Pokémon Battle Revolution

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Pokémon Battle Revolution
PokemonBattleRevolution.jpg
Developer(s) Genius Sonority
Publisher(s) Nintendo
Series Pokémon
Platform(s) Wii
Release date(s) JP December 14, 2006
NA June 25, 2007
AUS November 22, 2007
EU December 7, 2007
Genre(s) Role-playing, Turn-based fighting
Mode(s) Single-player, Multiplayer (2), Online (2)
Input methods Wii Remote, Nintendo DS
Compatibility 4Stars4.pngEdit rating: Pokémon Battle Revolution
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Pokémon Battle Revolution is the first Wii incarnation of the Pokémon video game franchise. It is also the first Wii game to use the Nintendo Wi-Fi Connection in North America and Japan and the first Wii game to wirelessly interact with the Nintendo DS handheld.

Emulation Information

Shut Down

This game's online functionality has been shut down as of May 20, 2014 and works in neither Dolphin or on Wii hardware.

DS Connection Support

While Dolphin does emulate the IOS modules for broadcasting and connecting to the Nintendo DS, there is no infrastructure to actually connect to any emulator or hardware unit.

Problems

Glitched Trainer Card Images

If Store EFB Copies to Texture Only is enabled, all Trainer images on Rental passes will not show correctly and show a garbled mess instead. Turning off Store EFB Copies to Texture only will fix this and show them properly.

Shifted Image

Using moves that have visual effects "on the camera" (e.g. Sunny Day or Muddy Water) cause the screen to shift up and to the left. Refer issue 11875. Fixed by 5.0-15680.

Illegible Text

Text in game is not legible. This can be corrected by enabling Safe Texture Cache. Refer issue 10705. Fixed since prior to 5.0-13334.

Enhancements

Fix Black Screen Effects

Visual effects that apply directly to the screen/camera will result in blackness when the effect is near the bottom or right of the screen. This happens on real hardware and is not an emulation issue; refer issue 12629. Since 5.0-15680, a game patch is available for the US release of the game to fix this behavior; since 5.0-15761, game patches are available for all other regions and revisions.

Remove Bloom Effect AR Code

Bloom in this title causes a double-vision effect at high internal resolutions. These Action Replay codes will remove bloom.

NTSC-US

Remove Bloom AR [Felk]
0462A0F0 00000000

PAL

Remove Bloom AR [Felk]
04641E88 00000000

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Store EFB Copies to Texture Only Off Fixes broken rental pass trainer images

Version Compatibility

The graph below charts the compatibility with Pokémon Battle Revolution since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21222 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5063 Windows 7 Intel Core i7-920 @ 4.05 GHz ATI Radeon HD 4890 Pokémon Battle Revolution on Dolphin Wii/GC Emulator (720p HD) Full Speed iNexXxuS
r5448 Windows 7 Intel Core i7-720QM NVIDIA GeForce GTS 360M Starts, Runs Very Slowly, 15-25 Frames, Text looks corrupted, Dual Core Enabled, 1366x768 Timmy112
r6117 Windows 7 Intel Core i7-720QM NVIDIA GeForce GTS 360M Starts, Still Runs Very Slowly, 15-25 Frames, Text looks corrupted, Dual Core Enabled, 1366x768 Timmy112
r7124 Windows 7 Intel Core 2 Quad Q9400 @ 2.66 GHz ATI Radeon HD 4870 2xCrossfire Positive, 30-60FPS Corrupt text, is solved by selecting safe textures,1600x900 Masterhand
3.0 Windows 7 Intel Celeron E3300 @ 3.3 GHz NVIDIA GeForce GT 240 Playable (almost). Speed varies drastically (33-35FPS in battles). Legible text. EliasYFGM
3.0 Windows 7 Intel Core i5-3470 @ 3.2 GHz ATI Radeon HD 4350 Great, 35-50FPS 60-80%, sounds smooth HKT
3.0-377 Windows 7 Intel Core 2 Quad Q9400 @ 2.66 GHz NVIDIA GeForce GTX 580 Positive, 30-60FPS Corrupt text, is solved by selecting safe textures,1600x900 Masterhand
4.0 Windows 7 Intel Core i5-3570K @ 3.4 GHz NVIDIA GeForce GTX 650 Perfect, text ok Zcair
4.0.2 Windows7 Intel Core i5-3470 @3.2 GHz ATI Radeon HD 4350 Laggy, sounds not smooth HKT
4.0-816 Windows 7 AMD APU A10-7700K AMD Radeon R7 Series Only minor FPS drops Zcair
5.0 Windows 10 Intel Pentium G2020 AMD R9 390 DX12 crashes GPU. Runs 60FPS on OpenGL at 720p settings TheEmulator

Gameplay Videos