User:Flacs: Difference between revisions

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flacs on IRC
flacs on IRC
= AX microcode versions =
Dates are based on build timestamps. Note that games often have mixed build dates, likely because SDK patches didn't always update all libraries.
GameCube:
* 0x4e8a8b21: mostly used before 2002 (early AX versions don't have timestamps, DSPInit timestamps are apparently unrelated), does not have the compressor or low-pass filter yet
* 0x07f88145: September 2002 - March 2003
* 0xe2136399: April 2003 - December 2003
* 0x3ad3b7ac: apparently specific to MusyX, never used with AX, only minimal microcode differences
* 0x3daf59b9: April 2004
* 0x3389a79e: August 2007, only used by the [[Metroid Prime: Trilogy|Trilogy versions of Metroid Prime 1 and 2]], they are GameCube games ported to Wii but still use GameCube style audio, hence listed here
Wii:
* 0x2ea36ce6, 0x5ef56da3: supposedly used by some SDK demos
* 0x7699af32: August 2006, only used by the [[Wii Startup Menu]]
* 0xfa450138: October 1 2006, used by launch titles
* 0xd9c4bf34: October 5 2006, only used by [[Wii Menu|Wii System Menu 1.0]], this version merges two DSP commands that are always used together and renumbers everything afterwards
* 0xadbc06bd: October 26 2006, only used by [[Elebits]] and the Japanese version of [[Pokémon Battle Revolution]], this version adds a volume parameter to the output commands
* 0x347112ba: December 2006 - March 2008
* 0x4cc52064: July 2008 and later


= Games with Video but no Rating =
= Games with Video but no Rating =

Revision as of 05:21, 12 August 2021

flacs on IRC

AX microcode versions

Dates are based on build timestamps. Note that games often have mixed build dates, likely because SDK patches didn't always update all libraries.

GameCube:

  • 0x4e8a8b21: mostly used before 2002 (early AX versions don't have timestamps, DSPInit timestamps are apparently unrelated), does not have the compressor or low-pass filter yet
  • 0x07f88145: September 2002 - March 2003
  • 0xe2136399: April 2003 - December 2003
  • 0x3ad3b7ac: apparently specific to MusyX, never used with AX, only minimal microcode differences
  • 0x3daf59b9: April 2004
  • 0x3389a79e: August 2007, only used by the Trilogy versions of Metroid Prime 1 and 2, they are GameCube games ported to Wii but still use GameCube style audio, hence listed here

Wii:

  • 0x2ea36ce6, 0x5ef56da3: supposedly used by some SDK demos
  • 0x7699af32: August 2006, only used by the Wii Startup Menu
  • 0xfa450138: October 1 2006, used by launch titles
  • 0xd9c4bf34: October 5 2006, only used by Wii System Menu 1.0, this version merges two DSP commands that are always used together and renumbers everything afterwards
  • 0xadbc06bd: October 26 2006, only used by Elebits and the Japanese version of Pokémon Battle Revolution, this version adds a volume parameter to the output commands
  • 0x347112ba: December 2006 - March 2008
  • 0x4cc52064: July 2008 and later

Games with Video but no Rating

link

Find Dead YouTube Videos

  1. Go to Special:Export
  2. add game categories:
    • Category:GameCube_games
    • Category:Triforce_games
    • Category:Wii_games
    • Category:Virtual_Console_games
    • Category:Wii_Channels
    • Category:WiiWare_games
  3. click Export
  4. create a Google API key (https://console.cloud.google.com/apis/credentials)
  5. run ./the_following_script.py Dolphin+Emulator+Wiki-*.xml
#!/usr/bin/env python3

import re
import requests
import sys

API_KEY = 'PUT YOUR API KEY HERE'

for path in sys.argv[1:]:
	text = open(path).read()
	ids = re.findall(r'(?<=vid.=)[^|]{11}(?=\|)', text)
	print(f'found {len(ids)} YouTube videos')
	for i in range(0, len(ids), 50):
		chunk = ids[i:i+50]
		response = requests.get(
			'https://youtube.googleapis.com/youtube/v3/videos',
			params={'part': 'id', 'key': API_KEY, 'id': ','.join(chunk)},
			headers={'Accept': 'application/json'},
		)
		valid_ids = [item['id'] for item in response.json()['items']]
		for id in chunk:
			if id not in valid_ids:
				print(id)

Articles without videos by platform

GameCube list
Wii list
WiiWare list
Wii Channels list
Virtual Console list
Triforce list
Flattened Lists list

Not released

No indication that these games were ever sold. We have compatibility ratings for some of them but I think those are bogus.

Some Homebrew Game IDs

  • OSGK - Gecko OS 1.9.1
  • 7531 - Gecko OS 1.9.3
  • UGG3 - Gecko OS 1.9.3.1
  • GSWWGL/GSWEGL/GSWPGL/GSWJGL - Swiss
  • UNEO - USB Loader GX forwarder
  • UNLR - USB Loader GX channel
  • LXVS - Nintendont forwarder
  • UCXF - CFG USB Loader forwarder
  • RIIVRI - Riivolution
  • 9XGX - SNES9xGX
  • VBGX - Visual Boy Advance GX
  • DWFA - WiiFlow

Valid Channel IDs

Nintendo's update servers offer TMD downloads for these IDs (so far I've only enumerated A/E/J/K/P regions):

Notably absent:

Invalid Game IDs

Virtual Console game IDs on this Wiki for which Nintendo's update server returns 404:

Not sure how we even got these IDs:

  • HCBP01 - Mario Kart Channel
    • Came from me. Likely from a WiiBrew doc that listed Channel IDs, but I can't find it again now. Kolano (talk) 13:19, 6 September 2020 (CEST)
  • UFN100 - Wii Fit Channel
    • From Faefdsedf, they seemed to have a good track record on contributions. If it's at all correct though it's probably more likely to be UFN101, since it's the only "00" Publisher code.

All Official Game IDs

(commented out)