Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Search results
Jump to navigation
Jump to search
Page title matches
- #REDIRECT [[Resident Evil Zero]]32 bytes (4 words) - 03:53, 25 April 2015
- |image = [[File:F-Zero.jpg|300px]] |series = F-Zero2 KB (271 words) - 00:20, 6 February 2022
- |forumlink = https://forums.dolphin-emu.org/Thread-gc-gekituisenki-zero-fighter '''''Gekituisenki: Zero Fighter''''' ('''''零ファイター撃墜戦記''''') is a flight shootin1 KB (155 words) - 04:54, 23 February 2024
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 05:31, 24 November 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 08:45, 6 December 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 08:45, 6 December 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 08:44, 6 December 2012
- |image = [[File:ResidentEvilZeroGC.jpg|300px]] ...he [[Wii]] in 2009 under the title [[Resident Evil Archives: Resident Evil Zero]].9 KB (1,400 words) - 00:56, 10 March 2024
- ...-emu.org/Thread-wii-zero-tsukihami-no-kamen-aka-fatal-frame-iv-aka-project-zero-iv ...ies and the first of two on the Wii, followed by a re-release of [[Project Zero II: Wii Edition|Fatal Frame II]].8 KB (1,176 words) - 05:18, 7 March 2024
- #REDIRECT [[F-Zero GX]]23 bytes (3 words) - 09:41, 2 February 2016
- |name = Navigation/F-Zero |title = F-Zero series584 bytes (53 words) - 21:33, 19 November 2016
- |image = [[File:F-Zero AX.jpg|300px]] |series = F-Zero4 KB (559 words) - 00:06, 6 February 2022
- 4 members (0 subcategories, 0 files) - 06:59, 2 June 2015
- #REDIRECT [[Sonic Riders: Zero Gravity]]40 bytes (5 words) - 12:41, 27 March 2013
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 07:48, 3 December 2012
- |image = [[Image:F-Zero X.jpg|300px|]] |series = F-Zero3 KB (406 words) - 00:20, 2 March 2024
- 1 bytes (0 words) - 07:54, 17 December 2017
- 1 bytes (0 words) - 01:30, 22 October 2013
- 1 bytes (0 words) - 16:27, 5 July 2019
- 1 bytes (0 words) - 01:38, 20 November 2014
- |image = [[File:FZeroGxGC.jpg|300px]] |series = F-Zero20 KB (3,082 words) - 07:40, 7 March 2024
- |forumlink = https://forums.dolphin-emu.org/Thread-wii-sonic-riders-zero-gravity--26033 The fan-favorite Sonic Riders series returns in '''''Sonic Riders: Zero Gravity''''' with a whole new form of chaotic racing by manipulating gravit4 KB (543 words) - 05:10, 28 February 2024
- 39 bytes (4 words) - 00:06, 25 July 2018
- 254 bytes (25 words) - 23:21, 31 August 2017
- 1 bytes (0 words) - 08:27, 26 January 2014
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 05:30, 24 November 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 08:44, 6 December 2012
- |image = [[File:Project Zero 2.jpg|300px]] |forumlink = https://forums.dolphin-emu.org/Thread-wii-project-zero-ii-wii-edition5 KB (727 words) - 23:47, 18 March 2024
- 1 bytes (0 words) - 19:36, 7 December 2015
- 1 bytes (0 words) - 05:54, 9 November 2011
- 1 bytes (0 words) - 18:46, 25 February 2013
- 1 bytes (0 words) - 16:29, 19 March 2017
- |image = [[File:ResidentEvilZeroWii.jpg|300px]] ...s://forums.dolphin-emu.org/Thread-wii-resident-evil-archives-resident-evil-zero4 KB (522 words) - 01:41, 20 February 2024
- 1 bytes (0 words) - 20:50, 27 February 2013
Page text matches
- #REDIRECT [[Gekituisenki: Zero Fighter]]40 bytes (4 words) - 00:35, 18 October 2019
- #REDIRECT [[F-Zero]]20 bytes (2 words) - 04:31, 22 December 2016
- #REDIRECT [[F-Zero]]20 bytes (2 words) - 04:31, 22 December 2016
- #REDIRECT [[Resident Evil Zero]]32 bytes (4 words) - 03:53, 25 April 2015
- #REDIRECT [[Resident Evil Zero]]32 bytes (4 words) - 03:53, 25 April 2015
- #REDIRECT [[F-Zero]]20 bytes (2 words) - 01:32, 22 October 2013
- #REDIRECT [[Zero: Tsukihami no Kamen]]38 bytes (5 words) - 09:19, 24 November 2012
- #REDIRECT [[Gekituisenki: Zero Fighter]]40 bytes (4 words) - 18:07, 3 April 2014
- #REDIRECT [[Zero: Tsukihami no Kamen]]38 bytes (5 words) - 08:41, 6 December 2012
- #REDIRECT [[Gekituisenki:_Zero_Fighter]]40 bytes (4 words) - 15:45, 28 September 2013
- #REDIRECT [[Resident Evil Zero]]32 bytes (4 words) - 23:01, 26 February 2011
- #REDIRECT [[Resident Evil Zero]]32 bytes (4 words) - 03:52, 25 April 2015
- #REDIRECT [[Resident Evil Zero]]32 bytes (4 words) - 20:40, 5 February 2013
- #REDIRECT [[Zero: Tsukihami no Kamen]]38 bytes (5 words) - 08:41, 6 December 2012
- #REDIRECT [[Resident Evil Zero]]32 bytes (4 words) - 00:31, 19 December 2010
- #REDIRECT [[Zero: Tsukihami no Kamen]]38 bytes (5 words) - 06:05, 14 August 2020
- #REDIRECT [[F-Zero GX]]23 bytes (3 words) - 09:42, 2 February 2016
- #REDIRECT [[F-Zero GX]]23 bytes (3 words) - 09:41, 2 February 2016
- #REDIRECT [[F-Zero X]]22 bytes (3 words) - 21:22, 24 December 2015
- #REDIRECT [[Sonic Riders: Zero Gravity]]40 bytes (5 words) - 12:41, 27 March 2013
- #REDIRECT [[F-Zero AX]]23 bytes (3 words) - 08:58, 6 February 2013
- #REDIRECT [[F-Zero X]]22 bytes (3 words) - 07:37, 4 February 2013
- #REDIRECT [[F-Zero X]]22 bytes (3 words) - 07:35, 4 February 2013
- #REDIRECT [[Sonic Riders: Zero Gravity]]40 bytes (5 words) - 04:57, 9 April 2013
- #REDIRECT[[F-Zero GX]]22 bytes (3 words) - 09:58, 8 June 2011
- #REDIRECT [[F-Zero GX]]23 bytes (3 words) - 21:37, 3 January 2011
- #REDIRECT [[F-Zero GX]]23 bytes (3 words) - 21:37, 3 January 2011
- #REDIRECT [[Sonic Riders: Zero Gravity]]40 bytes (5 words) - 04:57, 9 April 2013
- #REDIRECT [[Sonic Riders: Zero Gravity]]40 bytes (5 words) - 04:57, 9 April 2013
- #REDIRECT [[F-Zero]]46 bytes (6 words) - 12:50, 18 August 2019
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 07:00, 27 July 2013
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 07:40, 4 February 2013
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 07:48, 3 December 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 05:31, 24 November 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 05:30, 24 November 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 08:44, 6 December 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 08:45, 6 December 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 08:45, 6 December 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 08:44, 6 December 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 08:44, 6 December 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 08:44, 6 December 2012
- #REDIRECT [[Project Zero II: Wii Edition]]42 bytes (6 words) - 08:44, 6 December 2012
- #REDIRECT [[Resident Evil Archives: Resident Evil Zero]]56 bytes (7 words) - 08:02, 27 August 2011
- #REDIRECT [[Resident Evil Archives: Resident Evil Zero]]56 bytes (7 words) - 21:32, 3 January 2011
- #REDIRECT [[Resident Evil Archives: Resident Evil Zero]]56 bytes (7 words) - 21:32, 3 January 2011
- #REDIRECT [[Resident Evil Archives: Resident Evil Zero]]56 bytes (7 words) - 00:32, 19 December 2010
- |name = Navigation/F-Zero |title = F-Zero series584 bytes (53 words) - 21:33, 19 November 2016
File:F-Zero AX.jpg Arcade flyer for [[F-Zero AX]]. Kind of a bad scan, but I fixed it as much as I could.(850 × 1,102 (232 KB)) - 07:56, 26 January 2014File:F-ZeroGXCustomCars.jpg How F-Zero GX Custom Cars display in Dolphin. Taken in 3.5-268 with DX9 and EFB to Ram(600 × 338 (49 KB)) - 09:13, 18 January 2013File:SRZG afterglow.png This screenshot highlights an issue related to Sonic Riders: Zero Gravity's gravity distortion effects, namely a purple afterglow.(1,920 × 1,080 (1.06 MB)) - 18:44, 25 October 2015