Progress Continues
We've already had 21717 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
The Legend of Zelda: Ocarina of Time: Difference between revisions
Line 29: | Line 29: | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|4.0- | {{VersionCompatibilityVersion|4.0-8811|***|Randomly hangs}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Revision as of 19:59, 25 January 2016
The Legend of Zelda: Ocarina of Time | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | The Legend of Zelda |
Platform(s) | Virtual Console, Nintendo 64 |
Release date(s) | Nintendo 64 JP November 21, 1998 NA November 23, 1998 EU December 11, 1998 AUS December 18, 1998 Virtual Console EU February 23, 2007 NA February 26, 2007 JP February 27, 2007 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
The Legend of Zelda: Ocarina of Time (ゼルダの伝説 時のオカリナ Zeruda no Densetsu: Toki no Okarina) is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console in 1998. Originally developed for the Nintendo 64DD peripheral, the game was instead released on a 256-megabit (32-megabyte) cartridge, which was the largest-capacity cartridge Nintendo produced at that time. The fifth game in the Zelda series, and the first with 3D graphics, Ocarina of Time introduced many of the common elements of 3D adventure games still in use today. The title is widely considered by both critics and gamers alike to be the greatest video game ever made.
Ocarina of Time has had four major re-releases, the latest being on the Nintendo 3DS. It was originally ported to the Nintendo GameCube alongside an Ocarina of Time Master Quest (which featured reworked dungeons with new puzzles), and The Legend of Zelda: Collector's Edition as a direct port. It was also ported to the iQue Player in 2003 and the Wii's Virtual Console service in 2007. These re-releases were well received: while some critics considered the relatively unchanged game to be outdated, other reviewers felt that the game has held up well over the years. Finally, the 3DS version was released in 2011, once again including Master Quest's rearranged dungeons (which were absent from the Wii and iQue versions) along with updated graphics and 3D effects.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with The Legend of Zelda: Ocarina of Time since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-8629 | Linux | Intel Core i7-2700K @ 3.5GHz | NVIDIA GeForce GTX 970 | Randomly hangs, usually before you get past intro. | nano351 |
4.0-8811 | Linux x64 | Intel Core i7-2620M (SNB) | Intel HD3000 | Randomly hangs during intro, around when Navi starts flying | sheepdestroyer |
Gameplay Videos
|
- Nintendo EAD (Developer)
- Nintendo (Publisher)
- The Legend of Zelda (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 1998 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (GPU): Intel
- Untested for 10000+ revisions
- Virtual Console games
- Nintendo 64 games