7 January 2017
- 18:2718:27, 7 January 2017 diff hist +323 Star Wars Rogue Squadron II: Rogue Leader Added Widescreen Gecko Code.
- 04:1304:13, 7 January 2017 diff hist +198 Baten Kaitos Origins Fix Heat Effects.
- 04:1304:13, 7 January 2017 diff hist +198 Baten Kaitos: Eternal Wings and the Lost Ocean Fix Heat Effects.
- 00:4400:44, 7 January 2017 diff hist −1 Metal Gear Solid: The Twin Snakes Too many equal signs
- 00:4300:43, 7 January 2017 diff hist +164 Metal Gear Solid: The Twin Snakes Improved Widesccreen Fix.
4 January 2017
- 05:5205:52, 4 January 2017 diff hist −180 Mario Party 8 Remove Unnessacary Lines.
- 03:5403:54, 4 January 2017 diff hist 0 Mario Party 8 Fix Timer in NTSC-J code.
- 03:4803:48, 4 January 2017 diff hist 0 Mario Party 8 Fix NTSC-J code.
- 03:1603:16, 4 January 2017 diff hist +2,664 Mario Party 8 Fix Kartastrope Direction Indicator.
22 December 2016
- 20:0620:06, 22 December 2016 diff hist −204 Super Mario Sunshine Improved Pollution in Widescreen Code.
- 05:3505:35, 22 December 2016 diff hist +2,286 Super Mario Sunshine Improved Widescreen Fix to Move HUD to Edges.
18 December 2016
- 06:5406:54, 18 December 2016 diff hist +18 Tales of Symphonia Improve Triet heat in blur removal.
- 06:3506:35, 18 December 2016 diff hist +432 Tales of Symphonia Fix Sprite Display in Widescreen Code.
17 December 2016
- 21:1821:18, 17 December 2016 diff hist 0 Mario Kart 64 Fix Cutoff item in 2P.
- 20:0620:06, 17 December 2016 diff hist +18 Mario Kart 64 Fixed Map Position.
- 19:3719:37, 17 December 2016 diff hist +36 Mario Kart 64 Improve LAP and TIME text position.
- 19:2319:23, 17 December 2016 diff hist +846 Mario Kart 64 Improved Widescreen Fix with Edge-Aligned HUD.
16 December 2016
- 03:2303:23, 16 December 2016 diff hist +198 Sonic Adventure DX: Director's Cut Fix Big the Cat HUD.
15 December 2016
- 04:3904:39, 15 December 2016 diff hist 0 The Legend of Zelda: Ocarina of Time Corrected Error in PAL Code.
- 04:3004:30, 15 December 2016 diff hist +405 The Legend of Zelda: Ocarina of Time Added PAL Widescreen Fix.
11 December 2016
- 22:0322:03, 11 December 2016 diff hist +719 Sonic Adventure DX: Director's Cut Improved subgame HUD.
- 05:4905:49, 11 December 2016 diff hist +180 Sonic Adventure DX: Director's Cut Improved Water.
8 December 2016
- 03:2103:21, 8 December 2016 diff hist +5 Sonic Adventure DX: Director's Cut Improved Widescreen Fix.
- 02:3702:37, 8 December 2016 diff hist +2,062 Skies of Arcadia Legends Improved Widesccreen Fix.
12 November 2016
- 18:5718:57, 12 November 2016 diff hist +725 Bomberman Generation Improved NTSC-U Widescreen Code to Unstretch HUD.
30 October 2016
- 18:4518:45, 30 October 2016 diff hist +2,898 Dance Dance Revolution: Mario Mix Edge Align Minigame HUD.
24 October 2016
- 03:1603:16, 24 October 2016 diff hist +108 The Legend of Zelda: Twilight Princess (GC) Left-Aligned Area Indicator.
- 02:1402:14, 24 October 2016 diff hist +480 Mario Kart: Double Dash‼ Improved Widescreen Code to Fix Scissoring.
23 October 2016
- 23:4823:48, 23 October 2016 diff hist +28 The Legend of Zelda: The Wind Waker Added Widescreen Code Without Stretched HUD.
- 23:4223:42, 23 October 2016 diff hist +1,716 The Legend of Zelda: The Wind Waker Improved Widescreen Code to Unstretch HUD with proper Map and Air Meter.
- 18:1818:18, 23 October 2016 diff hist +612 The Legend of Zelda: Twilight Princess (GC) Improve HUD alignment.
19 October 2016
- 00:3000:30, 19 October 2016 diff hist +288 Bomberman Hero Unstretched HUD.
16 October 2016
- 14:4614:46, 16 October 2016 diff hist −12 The Legend of Zelda: Twilight Princess (GC) Undo revision 128336 by Léo (talk) because all codes work as Gecko Codes and I mentioned all codes were gecko codes.
15 October 2016
- 18:5018:50, 15 October 2016 diff hist +36 The Legend of Zelda: Twilight Princess (GC) Improved Scope Size.
- 05:4005:40, 15 October 2016 diff hist +180 The Legend of Zelda: Twilight Princess (GC) Fixed Shop Item Selection Alignment.
- 05:2005:20, 15 October 2016 diff hist +318 The Legend of Zelda: Twilight Princess (GC) Improved NTSC-U Code to Unstretch HUD with proper Wolf Link Senses.
10 October 2016
- 19:1619:16, 10 October 2016 diff hist +1,710 Sonic Heroes Improved 10.8 Widescreen Code.
9 October 2016
- 18:1018:10, 9 October 2016 diff hist +1,602 Mario Party 8 Improved Minigame Previews
- 04:0404:04, 9 October 2016 diff hist +378 Mario Party 7 Fixed File Select.
8 October 2016
- 17:1617:16, 8 October 2016 diff hist +1,260 Mario Party 6 Improved Minigame Previews
- 16:1616:16, 8 October 2016 diff hist −2,574 Dance Dance Revolution: Mario Mix Shortened and Improved Widescreen Code.
- 14:3214:32, 8 October 2016 diff hist −180 Mario Party 6 Removed Extra Lines from NTSC-U Code.
- 14:1014:10, 8 October 2016 diff hist +180 Mario Party 6 Fixed Full MMU crash at file select in Widescreen Code on NTSC-U.
1 October 2016
- 00:2200:22, 1 October 2016 diff hist +126 Mario Kart 64 Fixed Level Backgrounds in Widescreen Code.
25 September 2016
- 23:4123:41, 25 September 2016 diff hist +216 The Legend of Zelda: Collector's Edition Improved Widescreen Code Again.
19 September 2016
- 13:3313:33, 19 September 2016 diff hist 0 Mario Party 8 Fixed Some Minigames in NTSC-J Code.
17 September 2016
- 22:4922:49, 17 September 2016 diff hist 0 Mario Party 8 Fixed Bowser's Warped Orbit Hang with Widescreen Code.
- 17:1617:16, 17 September 2016 diff hist 0 Mario Party 8 Improved HUD in NTSC-J Code.
- 16:1716:17, 17 September 2016 diff hist +1,775 Mario Party 8 Added Widescreen Fix for NTSC-J Version.
15 September 2016
- 01:0801:08, 15 September 2016 diff hist −130 Sonic Heroes Removed Action Replay Code Note.