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Pokémon Box: Ruby & Sapphire: Difference between revisions
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{{testing/entry|revision=3.0-692|OS=Windows 7 x86|CPU=AMD Phenom II X4 810 Processor|GPU=ATI Radeon HD 4600|result=The game runs, the only problem is that you can't play the game. It's asking you to plug in your Game Boy Advance handheld when selecting your only 2 options.|tester=Goldtex}} | {{testing/entry|revision=3.0-692|OS=Windows 7 x86|CPU=AMD Phenom II X4 810 Processor|GPU=ATI Radeon HD 4600|result=The game runs, the only problem is that you can't play the game. It's asking you to plug in your Game Boy Advance handheld when selecting your only 2 options.|tester=Goldtex}} | ||
{{testing/entry|revision=4.0-6029|OS=Windows 8.1 x64|CPU=Intel Core i5 3210M @ 2.5GHz|GPU=nVidia GeForce 610M|result=Get "Invalid Read/Write" error messages that won't stop popping up unless I terminate Dolphin through Task Manager. Disabled Panic Handlers before reloading the game. Game hangs after the game studio logos screen.|tester=Wildgoosespeeder}} | {{testing/entry|revision=4.0-6029|OS=Windows 8.1 x64|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=nVidia GeForce 610M|result=Get "Invalid Read/Write" error messages that won't stop popping up unless I terminate Dolphin through Task Manager. Disabled Panic Handlers before reloading the game. Game hangs after the game studio logos screen.|tester=Wildgoosespeeder}} | ||
{{testing/end}} | {{testing/end}} | ||
Revision as of 15:41, 28 May 2015
Pokémon Box: Ruby & Sapphire | |
---|---|
Developer(s) | The Pokémon Company |
Publisher(s) | Nintendo |
Series | Pokémon |
Platform(s) | GameCube |
Release date(s) | JP May 30, 2003 NA July 11, 2004 |
Genre(s) | Utility |
Mode(s) | Single-player |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Pokémon Box: Ruby & Sapphire is an additional software for Pokémon management within GBA Games of the Pokémon series. It gives you also the ability to play Pokémon Ruby and Sapphire on the GameCube without the Game Boy Player but over the GBA Link Cable. The utility was firstly released March 30th, 2003 in Japan and on July 12th, 2004 in North America and was except for Japan only available as an extra bonus disc when buying something else like the GBA Adapter in the USA or in Europe the Pokémon Colosseum Mega Pak.
Problems
Game Boy Advance Support
A Dolphin/VBA-M connection is needed to play, but it doesn't work.
Configuration
Version Compatibility
The graph below charts the compatibility with Pokémon Box: Ruby & Sapphire since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-692 | Windows 7 x86 | AMD Phenom II X4 810 Processor | ATI Radeon HD 4600 | The game runs, the only problem is that you can't play the game. It's asking you to plug in your Game Boy Advance handheld when selecting your only 2 options. | Goldtex |
4.0-6029 | Windows 8.1 x64 | Intel Core i5-3210M @ 2.5GHz | nVidia GeForce 610M | Get "Invalid Read/Write" error messages that won't stop popping up unless I terminate Dolphin through Task Manager. Disabled Panic Handlers before reloading the game. Game hangs after the game studio logos screen. | Wildgoosespeeder |
Gameplay Videos
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- The Pokémon Company (Developer)
- Nintendo (Publisher)
- Pokémon (Series)
- Japan (Release region)
- North America (Release region)
- 2003 (Initial release year)
- Utility (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): Intel
- Tested On (GPU):
- Untested for 10000+ revisions
- GameCube games