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Pokémon XD: Gale of Darkness
Pokémon XD: Gale of Darkness | |
---|---|
Developer(s) | Genius Sonority |
Publisher(s) | Nintendo |
Series | Pokémon |
Platform(s) | GameCube |
Release date(s) | JP August 4, 2005 NA October 3, 2005 EU November 18, 2005 AUS November 10, 2005 |
Genre(s) | RPG |
Mode(s) | Single-player, Multiplayer |
Input methods | Gamecube Controller, Game Boy Advance |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Pokémon XD: Gale of Darkness, released in Japan as Pokemon Ekkusudī Yami no Kaze Dāku Rugia (ポケモンXD 闇の旋風ダーク・ルギア), is the second role-playing game from Nintendo's Pokémon franchise for the Nintendo GameCube. It is the successor of the Gamecube game Pokémon Colosseum, and takes place in Orre, the setting of Pokémon Colosseum. All of the Game Boy Advance Pokémon games can connect to this game through trading and Battle Mode.
Problems
Crash on the MAC OS X Build
Pokemon XD: Gale of Darkness will load successfully on MAC OS X however during the opening cutscene where XD001 is about to use Shadow Blast on the S.S. Libra the emulator crashes.
Sound stutter LLE (r7688)
Sound stutters when using LLE. Simple fix is using HLE.
Broken in rXXXX through r6469
FIFO errors prevented booting this game in a recent set of releases (rXXXX through 6469). This was corrected in 6470.
Blackscreens 7451
To fix black screens from appearing, disable "Enable dual core". This has also been corrected.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Pokémon XD: Gale of Darkness since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
6117 | Windows 7 x64 | Intel Core i7-930 @ 2.8GHz | nVidia GeForce GTX 480 | Broken: Black Screen | Timmy112 |
6535 | Windows 7 x64 | Intel Core i5-430M @ 2.26GHz | ATI Radeon HD 5470 | 5-16 FPS, audio cuts in and out. | |
7379 | Windows 7 | AMD Phenom II X4 955 @ 3.2GHz | nVidia GeForce 285 GTX | playable. full speed, with some sound and graphic issues under DX 9 | |
7494 | Windows 7 | Intel Core i3-540 @ 3.06GHz | nVidia GeForce GTS | 20-25 FPS Avg. 23 FPS | |
7668 | Windows 7 x64 | Intel Core 2 Extreme Q6850 @ 3GHz | nVidia GeForce GTX 260 | 25-30FPS Emulation Speed 85-100% Resolution 2x, playable. Emulation speed and audio significantly improved. | |
7671 | Windows 7 x64 | Intel Core 2 Duo E7300 @ 3.1GHz | nVidia GeForce 9600 GT | 30FPS Emulation Speed 99-100%. No music glitches, game runs perfectly. No graphs glitches, problem with connection. | |
7688 | Windows 7 x64 | Intel Core i5-760 @ 2.8GHz | nVidia GeForce 460 GTX | 30FPS. Seems to work perfectly, though music stutters when using LLE but perfect with HLE | Pablo Bollansée (The Oddler) |
7714 | Windows 7 x64 | Intel Core i3-370M @ 2.4GHz | AMD Radeon HD 6370M | Playable: Full speed for main part of the game. Some major graphical glitches during battle, which can cause big slowdowns depending on the attack being used. Cut scenes have sound issues, sometimes to the point of having no sound at all. | |
3.0-634 | Windows 7 x64 | Intel Core i5-3400 @ 3.1GHz | nVidia GeForce GTS 450 | Playable. Game has encountered no crashes as of now, though graphical and sound glitches plague the game (distorted elements, effects, etc. and sometimes music cuts out - using HLE). Rating should be reduced to **** (Playable) instead of ***** (Perfect) | |
3.0-710 | Windows 7 x86 | AMD Athlon II X2 250 @ 3GHz | AMD 760G | Playable. Had to disable DualCore, having it enable caused the game to crash. There are some graphical and sound glitches, like some elements and effects appear distorted. Music stops playing in some cutscenes and when talking to some NPCs. Opening and then closing the menu after makes the music return. | DelCtrl |
3.0-758 | Windows 7 x86 | AMD Athlon II 4X @ 3GHz | nVidia GeForce GTX 480 | Extremely slow downs in battles and on the field or walking around. Unplayable. | ALLEN2 |
3.0-766 | Windows 7 x86 | Intel Core i7 @ 3.3 GHz | AMD Radeon HD 7700 GHz | Mostly playable, small slow downs in battles, text is sometimes bugged, music sometimes cuts out. Other than that it is perfectly playable. |
Gameplay Videos
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- Genius Sonority (Developer)
- Nintendo (Publisher)
- Pokémon (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2005 (Initial release year)
- RPG (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Gamecube Controller (Input supported)
- Game Boy Advance (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (GPU): ATI
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested On (Release): 3.0
- GameCube games
- Role-playing games
- Pokémon series