumental. He must infiltrate seven separate heavily-guarded empires. By himself, he must break down and destroy the following empire leaders: Cutman, Gutsman, Iceman, Bombman, Fireman, Elecman, and Dr. Wily. The action involves Mega Man armed only with laser beam weapons, encountering strangely-configured humanoids. They're atop, in and out of fortified prison-like structures strengthened with thick walls. Hidden amid gun turrets embedded in concrete uprights, even in subterranean passages below icefields.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Problems
Configuration
Version Compatibility
The graph below charts the compatibility with Mega Man since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0.2 | Windows 7 x64 | AMD FX 4130 @ 3.8GHz | AMD Radeon HD 6670 | Black screen | skittyz321 |
Gameplay Videos
|
- Capcom (Developer)
- Capcom (Publisher)
- Mega Man (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 1987 (Initial release year)
- Action (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- 5 stars (Rating)
- Tested On (Release): 4.0.2
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested
- Untested for 10000+ revisions
- Virtual Console games
- NES games