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User contributions for MayImilae
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10 October 2015
7 October 2015
- 14:2514:25, 7 October 2015 diff hist +151 Project:Wiki Conventions →Gameplay Videos: Adding a note that it is randomized.
- 14:2114:21, 7 October 2015 diff hist +8 m Project:Wiki Conventions →Problems: better
- 14:1814:18, 7 October 2015 diff hist +173 Project:Wiki Conventions →Problems: Updated strikeout to use the s template, added that fixed problems are cleared when every release version
- 12:3412:34, 7 October 2015 diff hist +305 Project:General Discussions →Game .ini Documentation?
- 07:0407:04, 7 October 2015 diff hist +2 m The Legend of Zelda: Twilight Princess (GC) →Hyrule Field Slow Down: Oops
- 07:0207:02, 7 October 2015 diff hist +2 m The Legend of Zelda: Twilight Princess (Wii) →Hyrule Field Slow Down: Oops
- 07:0107:01, 7 October 2015 diff hist +76 The Legend of Zelda: Twilight Princess (Wii) I checked the GameINIs, and the Hyrule Field Speed Hack has to be enabled by users. Removed fixed status, promoted to the top of the problems area, and modified the description
- 06:5906:59, 7 October 2015 diff hist +145 The Legend of Zelda: Twilight Princess (GC) I checked the GameINIs, and the Hyrule Field Speed Hack has to be enabled by users. Removed fixed status, promoted to the top of the problems area, and modified the description
3 October 2015
- 20:2620:26, 3 October 2015 diff hist 0 m Metroid Prime 2: Echoes (Metroid Prime: Trilogy) Oops!
- 20:2320:23, 3 October 2015 diff hist +63 m Metroid Prime 3: Corruption (Wii) Oops, forgot the XFB note
- 20:2320:23, 3 October 2015 diff hist +312 Metroid Prime (Metroid Prime: Trilogy) Copying relevant changes from Metroid Prime 3: Corruption (Wii). I will test the scan visor later and see if it works in EFB to Texture.
- 20:2120:21, 3 October 2015 diff hist +231 Metroid Prime 2: Echoes (Metroid Prime: Trilogy) Copying relevant changes from Metroid Prime 3: Corruption (Wii)
- 20:1520:15, 3 October 2015 diff hist +371 m Metroid Prime 3: Corruption (Metroid Prime: Trilogy) Copying over from Metroid Prime 3: Corruption (Wii)
- 20:0220:02, 3 October 2015 diff hist +4 m Metroid Prime 3: Corruption (Wii) Noted that only the scan visor does not work currently in this game
- 19:5819:58, 3 October 2015 diff hist +508 Metroid Prime (GC) Copying over shader compilation stuttering from Metroid Prime 3: Corruption (Wii), some updates. As of the visor and texture fixes, there is no need to use EFB to Ram for this game!
- 19:4119:41, 3 October 2015 diff hist 0 m Metroid Prime 2: Echoes (GC) Whoops!
- 19:3919:39, 3 October 2015 diff hist +942 Metroid Prime 2: Echoes (GC) Copying over shader compilation stuttering and black bar changes from Metroid Prime 3: Corruption (Wii). Also readded visor notice and efb to texture config (it still needs to be there even if default! we have to keep a record)
- 19:3719:37, 3 October 2015 diff hist +18 Metroid Prime 3: Corruption (Wii) Added virtual XFB config entry, visor tweak
- 19:0819:08, 3 October 2015 diff hist +275 Metroid Prime 3: Corruption (Wii) Divided the Shader Compilation Stuttering problems and the Black Bar, marking the black bar as fixed. Used what I wrote for the progress report to explain shader compilation stuttering.
26 September 2015
- 20:0320:03, 26 September 2015 diff hist −176 Template:GlobalProblems/Nintendo 64 Removed the high system requirements warning - the JIT improvements had more than doubled their speed! Since it isn't really a "problem" to be fixed, just a warning, I deleted it instead of marking it as fixed. If anyone disagrees, feel free to do so.
22 September 2015
- 12:3312:33, 22 September 2015 diff hist +1 m User talk:Lucario No edit summary
- 12:3012:30, 22 September 2015 diff hist +506 User talk:Lucario →Infobox Edits
20 September 2015
- 20:0220:02, 20 September 2015 diff hist +160 m User talk:Lucario →Infobox Edits
- 19:5619:56, 20 September 2015 diff hist +271 User talk:Lucario →Infobox Edits
15 September 2015
- 04:0904:09, 15 September 2015 diff hist −11 Building Dolphin on Linux ShalokShalom on the IRC pointed out a 404 link and provided a replacement.
13 September 2015
9 September 2015
- 11:1111:11, 9 September 2015 diff hist −132 Vexx This is an AX game, so it was likely fixed by AX-GC in 3.5-78. Deleting the audio problem.
- 02:4302:43, 9 September 2015 diff hist +33 Tony Hawk Shred Copying input from Tony Hawk Ride (the predecessor to this)
8 September 2015
- 07:4807:48, 8 September 2015 diff hist +28 m Pikmin 2 (Wii) Minor fixes
5 September 2015
- 07:4207:42, 5 September 2015 diff hist 0 Template:Ratings/Metroid Prime 2: Echoes (Metroid Prime: Trilogy) Due to significant problems, all of the trilogy games should be 3 stars. (they all run on the prime 3 version of the engine with prime 3 effects!)
- 07:4207:42, 5 September 2015 diff hist 0 Template:Ratings/Metroid Prime (Metroid Prime: Trilogy) Due to significant problems, all of the trilogy games should be 3 stars. (they all run on the prime 3 version of the engine with prime 3 effects!)
- 07:3907:39, 5 September 2015 diff hist 0 Template:Ratings/Metroid Prime: Trilogy The loader is working more or less ok, minus the need to disable speaker data. 4 stars. current
- 07:3707:37, 5 September 2015 diff hist −58 Metroid Prime: Trilogy Undo revision 106134 by 79.47.66.87 (talk) The problem previously said that "alt-f5 to reconnect" but that's no longer needed since just pressing a button on the wiimote will do it
30 August 2015
- 18:0818:08, 30 August 2015 diff hist −338 Star Wars Rogue Squadron II: Rogue Leader Undo revision 106061 by Drewwesley (talk) Commentary should be kept on the talk pages, or even better, the forums.
- 17:5617:56, 30 August 2015 diff hist −31 Luigi's Mansion Undo revision 106059 by Mkikoen6196 (talk) That's not what fixing means!
28 August 2015
- 08:3708:37, 28 August 2015 diff hist +8 Super Smash Bros. Brawl Changed the HD Texture Pack link to a thread-pid.html link. It will continue to work even if the name of the thread is changed in the future.
25 August 2015
- 06:0706:07, 25 August 2015 diff hist −136 m Broadband Adapter Formatting fixes
- 05:1805:18, 25 August 2015 diff hist 0 How to use the Official GameCube Controller Adapter for Wii U in Dolphin Undo revision 105993 by 188.192.65.215 (talk) It was ordered this way to make it more obvious where OS X and Linux are, since the windows section is huge.
23 August 2015
- 07:2507:25, 23 August 2015 diff hist +84 Pac-Man World Rally Aligning with the article
- 07:2207:22, 23 August 2015 diff hist −330 The Legend of Zelda: Ocarina of Time The virtual console emulators use the AX ucode. And this game has had working audio forever anyway, that problem was in error. Also, virtual XFB is not needed. Confirmed with JMC. Deleted all problems.
- 07:1007:10, 23 August 2015 diff hist −247 m Luigi's Mansion →Lines on Geometry: Removing the hacky workaround. Freelook has a reset now anyway. :)
22 August 2015
- 18:3718:37, 22 August 2015 diff hist 0 m Audio Emulation Oops!
- 09:4809:48, 22 August 2015 diff hist +1 m Super Mario Sunshine Moving the fixed sounds issue down to below current problems, as is convention.
- 09:2309:23, 22 August 2015 diff hist 0 m Audio Emulation Oops
- 09:2109:21, 22 August 2015 diff hist +314 Audio Emulation No one is going to be coming here very often anymore. :) But I updated the description to reflect the current status of DSP HLE and added links to the blog posts.
21 August 2015
- 08:3708:37, 21 August 2015 diff hist 0 m Template:Ratings/Star Wars Rogue Squadron III: Rebel Strike Protected "Template:Ratings/Star Wars Rogue Squadron III: Rebel Strike": Whoops, I forgot to protect this too. Applied the same protection here. Based on the wiki there are only minor visual anomalies, and the DSP LLE requirement. 4 Stars is fine....
- 08:2908:29, 21 August 2015 diff hist 0 m Template:Ratings/Star Wars Rogue Squadron III: Rebel Strike Reverted edits by 95.54.179.234 (talk) to last revision by 2601:9:2C03:8967:758A:D7A:CA77:F1D8
20 August 2015
- 03:3003:30, 20 August 2015 diff hist 0 m Star Wars Rogue Squadron III: Rebel Strike Protected "Star Wars Rogue Squadron III: Rebel Strike": Excessive vandalism: Constant and continuous addition of a problem despite everyone saying that it is not real, ignoring consensus. Vandalism. ([Edit=Allow only autoconfirmed users] (expires 0...
- 02:0002:00, 20 August 2015 diff hist −107 Fortune Street I do not know why PAL60 was marked as fixed, or how it is even here! Dolphin only started emulating that properly 2 months ago!