Super Mario Bros.: The Lost Levels

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Super Mario Bros.: The Lost Levels
2364894-fds supermariobros2 jp.jpg
Developer(s) Nintendo R&D4
Publisher(s) Nintendo
Series Super Mario Bros
Platform(s) Virtual Console, NES
Release date(s) NES
JP June 3, 1986
Virtual Console
JP April 1, 2007
EU April 14, 2007
NA May 1, 2007
Genre(s) Platform
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote, GameCube Controller, Classic Controller
Compatibility 5Stars5.pngEdit rating: Super Mario Bros.: The Lost Levels
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
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Super Mario Bros.: The Lost Levels, (スーパーマリオブラザーズ2 Sūpā Mario Burazāzu Tsū), is a platforming video game developed and published by Nintendo for the Family Computer Disk System. Bowser has abducted Princess Toadstool (Peach) and is holding her captive in one of his castles. Either Mario or Luigi must navigate through the Mushroom Kingdom, overcome Bowser's henchmen, and rescue the Princess. The game uses the same game engine as its predecessor and is quite similar in visual style. It is intended to challenge players who have mastered the original Super Mario Bros..

NES Global Problems

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Problems that may occur with any NES title on Dolphin are listed below.

DirectX with NES Games

Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.

As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.

This seems to have been rectified at some point, though it's unclear what resolved it.

Problems

This title does not have any additional game-specific problems.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Super Mario Bros.: The Lost Levels since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21222 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-8445 Windows 7 Intel Core i5-3570K @ 3.8 GHz NVIDIA GeForce GTX 760 Works OK. Requires EFB2RAM. JMC47
5.0-3776 Windows 10 Intel Core i7-4790K @ 4 GHz NVIDIA GeForce GTX 970 Random lagspikes which won't go away. The frame rate remains steady though at 60 FPS though. Increasing the internal resolution makes the game really slow. HenrikoMagnifico

Gameplay Videos