Release 2407 and 2409
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User contributions for Autofire
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18 March 2015
- 08:4608:46, 18 March 2015 diff hist −14 m Super Mario Galaxy Undo revision 88433 by 41.46.7.4 (talk) That makes no sense.
3 January 2015
- 05:2705:27, 3 January 2015 diff hist +1 m Sonic Unleashed →Version Compatibility: tyop
22 December 2014
- 20:3520:35, 22 December 2014 diff hist +39 Super Mario Sunshine →Problems
13 December 2014
7 December 2014
- 00:2100:21, 7 December 2014 diff hist −281 Metroid Prime 3: Corruption (Wii) revert mention of DC determinism; no longer works with this game
- 00:1800:18, 7 December 2014 diff hist +12 m Metroid Prime 3: Corruption (Metroid Prime: Trilogy) →Shader Generation Stuttering and the Black Bar
- 00:1700:17, 7 December 2014 diff hist +12 m Metroid Prime 2: Echoes (Metroid Prime: Trilogy) →Shader Generation Stuttering and the Black Bar
- 00:1700:17, 7 December 2014 diff hist +12 m Metroid Prime (Metroid Prime: Trilogy) →Shader Generation Stuttering and the Black Bar
- 00:1600:16, 7 December 2014 diff hist +22 m Metroid Prime 2: Echoes (GC) No edit summary
- 00:1400:14, 7 December 2014 diff hist −314 Metroid Prime 2: Echoes (GC) revert mention of DC determinism; no longer works with this game
- 00:1200:12, 7 December 2014 diff hist −293 Metroid Prime 3: Corruption (Metroid Prime: Trilogy) revert mention of DC determinism; no longer works with this game
- 00:1100:11, 7 December 2014 diff hist −293 Metroid Prime 2: Echoes (Metroid Prime: Trilogy) revert mention of DC determinism; no longer works with this game
- 00:0900:09, 7 December 2014 diff hist −293 m Metroid Prime (Metroid Prime: Trilogy) revert mention of DC determinism; no longer works with this game
5 December 2014
- 21:5521:55, 5 December 2014 diff hist −3 m Metroid Prime (GC) →Background Music Stops: salvage this sentence
- 21:5121:51, 5 December 2014 diff hist −405 m Harvest Moon: A Wonderful Life →Testing: remove duplicate entry
- 20:2320:23, 5 December 2014 diff hist −3 m Metroid Prime (GC) →Micro-stuttering Due To Shader Generation ===: fixed borked formatting
3 December 2014
- 18:1118:11, 3 December 2014 diff hist 0 m Template:GlobalProblems/NES correcting revision # of TFN merge
- 07:2807:28, 3 December 2014 diff hist +4 m Super Smash Bros. Melee →Single-frame Garbage in Stage Backgrounds: gah
- 07:2807:28, 3 December 2014 diff hist +7 m Super Smash Bros. Melee →Single-frame Garbage in Stage Backgrounds
2 December 2014
- 05:3405:34, 2 December 2014 diff hist −479 m Super Smash Bros. Melee →Problems: long overdue 4.0 cleanup
1 December 2014
- 02:3702:37, 1 December 2014 diff hist +12 m Star Fox Adventures →Giant Stars/Particles: more accurate phrasing
20 November 2014
- 20:0520:05, 20 November 2014 diff hist −4 m Sonic Riders →Specular Highlights: wish I'd caught this earlier
- 20:0420:04, 20 November 2014 diff hist −208 m Sonic Riders: Zero Gravity →Problems: long overdue 4.0 cleanup
- 20:0420:04, 20 November 2014 diff hist −219 m Sonic Riders →Problems: long overdue 4.0 cleanup
7 November 2014
- 09:1109:11, 7 November 2014 diff hist +107 Metroid Prime 3: Corruption (Metroid Prime: Trilogy) →Shader Generation Stuttering and the Black Bar: noting that there is a workaround
- 09:0909:09, 7 November 2014 diff hist +107 Metroid Prime 2: Echoes (Metroid Prime: Trilogy) →Shader Generation Stuttering and the Black Bar: noting that there is a workaround
- 09:0809:08, 7 November 2014 diff hist +107 Metroid Prime (Metroid Prime: Trilogy) →Shader Generation Stuttering and the Black Bar: noting that there is a workaround
- 09:0809:08, 7 November 2014 diff hist +107 Metroid Prime 3: Corruption (Wii) →Shader Generation Stuttering and the Black Bar: noting that there is a workaround
- 09:0609:06, 7 November 2014 diff hist +132 Metroid Prime 2: Echoes (GC) →Shader Generation Stuttering and the Black Bar: noting that there is a workaround
3 November 2014
- 06:5706:57, 3 November 2014 diff hist −150 m User:Autofire/vector.js AAAAAAARRRGGGHH current
- 06:5506:55, 3 November 2014 diff hist +150 User:Autofire/vector.js one more time...
- 06:5006:50, 3 November 2014 diff hist −144 User:Autofire/vector.js why doesn't this work?
- 06:4806:48, 3 November 2014 diff hist +144 User:Autofire/vector.js No edit summary
24 October 2014
27 September 2014
- 16:0516:05, 27 September 2014 diff hist 0 m Metroid Prime (Metroid Prime: Trilogy) No edit summary
25 September 2014
- 03:5803:58, 25 September 2014 diff hist −64 The Legend of Zelda: Four Swords Adventures →Configuration
- 03:4303:43, 25 September 2014 diff hist −149 Lego Star Wars: The Video Game No edit summary
- 03:2403:24, 25 September 2014 diff hist 0 Template:Ratings/Tak and the Power of Juju JIT freezing was resolved a while ago
- 03:2203:22, 25 September 2014 diff hist +14 Tak and the Power of Juju This has been fixed for a while
- 02:5602:56, 25 September 2014 diff hist +7 m Sin & Punishment missed this
21 August 2014
- 02:4602:46, 21 August 2014 diff hist −8 Sin & Punishment uh...that ain't right
19 August 2014
- 15:1715:17, 19 August 2014 diff hist +1 m Mario Power Tennis (GC) →Testing: broken template
- 04:5604:56, 19 August 2014 diff hist −13 m Super Mario Sunshine →Striped Loading Screens
- 04:2704:27, 19 August 2014 diff hist +116 Stereoscopic 3D Compatibility Guide formatting
11 August 2014
- 23:5723:57, 11 August 2014 diff hist −78 m Sonic Colors Undo revision 84862 by 181.47.35.7 (talk)
- 23:3323:33, 11 August 2014 diff hist +4 m Building Dolphin on Linux Undo revision 84846 by 76.123.216.148 (talk)
1 August 2014
- 05:1805:18, 1 August 2014 diff hist −8 User:Autofire No edit summary current
3 July 2014
- 22:0222:02, 3 July 2014 diff hist +47 The Legend of Zelda: Four Swords Adventures →HLE Sound Hang
- 21:3921:39, 3 July 2014 diff hist −15 m Sonic Colors →OpenGL Startup Screen Hang: remove mention of DX9
2 April 2014
- 17:5317:53, 2 April 2014 diff hist −16 m The Legend of Zelda: Twilight Princess (Wii) rv: this game was released about half a month after Halloween; calling it "halloween themed" is a stretch at best