Difference between revisions of "The Legend of Zelda: Collector's Edition"

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{{Infobox VG
 
{{Infobox VG
|image       = [[File:TheLegendOfZeldaCollectorsEdition.jpg|300px]]
+
|image     = [[File:TheLegendOfZeldaCollectorsEdition.jpg|300px]]
|developer   = Nintendo EAD, Nintendo Software Technology
+
|developer = Nintendo EAD, Nintendo Software Technology
|publisher    = Nintendo
+
|publisher = Nintendo
|released     = {{vgrelease|JP=November 7, 2003|EU=November 14, 2003|NA=November 17, 2003|AUS=March 19, 2004}}
+
|series   = The Legend of Zelda
|series      = ''The Legend of Zelda''
+
|released = {{vgrelease|JP=November 7, 2003|EU=November 14, 2003}}{{vgrelease|NA=November 17, 2003|AUS=March 19, 2004}}
|genre       = Compilation
+
|genre     = Compilation
|modes       = Single-player
+
|modes     = Single-player
|input       = GameCube Controller
+
|input     = GameCube Controller
|forumlink   = http://forums.dolphin-emu.org/Thread-gc-the-legend-of-zelda-collector-s-edition--26340
+
|forumlink = http://forums.dolphin-emu.org/Thread-gc-the-legend-of-zelda-collector-s-edition--26340
 
}}
 
}}
  
'''''The Legend of Zelda: Collector's Edition''''' is a compilation of four video games from Nintendo's ''The Legend of Zelda'' series, a twenty-minute demo of ''[[The Legend of Zelda: The Wind Waker]]'', and two featurettes. It was released for the Nintendo GameCube on November 7, 2003 in Japan; November 14, 2003 in Europe; November 17, 2003 in North America; and March 19, 2004 in Oceania. Not available for purchase, it was distributed through various promotions and bundles.
+
'''''The Legend of Zelda: Collector's Edition''''' is a compilation of four video games from Nintendo's ''The Legend of Zelda'' series ([[The Legend of Zelda]], [[Zelda II: The Adventure of Link]], [[The Legend of Zelda: Ocarina of Time|Ocarina of Time]], and [[The Legend of Zelda: Majora's Mask|Majora's Mask]]), a twenty-minute demo of ''[[The Legend of Zelda: The Wind Waker]]'', and two featurettes. It was released for the Nintendo GameCube on November 7, 2003 in Japan; November 14, 2003 in Europe; November 17, 2003 in North America; and March 19, 2004 in Oceania. Not available for purchase, it was distributed through various promotions and bundles.
  
 
== Emulation Information ==
 
== Emulation Information ==
=== Direct X with NES Games ===
+
=== DirectX with NES Games ===
All NES games suffer strange graphical issues when using the Direct X backend with some graphics drivers; notably NVIDIA. This is a driver bug.
+
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
{{image|Legend of Zelda-Collector's Edition-Nvidia Title Corruption.png|Nvidia Title Corruption|br}}
+
{{image|Legend of Zelda-Collector's Edition-Nvidia Title Corruption.png|NVIDIA Title Corruption|br}}
 +
 
 +
As of {{revision|5.0-4869}}, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.
  
 
== Problems ==
 
== Problems ==
 
{{Problems|{{#vardefineecho:problems|
 
{{Problems|{{#vardefineecho:problems|
 
+
=== <s>External Frame Buffer</s> ===
 +
NES titles and Ocarina of Time can have minor issues with interlaced mode and pause screens respectively. This is solved by setting External Frame Buffer to Real or <b>hold B</b> on the controller during game startup to activate Progressive Scan. Fixed with Hybrid XFB in {{revision|5.0-5874}}.
  
 
}}}}
 
}}}}
  
 
== Enhancements ==
 
== Enhancements ==
 +
=== Internal Resolution ===
 +
Setting Internal Resolution to a multiple of 2x causes blurry graphics in NES games. This can be fixed by using native resolution, 3x resolution, 5x resolution, etc.
 +
 +
=== Texture Filtering ===
 +
Using Force Texture Filtering or Anisotropic Filtering causes corrupt graphics and text in NES games. Because of this, both settings are defaulted to "Off" and "1x" respectively by this title's [[GameINI]].
 +
 
=== HD Texture Pack ===
 
=== HD Texture Pack ===
[https://forums.dolphin-emu.org/Thread-the-legend-of-zelda-collector-s-edition-hd-texture-pack-v0-3-2015-04-29-update Zelda: Collector's Edition HD Texture Pack forum thread]
+
[https://forums.dolphin-emu.org/Thread-zelda-64-uhd-v4-1-2020-01-22 Zelda 64 UHD v4.1]: A complete HD/4K texture pack can be found here. The texture pack is fully retextured, but is still receiving revised updates. The texture pack contains textures for Ocarina of Time, Master Quest, Majora's Mask and several rom hacks.
  
=== FPS Hacks ===
+
=== 16:9 ===
Normally the game runs at 20FPS in-game and 30FPS paused. These hacks will increase the internal FPS, but introduce many game-breaking bugs, and should only be used for experimental purposes. (All of these codes are activated by using the AR section in Dolphin.)
+
==== NA ====
 +
<pre>$Ocarina of Time -> 16:9 Aspect Ratio Fix (PZLE01) (AR Code)
 +
040350C8 4BFCD7E0
 +
8C0AE7C4 D00504DC
 +
04029EAC 4BFD8A64
 +
0402A454 4BFD8480
 +
0409473C 4BF6E200
 +
00000000 40000000
 +
040028A8 3DC03FAA
 +
040028AC 61CEAAAB
 +
040028B0 91C21000
 +
040028B4 C1E21000
 +
040028B8 ED0F0232
 +
040028BC ED494024
 +
040028C0 60000000
 +
040028C4 48032808
 +
040028D4 3C808002
 +
040028D8 60846180
 +
040028DC 80A1006C
 +
040028E0 7C042800
 +
040028E4 40820018
 +
040028E8 3C803B99
 +
040028EC 6084999A
 +
040028F0 90830000
 +
040028F4 3C80BF40
 +
040028F8 9083000C
 +
040028FC 38800001
 +
04002900 48027B58
 +
04002910 3861005C
 +
04002914 2C040001
 +
04002918 40820010
 +
0400291C 3CA03B99
 +
04002920 60A5999A
 +
04002924 90A30000
 +
04002928 60000000
 +
0400292C 48027584
 +
0400293C 3DC03FAA
 +
04002940 61CEAAAB
 +
04002944 91C21000
 +
04002948 C1E21000
 +
0400294C C3A1005C
 +
04002950 EFAF0772
 +
04002954 39C00000
 +
04002958 48091DE8
 +
02C8DC66 000000AE
 +
02C8DC6C 000000AE
 +
</pre>
  
==== Ocarina of Time ====
+
<pre>$Ocarina of Time -> 16:9 Widescreen (PZLE01) (AR Code)
<pre>
+
04B56F3C 3C073FE3
$OoT - 60FPS Hack
+
</pre>
 +
 
 +
<pre>$Majora's Mask -> 16:9 Aspect Ratio Fix (PZLE01) (AR Code)
 +
8C0350C8 ED494024
 +
040350C8 4BFCD7E0
 +
040028A8 3DC03FAA
 +
040028AC 61CEAAAB
 +
040028B0 91C21000
 +
040028B4 C1E21000
 +
040028B8 ED0F0232
 +
040028BC ED494024
 +
040028C0 4803280C
 +
00000000 40000000
 +
8C097FFC 80030010
 +
04097FF8 4BF6A8D4
 +
040028CC 3DC03FAA
 +
040028D0 61CEAAAB
 +
040028D4 91C21000
 +
040028D8 C1E21000
 +
040028DC C3A1005C
 +
040028E0 EFAF0772
 +
040028E4 39C00000
 +
040028E8 48095714
 +
040290A0 4BFD9850
 +
040028F0 3DC08002
 +
040028F4 61CE4D94
 +
040028F8 92420010
 +
040028FC 82410074
 +
04002900 7C0E9000
 +
04002904 40820028
 +
04002908 82420010
 +
0400290C 3DC03F40
 +
04002910 91C20000
 +
04002914 C2220000
 +
04002918 C0030000
 +
0400291C EC110032
 +
04002920 D0030000
 +
04002924 C003000C
 +
04002928 EC110032
 +
0400292C D003000C
 +
04002930 38800001
 +
04002934 48026770
 +
04028A78 4BFD9EC8
 +
04002940 2C040001
 +
04002944 3861005C
 +
04002948 40820028
 +
0400294C 3DC03F40
 +
04002950 91C20000
 +
04002954 C2220000
 +
04002958 C0030000
 +
0400295C EC110032
 +
04002960 D0030000
 +
04002964 C003000C
 +
04002968 EC110032
 +
0400296C D003000C
 +
04002970 4802610C
 +
04BE7AD0 240700A4
 +
04BE7B80 240700A4
 +
04BE792C 240700A6
 +
00000000 40000000
 +
</pre>
 +
 
 +
<pre>$Majora's Mask -> 16:9 Widescreen (PZLE01) (AR Code)
 +
04C0E474 3C073FE3
 +
88E669FD 00000006
 +
051495C4 006C0053
 +
051495CC 006C0084
 +
051495D0 009E00B7
 +
051495D4 0053006C
 +
40000000 00000000
 +
</pre>
 +
 
 +
=== 30FPS ===
 +
==== NA ====
 +
Press D-pad Up Ingame to toggle between 20FPS and 30FPS mode. Needs 250% CPU Clock Override for Ocarina of Time, and 295% CPU Clock Override for Majora's Mask.
 +
 
 +
<pre>$Ocarina of Time -> 30 FPS Switch (Part 1) [Admentus] (PZLE01) (Gecko Code)
 +
28134C58 00000008
 +
20C9F0D4 00000000
 +
00002FC2 00000000
 +
CC000000 00000001
 +
00002FC2 00000001
 +
E0000000 80008000
 +
</pre>
 +
 
 +
<pre>$Ocarina of Time -> 30 FPS Switch (Part 2) (PZLE01) (AR Code)
 +
C8C9F0D5 00000000
 +
08002FC2 00000001
 +
00C8D2C1 00000003
 +
08CA135D 00000080
 +
00C8D2C1 00000003
 +
08CA135D 000000F0
 
00C8D2C1 00000001
 
00C8D2C1 00000001
$OoT - 60FPS Jump Fix
+
D2CA0D9E 00000000
00C8D24D 000000DE
+
C8002FC2 00000000
$OoT - 30FPS Hack
 
 
00C8D2C1 00000002
 
00C8D2C1 00000002
$OoT - 30FPS Jump Fix
+
0ABAD1BE 00000100
00C8D24D 000000BD
+
00C8D2C1 00000003
 +
0AC8EF40 00000001
 +
00C8D2C1 00000003
 +
0ACA0D10 0000100B
 +
00C8D2C1 00000003
 +
0ACA0E9E 00002708
 +
00C8D2C1 00000003
 +
4ACA0D9E 0000FF08
 +
08CA0CF6 00000000
 +
00C8D2C1 00000003
 +
48C8EF41 00000000
 +
08CA135C 00000020
 +
00C8D2C1 00000002
 +
08BC63B8 00000001
 +
00C8D2C1 00000002
 +
C8C8D2C1 00000002
 +
0ABB5C80 0000000A
 +
02BB5C80 00000007
 +
0ACA0E9E 00002900
 +
02CA0D5C 0000BF34
 +
0ACA0E9E 00002950
 +
02CA0D5C 0000BF34
 +
0ACA0E9E 00002968
 +
04CA0EB0 3F4CCCCD
 +
0ACA0E9E 00002970
 +
04CA0EB0 3F4CCCCD
 +
0ACA0E9E 00002988
 +
02CA0D5C 0000BF34
 +
0ACA0E9E 000029D0
 +
02CA0D5C 0000BF34
 +
0ACA0E9E 00002A80
 +
04CA0EB0 3F4CCCCD
 +
0ACA0E9E 00002A90
 +
04CA0EB0 3F4CCCCD
 +
0ACA0E9E 00003148
 +
02CA0D5C 0000BF34
 +
0ACA1540 000000C8
 +
02002FC4 00000000
 +
4ACA1540 00000034
 +
0A002FC4 00000001
 +
02CA1540 00000031
 +
0ACA1540 00000033
 +
02002FC4 00000001
 +
0ACA1540 00000032
 +
02CA1540 00000099
 +
C8C9F0D5 00000000
 +
08BE1657 00000000
 +
00003FC0 00000000
 +
88003FC0 00000000
 +
08BE1C01 00000000
 +
00003FC0 00000001
 +
08BE1C01 00000002
 +
00003FC0 00000003
 +
08BE1C01 00000004
 +
00003FC0 00000005
 +
08BE1C01 00000006
 +
00003FC0 00000007
 +
08BE1C01 00000008
 +
00003FC0 00000009
 +
00000000 40000000
 +
B8003FC0 00000001
 +
80003FC0 00000001
 +
48C8D2C1 00000002
 +
08BE1657 00000004
 +
80BE1659 00000001
 +
48C8D2C1 00000002
 +
08BE1657 00000008
 +
80BE1659 00000001
 +
48C8D2C1 00000002
 +
08BE1657 0000000E
 +
80BE1659 000000FF
 +
00000000 40000000
 +
88BE1657 00000004
 +
48003FC0 00000004
 +
08BE1C01 00000001
 +
00003FC0 00000000
 +
48003FC0 00000006
 +
08BE1C01 00000003
 +
00003FC0 00000000
 +
48003FC0 00000008
 +
08BE1C01 00000005
 +
00003FC0 00000000
 +
48003FC0 0000000A
 +
08BE1C01 00000007
 +
00003FC0 00000000
 +
48003FC0 00000002
 +
08BE1C01 00000009
 +
00003FC0 00000000
 +
00000000 40000000
 +
88BE1657 00000008
 +
48003FC0 00000004
 +
08BE1C01 00000001
 +
00003FC0 00000000
 +
48003FC0 00000006
 +
08BE1C01 00000003
 +
00003FC0 00000000
 +
48003FC0 00000008
 +
08BE1C01 00000005
 +
00003FC0 00000000
 +
48003FC0 0000000A
 +
08BE1C01 00000007
 +
00003FC0 00000000
 +
48003FC0 00000002
 +
08BE1C01 00000009
 +
00003FC0 00000000
 +
00000000 40000000
 +
88BE1657 0000000E
 +
48003FC0 00000002
 +
08BE1C01 00000001
 +
00003FC0 00000000
 +
48003FC0 00000004
 +
08BE1C01 00000003
 +
00003FC0 00000000
 +
48003FC0 00000006
 +
08BE1C01 00000005
 +
00003FC0 00000000
 +
48003FC0 00000008
 +
08BE1C01 00000007
 +
00003FC0 00000000
 +
48003FC0 0000000A
 +
08BE1C01 00000009
 +
00003FC0 00000000
 +
00000000 40000000
 
</pre>
 
</pre>
  
==== Majora's Mask ====
+
<pre>$Majora's Mask -> 30 FPS Switch (Part 1) [Admentus] (PZLE01) (Gecko Code)
<pre>
+
281410C2 00000008
$Majora's Mask - 60FPS Hack
+
20E669FC 00000000
00E4FB82 00000001
+
00002FC2 00000000
$Majora's Mask - 60FPS Animation Slow Down
+
CC000000 00000001
00E4DDF1 00000001
+
00002FC2 00000001
$Majora's Mask - 60FPS Jump Fix
+
E0000000 80008000
00E4DD7D 000000DE
+
</pre>
$Majora's Mask - 60FPS Hack, Animation,  Jump + Hold Y to Disable
+
 
5A13E1B8 00000800
+
<pre>$Majora's Mask -> 30 FPS Switch (Part 2) (PZLE01) (AR Code)
00E4FB82 00000001
+
D2E68E26 00000000
00E4DDF1 00000001
+
C8E669FD 00000000
1A13E1B8 00000800
+
08002FC2 00000001
00E4DD7D 000000DE
 
4A13E1B8 00000800
 
 
00E4FB82 00000003
 
00E4FB82 00000003
 +
88E4FB82 00000003
 
00E4DDF1 00000003
 
00E4DDF1 00000003
0A13E1B8 00000800
+
08E4DD13 00000002
00E4DD7D 0000009C
+
00E4DD13 00000003
$Majora's Mask - 30FPS Hack
+
10E4DD13 00000000
 +
00E4DD13 00000003
 +
00000000 40000000
 +
C8002FC2 00000000
 +
00E4FB82 00000002
 +
0AE697DC 00000302
 +
00E4FB82 00000003
 +
4AE68E26 00003208
 +
0AE68DC0 0000100B
 +
00E4FB82 00000003
 +
0AE68E26 0000FF08
 +
00E4FB82 00000003
 +
08E68D76 00000001
 
00E4FB82 00000002
 
00E4FB82 00000002
$Majora's Mask - 30FPS Animation Slow Down
+
0AE69857 00000100
00E4DDF1 00000002
+
00E4FB82 00000002
$Majora's Mask - 30FPS Jump Fix
+
08E68F28 00000001
00E4DD7D 000000BD
+
00E4FB82 00000002
$Majora's Mask - 30FPS Hack, Animation, Jump + Hold Y to Disable
+
08CA4AB4 00000001
5A13E1B8 00000800
 
 
00E4FB82 00000002
 
00E4FB82 00000002
 +
C8E4FB82 00000002
 
00E4DDF1 00000002
 
00E4DDF1 00000002
1A13E1B8 00000800
+
02BE4DDE 00000006
00E4DD7D 000000BD
+
02BE5432 00000000
4A13E1B8 00000800
+
32E68DE0 00004120
 +
02E68DE4 0000BF34
 +
0AE68FC4 000040E0
 +
02E68DE4 0000BF34
 +
0AE68FC4 00004110
 +
02E68DE4 0000BF34
 +
0AE68FC4 00004120
 +
02E68DE4 0000BF34
 +
4AE68E26 00005008
 +
0AE68FC4 00004120
 +
02E68DE4 0000BF00
 +
4AE68E26 00003208
 +
0AE68FC4 000040A0
 +
04E68FCC 3F4CCCCD
 +
4AE68E26 00003208
 +
0AE68FC4 00004110
 +
04E68FCC 3F4CCCCD
 +
4AE68E26 00005008
 +
0AE68FC4 000040E0
 +
04E68FCC 3F333333
 +
4AE68E26 00005008
 +
0AE68FC4 00004110
 +
04E68FCC 3F333333
 +
4AE68E26 00005008
 +
0AE68FC4 00004120
 +
04E68FCC 3F333333
 +
4AE68E26 0000C808
 +
0AE68FC4 00004140
 +
04E68FCC 3F800000
 +
4AE68E26 0000C808
 +
0AE68FC4 00004198
 +
04E68FCC 3F800000
 +
0CE68FCC 3FA00000
 +
04E68FCC 3F900000
 +
4AE68DE4 0000BFB3
 +
0AE68FC4 00004140
 +
02E68DE4 0000BFD0
 +
4AE68DE4 0000BFB3
 +
0AE68FC4 00004120
 +
02E68DE4 0000BFD0
 +
0AE68DE4 0000C0B0
 +
02E68DE4 0000C050
 +
0AE68FC4 00004150
 +
02E68DE4 0000BF34
 +
0AE68FC4 00004160
 +
02E68DE4 0000BF34
 +
0AE68FC4 00004170
 +
02E68DE4 0000BF34
 +
0AE69898 000000C8
 +
02002FC4 00000000
 +
4AE69898 00000034
 +
0A002FC4 00000001
 +
02E69898 00000031
 +
0AE69898 00000033
 +
02002FC4 00000001
 +
0AE69898 00000032
 +
02E69898 000000B7
 +
50E4DD13 00000000
 +
0CCBC0C4 00000000
 +
00E4DD13 00000002
 +
50E4DD13 00000000
 +
0CCBC0C4 FFFFFFFE
 +
00E4DD13 00000003
 +
48E4FB85 00000020
 +
08CBFE81 00000004
 +
00E4FB82 00000003
 +
48E4FB85 00000024
 +
08CBFE81 00000004
 +
00E4FB82 00000003
 +
48E4FB85 0000006B
 +
08CBFE84 00000004
 
00E4FB82 00000003
 
00E4FB82 00000003
00E4DDF1 00000003
+
88E4FB82 00000003
</pre>
+
0ACBFEEE 00001A5E
 
+
02CBFEEE 00001194
=== Widescreen Render Fix ===
+
0ACBFEEE 00002328
The Gecko Code fixes clipping in the 3D games. Make Sure the Dolphin Widescreen Hack is Disabled before running the game to use this code.
+
02CBFEEE 00001770
 
+
0ACBFEEE 00004650
==== NTSC-U ====
+
02CBFEEE 00002EE0
<pre>
+
00000000 40000000
200350C8 ED494024
+
C8E4FB82 00000002
C20350C8 00000004
+
0ACBFEEE 00001194
3DC03FAA 61CEAAAB
+
02CBFEEE 00001A5E
91C21000 C1E21000
+
0ACBFEEE 00001770
ED0F0232 ED494024
+
02CBFEEE 00002328
60000000 00000000
+
0ACBFEEE 00002EE0
E2000001 80008000
+
02CBFEEE 00004650
20097FFC 80030010
 
C2097FF8 00000004
 
3DC03FAA 61CEAAAB
 
91C21000 C1E21000
 
C3A1005C EFAF0772
 
39C00000 00000000
 
C20290A0 00000008
 
3DC08002 61CE4D94
 
81E10074 7C0E7800
 
40820028 3DC03F40
 
91C20000 C2220000
 
C0030000 EC110032
 
D0030000 C003000C
 
EC110032 D003000C
 
38800001 00000000
 
C2028A78 00000007
 
2C040001 3861005C
 
40820028 3DC03F40
 
91C20000 C2220000
 
C0030000 EC110032
 
D0030000 C003000C
 
EC110032 D003000C
 
60000000 00000000
 
04141C30 C1000000
 
04BE7AD0 240700A4
 
04BE7B80 240700A4
 
04BE792C 240700A6
 
E2000001 80008000
 
2030977C ED494024
 
C217B930 00000002
 
3DC040B0 91C20000
 
C0420000 00000000
 
C2309434 00000004
 
3DC03FAA 61CEAAAB
 
91C20004 C2220004
 
EF7100B2 39C00000
 
60000000 00000000
 
C23096B8 00000004
 
3DC03FAA 61CEAAAB
 
91C20004 C2220004
 
EFB100B2 39C00000
 
60000000 00000000
 
C22C985C 00000006
 
3DC03F40 91C20000
 
C2220000 C0030000
 
EC110032 D0030000
 
C003000C EC110032
 
D003000C 38800001
 
60000000 00000000
 
04049D64 38607FFF
 
C21DF14C 00000005
 
3DC03FB3 61CEAAAB
 
91C20000 C2220000
 
C0030000 EC110032
 
D0030000 38800000
 
60000000 00000000
 
E2000001 80008000
 
200AE7C4 D00504DC
 
C202A454 00000006
 
3C808002 60846180
 
80A1006C 7C042800
 
40820018 3C803B99
 
6084999A 90830000
 
3C80BF40 9083000C
 
38800001 00000000
 
C2029EAC 00000004
 
3861005C 2C040001
 
40820010 3CA03B99
 
60A5999A 90A30000
 
60000000 00000000
 
C209473C 00000004
 
3DC03FAA 61CEAAAB
 
91C21000 C1E21000
 
C3A1005C EFAF0772
 
39C00000 00000000
 
041385A0 C1000000
 
02C8DC66 000000AE
 
02C8DC6C 000000AE
 
E2000001 80008000
 
 
</pre>
 
</pre>
  
 
== Configuration ==
 
== Configuration ==
 
{{Config
 
{{Config
|efb2texonly                    = Off
 
|efb2texonlynotes              = For N64 titles: fixes menu background and Bomber's Notebook in Majora's Mask
 
|forcefilter     = Off
 
|forcefilternotes     = For NES titles: prevents corrupt graphics
 
|anisotropic     = 1x
 
|anisotropicnotes     = For NES titles: prevents broken text
 
|accuratetexturecache      = Safe (Position 1)
 
|accuratetexturecachenotes  = For NES titles: fixes wrong sprites and text flickering
 
|progressivescan            = On
 
|progressivescannotes      = For NES titles: fix graphic output, XFB must not be Virtual
 
 
}}
 
}}
  
 
== Version Compatibility ==
 
== Version Compatibility ==
 
{{VersionCompatibility}}
 
{{VersionCompatibility}}
{{VersionCompatibilityVersion|5.0-2191|****|Minor graphical issues}}
 
 
{{VersionCompatibilityVersion|5350|***|Black screen after choosing a game}}
 
{{VersionCompatibilityVersion|5350|***|Black screen after choosing a game}}
 
{{VersionCompatibilityVersion|6088|****|Multi DOL loading implemented, all games boot now}}
 
{{VersionCompatibilityVersion|6088|****|Multi DOL loading implemented, all games boot now}}
{{VersionCompatibilityVersion|4.0-1288|*****|Broken graphics in NES titles fixed}}
+
{{VersionCompatibilityVersion|4.0-1288|****|Broken graphics in NES titles fixed, Minor graphical issues}}
 +
{{VersionCompatibilityVersion|5.0-5874|*****|Hybrid XFB corrects NES titles}}
 
{{VersionCompatibilityClose}}
 
{{VersionCompatibilityClose}}
  
Line 197: Line 456:
 
{{testing/start}}
 
{{testing/start}}
 
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
 
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5.0 2191|OS=Windows 10 64-Bit|CPU=Intel Core i5 3570K @ 4.2Ghz|GPU=Nvidia GTX 970 @ 1500Mhz|result=Playable with minor graphiical issues. DX11 or DX12 must be used as backend to remove pause menu artifacts. Hyrule hud elements are not placed correctly.|tester=PimpWithALimp}}
 
 
{{testing/entry|revision=7436|OS=Windows 7|CPU=AMD Phenom II x6 1055T @ 3.5GHz|GPU=NVIDIA GeForce GTS 450|result=Perfect: 60FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080,|tester=RDilus}}
 
{{testing/entry|revision=7436|OS=Windows 7|CPU=AMD Phenom II x6 1055T @ 3.5GHz|GPU=NVIDIA GeForce GTS 450|result=Perfect: 60FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080,|tester=RDilus}}
 
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Core i5-760 @ 3.2GHz|GPU=NVIDIA GeForce 460|result= Ocarina of Time and Majora's mask crash every 15-20 minutes unless the above settings are used (20FPS limit, limit byFPS checked, audio throttle enabled). Otherwise, games run perfectly.|tester=jessek}}
 
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Core i5-760 @ 3.2GHz|GPU=NVIDIA GeForce 460|result= Ocarina of Time and Majora's mask crash every 15-20 minutes unless the above settings are used (20FPS limit, limit byFPS checked, audio throttle enabled). Otherwise, games run perfectly.|tester=jessek}}
Line 205: Line 463:
 
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Pentium G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Majora is quite playable : 15-20FPS, no glitches|tester=hivaoa}}
 
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Pentium G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Majora is quite playable : 15-20FPS, no glitches|tester=hivaoa}}
 
{{testing/entry|revision=4.0-553|OS=Windows 7|CPU=Intel Pentium G630 @ 2.7GHz|GPU=NVIDIA GeForce 8400GS 512MB|result=NES Graphics are a glitched out mess. |tester=dude22072}}
 
{{testing/entry|revision=4.0-553|OS=Windows 7|CPU=Intel Pentium G630 @ 2.7GHz|GPU=NVIDIA GeForce 8400GS 512MB|result=NES Graphics are a glitched out mess. |tester=dude22072}}
{{testing/entry|revision=4.0-3336|OS=Windows 8.1|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect, no glitches|tester=Jhonn}}
+
{{testing/entry|revision=4.0-3336|OS=Windows 8.1|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect, no glitches|tester=mbc07}}
 
{{testing/entry|revision=4.0-3367|OS=Linux|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=NVIDIA GeForce GT 640|result=Both Ocarina of Time and Majora's Mask crash/hang after a random amount of time|tester=anon}}
 
{{testing/entry|revision=4.0-3367|OS=Linux|CPU=Intel Core i5-4670K @ 3.4GHz|GPU=NVIDIA GeForce GT 640|result=Both Ocarina of Time and Majora's Mask crash/hang after a random amount of time|tester=anon}}
 
{{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.5GHz|GPU=NVIDIA GeForce GTX 660|result=NES games are unplayable due to stretching issues that aren't fixed by either XFB setting or by the config recommended on the wiki page. Ocarina of Time seems perfect save for the menu background being black with Store EFB Copies to Texture Only enabled, and discolored glitchy-looking backgrounds with the same setting disabled. Otherwise, N64 games seem to run at a flawless emulation of the N64 game, at 20 fps. Works well with OpenGL renderer, at 1080p with 4x SSAA, 16x Anistropic Filtering.|tester=Smartlord}}
 
{{testing/entry|revision=4.0-7840|OS=Windows 10|CPU=Intel Core i5-3570K @ 4.5GHz|GPU=NVIDIA GeForce GTX 660|result=NES games are unplayable due to stretching issues that aren't fixed by either XFB setting or by the config recommended on the wiki page. Ocarina of Time seems perfect save for the menu background being black with Store EFB Copies to Texture Only enabled, and discolored glitchy-looking backgrounds with the same setting disabled. Otherwise, N64 games seem to run at a flawless emulation of the N64 game, at 20 fps. Works well with OpenGL renderer, at 1080p with 4x SSAA, 16x Anistropic Filtering.|tester=Smartlord}}
 +
{{testing/entry|revision=5.0-2191|OS=Windows 10|CPU=Intel Core i5 3570K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|result=Playable with minor graphical issues. DX11 or DX12 must be used as backend to remove pause menu artifacts. Hyrule HUD elements are not placed correctly.|tester=PimpWithALimp}}
 
{{testing/end}}
 
{{testing/end}}
  
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|vid1=DkW0mqQi0bo|cap1=Dolphin Emulator 4.0.2 - The Legend of Zelda: Collector's Edition (1080p HD) - Nintendo GameCube
 
|vid1=DkW0mqQi0bo|cap1=Dolphin Emulator 4.0.2 - The Legend of Zelda: Collector's Edition (1080p HD) - Nintendo GameCube
 
|vid2=vjYJ5uGOH48|cap2=Zelda Ocarina Of time:GameCube Collectors Disc:Dolphin r7228
 
|vid2=vjYJ5uGOH48|cap2=Zelda Ocarina Of time:GameCube Collectors Disc:Dolphin r7228
 +
|vid3=FlAC2eD_Ilw|cap3=The Legend of Zelda: Collector's Edition [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
 +
|vid4=SbX03-B5tBs|cap4=The Legend of Zelda: Collector's Edition - A Quick Retrospective
 
}}
 
}}
 
   
 
   
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[[Category:GameCube games|Legend of Zelda, The: Collector's Edition]]
 
[[Category:GameCube games|Legend of Zelda, The: Collector's Edition]]
 
[[Category:Zelda ucode games]]
 
[[Category:Zelda ucode games]]
 +
[[Category:Ships with debugging symbols]]

Latest revision as of 20:46, 31 March 2020

The Legend of Zelda: Collector's Edition
TheLegendOfZeldaCollectorsEdition.jpg
Developer(s) Nintendo EAD, Nintendo Software Technology
Publisher(s) Nintendo
Series The Legend of Zelda
Platform(s) GameCube
Release date(s) JP November 7, 2003
EU November 14, 2003
NA November 17, 2003
AUS March 19, 2004
Genre(s) Compilation
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: The Legend of Zelda: Collector's Edition
Perfect
GameIDs PZLP01, PZLJ01, PZLE01, RELS01
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

The Legend of Zelda: Collector's Edition is a compilation of four video games from Nintendo's The Legend of Zelda series (The Legend of Zelda, Zelda II: The Adventure of Link, Ocarina of Time, and Majora's Mask), a twenty-minute demo of The Legend of Zelda: The Wind Waker, and two featurettes. It was released for the Nintendo GameCube on November 7, 2003 in Japan; November 14, 2003 in Europe; November 17, 2003 in North America; and March 19, 2004 in Oceania. Not available for purchase, it was distributed through various promotions and bundles.

Emulation Information

DirectX with NES Games

Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.

As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.

Problems

External Frame Buffer

NES titles and Ocarina of Time can have minor issues with interlaced mode and pause screens respectively. This is solved by setting External Frame Buffer to Real or hold B on the controller during game startup to activate Progressive Scan. Fixed with Hybrid XFB in 5.0-5874.

Enhancements

Internal Resolution

Setting Internal Resolution to a multiple of 2x causes blurry graphics in NES games. This can be fixed by using native resolution, 3x resolution, 5x resolution, etc.

Texture Filtering

Using Force Texture Filtering or Anisotropic Filtering causes corrupt graphics and text in NES games. Because of this, both settings are defaulted to "Off" and "1x" respectively by this title's GameINI.

HD Texture Pack

Zelda 64 UHD v4.1: A complete HD/4K texture pack can be found here. The texture pack is fully retextured, but is still receiving revised updates. The texture pack contains textures for Ocarina of Time, Master Quest, Majora's Mask and several rom hacks.

16:9

NA

$Ocarina of Time -> 16:9 Aspect Ratio Fix (PZLE01) (AR Code)
040350C8 4BFCD7E0
8C0AE7C4 D00504DC
04029EAC 4BFD8A64
0402A454 4BFD8480
0409473C 4BF6E200
00000000 40000000
040028A8 3DC03FAA
040028AC 61CEAAAB
040028B0 91C21000
040028B4 C1E21000
040028B8 ED0F0232
040028BC ED494024
040028C0 60000000
040028C4 48032808
040028D4 3C808002
040028D8 60846180
040028DC 80A1006C
040028E0 7C042800
040028E4 40820018
040028E8 3C803B99
040028EC 6084999A
040028F0 90830000
040028F4 3C80BF40
040028F8 9083000C
040028FC 38800001
04002900 48027B58
04002910 3861005C
04002914 2C040001
04002918 40820010
0400291C 3CA03B99
04002920 60A5999A
04002924 90A30000
04002928 60000000
0400292C 48027584
0400293C 3DC03FAA
04002940 61CEAAAB
04002944 91C21000
04002948 C1E21000
0400294C C3A1005C
04002950 EFAF0772
04002954 39C00000
04002958 48091DE8
02C8DC66 000000AE
02C8DC6C 000000AE
$Ocarina of Time -> 16:9 Widescreen (PZLE01) (AR Code)
04B56F3C 3C073FE3
$Majora's Mask -> 16:9 Aspect Ratio Fix (PZLE01) (AR Code)
8C0350C8 ED494024
040350C8 4BFCD7E0
040028A8 3DC03FAA
040028AC 61CEAAAB
040028B0 91C21000
040028B4 C1E21000
040028B8 ED0F0232
040028BC ED494024
040028C0 4803280C
00000000 40000000
8C097FFC 80030010
04097FF8 4BF6A8D4
040028CC 3DC03FAA
040028D0 61CEAAAB
040028D4 91C21000
040028D8 C1E21000
040028DC C3A1005C
040028E0 EFAF0772
040028E4 39C00000
040028E8 48095714
040290A0 4BFD9850
040028F0 3DC08002
040028F4 61CE4D94
040028F8 92420010
040028FC 82410074
04002900 7C0E9000
04002904 40820028
04002908 82420010
0400290C 3DC03F40
04002910 91C20000
04002914 C2220000
04002918 C0030000
0400291C EC110032
04002920 D0030000
04002924 C003000C
04002928 EC110032
0400292C D003000C
04002930 38800001
04002934 48026770
04028A78 4BFD9EC8
04002940 2C040001
04002944 3861005C
04002948 40820028
0400294C 3DC03F40
04002950 91C20000
04002954 C2220000
04002958 C0030000
0400295C EC110032
04002960 D0030000
04002964 C003000C
04002968 EC110032
0400296C D003000C
04002970 4802610C
04BE7AD0 240700A4
04BE7B80 240700A4
04BE792C 240700A6
00000000 40000000
$Majora's Mask -> 16:9 Widescreen (PZLE01) (AR Code)
04C0E474 3C073FE3
88E669FD 00000006
051495C4 006C0053
051495CC 006C0084
051495D0 009E00B7
051495D4 0053006C
40000000 00000000

30FPS

NA

Press D-pad Up Ingame to toggle between 20FPS and 30FPS mode. Needs 250% CPU Clock Override for Ocarina of Time, and 295% CPU Clock Override for Majora's Mask.

$Ocarina of Time -> 30 FPS Switch (Part 1) [Admentus] (PZLE01) (Gecko Code)
28134C58 00000008
20C9F0D4 00000000
00002FC2 00000000
CC000000 00000001
00002FC2 00000001
E0000000 80008000
$Ocarina of Time -> 30 FPS Switch (Part 2) (PZLE01) (AR Code)
C8C9F0D5 00000000
08002FC2 00000001
00C8D2C1 00000003
08CA135D 00000080
00C8D2C1 00000003
08CA135D 000000F0
00C8D2C1 00000001
D2CA0D9E 00000000
C8002FC2 00000000
00C8D2C1 00000002
0ABAD1BE 00000100
00C8D2C1 00000003
0AC8EF40 00000001
00C8D2C1 00000003
0ACA0D10 0000100B
00C8D2C1 00000003
0ACA0E9E 00002708
00C8D2C1 00000003
4ACA0D9E 0000FF08
08CA0CF6 00000000
00C8D2C1 00000003
48C8EF41 00000000
08CA135C 00000020
00C8D2C1 00000002
08BC63B8 00000001
00C8D2C1 00000002
C8C8D2C1 00000002
0ABB5C80 0000000A
02BB5C80 00000007
0ACA0E9E 00002900
02CA0D5C 0000BF34
0ACA0E9E 00002950
02CA0D5C 0000BF34
0ACA0E9E 00002968
04CA0EB0 3F4CCCCD
0ACA0E9E 00002970
04CA0EB0 3F4CCCCD
0ACA0E9E 00002988
02CA0D5C 0000BF34
0ACA0E9E 000029D0
02CA0D5C 0000BF34
0ACA0E9E 00002A80
04CA0EB0 3F4CCCCD
0ACA0E9E 00002A90
04CA0EB0 3F4CCCCD
0ACA0E9E 00003148
02CA0D5C 0000BF34
0ACA1540 000000C8
02002FC4 00000000
4ACA1540 00000034
0A002FC4 00000001
02CA1540 00000031
0ACA1540 00000033
02002FC4 00000001
0ACA1540 00000032
02CA1540 00000099
C8C9F0D5 00000000
08BE1657 00000000
00003FC0 00000000
88003FC0 00000000
08BE1C01 00000000
00003FC0 00000001
08BE1C01 00000002
00003FC0 00000003
08BE1C01 00000004
00003FC0 00000005
08BE1C01 00000006
00003FC0 00000007
08BE1C01 00000008
00003FC0 00000009
00000000 40000000
B8003FC0 00000001
80003FC0 00000001
48C8D2C1 00000002
08BE1657 00000004
80BE1659 00000001
48C8D2C1 00000002
08BE1657 00000008
80BE1659 00000001
48C8D2C1 00000002
08BE1657 0000000E
80BE1659 000000FF
00000000 40000000
88BE1657 00000004
48003FC0 00000004
08BE1C01 00000001
00003FC0 00000000
48003FC0 00000006
08BE1C01 00000003
00003FC0 00000000
48003FC0 00000008
08BE1C01 00000005
00003FC0 00000000
48003FC0 0000000A
08BE1C01 00000007
00003FC0 00000000
48003FC0 00000002
08BE1C01 00000009
00003FC0 00000000
00000000 40000000
88BE1657 00000008
48003FC0 00000004
08BE1C01 00000001
00003FC0 00000000
48003FC0 00000006
08BE1C01 00000003
00003FC0 00000000
48003FC0 00000008
08BE1C01 00000005
00003FC0 00000000
48003FC0 0000000A
08BE1C01 00000007
00003FC0 00000000
48003FC0 00000002
08BE1C01 00000009
00003FC0 00000000
00000000 40000000
88BE1657 0000000E
48003FC0 00000002
08BE1C01 00000001
00003FC0 00000000
48003FC0 00000004
08BE1C01 00000003
00003FC0 00000000
48003FC0 00000006
08BE1C01 00000005
00003FC0 00000000
48003FC0 00000008
08BE1C01 00000007
00003FC0 00000000
48003FC0 0000000A
08BE1C01 00000009
00003FC0 00000000
00000000 40000000
$Majora's Mask -> 30 FPS Switch (Part 1) [Admentus] (PZLE01) (Gecko Code)
281410C2 00000008
20E669FC 00000000
00002FC2 00000000
CC000000 00000001
00002FC2 00000001
E0000000 80008000
$Majora's Mask -> 30 FPS Switch (Part 2) (PZLE01) (AR Code)
D2E68E26 00000000
C8E669FD 00000000
08002FC2 00000001
00E4FB82 00000003
88E4FB82 00000003
00E4DDF1 00000003
08E4DD13 00000002
00E4DD13 00000003
10E4DD13 00000000
00E4DD13 00000003
00000000 40000000
C8002FC2 00000000
00E4FB82 00000002
0AE697DC 00000302
00E4FB82 00000003
4AE68E26 00003208
0AE68DC0 0000100B
00E4FB82 00000003
0AE68E26 0000FF08
00E4FB82 00000003
08E68D76 00000001
00E4FB82 00000002
0AE69857 00000100
00E4FB82 00000002
08E68F28 00000001
00E4FB82 00000002
08CA4AB4 00000001
00E4FB82 00000002
C8E4FB82 00000002
00E4DDF1 00000002
02BE4DDE 00000006
02BE5432 00000000
32E68DE0 00004120
02E68DE4 0000BF34
0AE68FC4 000040E0
02E68DE4 0000BF34
0AE68FC4 00004110
02E68DE4 0000BF34
0AE68FC4 00004120
02E68DE4 0000BF34
4AE68E26 00005008
0AE68FC4 00004120
02E68DE4 0000BF00
4AE68E26 00003208
0AE68FC4 000040A0
04E68FCC 3F4CCCCD
4AE68E26 00003208
0AE68FC4 00004110
04E68FCC 3F4CCCCD
4AE68E26 00005008
0AE68FC4 000040E0
04E68FCC 3F333333
4AE68E26 00005008
0AE68FC4 00004110
04E68FCC 3F333333
4AE68E26 00005008
0AE68FC4 00004120
04E68FCC 3F333333
4AE68E26 0000C808
0AE68FC4 00004140
04E68FCC 3F800000
4AE68E26 0000C808
0AE68FC4 00004198
04E68FCC 3F800000
0CE68FCC 3FA00000
04E68FCC 3F900000
4AE68DE4 0000BFB3
0AE68FC4 00004140
02E68DE4 0000BFD0
4AE68DE4 0000BFB3
0AE68FC4 00004120
02E68DE4 0000BFD0
0AE68DE4 0000C0B0
02E68DE4 0000C050
0AE68FC4 00004150
02E68DE4 0000BF34
0AE68FC4 00004160
02E68DE4 0000BF34
0AE68FC4 00004170
02E68DE4 0000BF34
0AE69898 000000C8
02002FC4 00000000
4AE69898 00000034
0A002FC4 00000001
02E69898 00000031
0AE69898 00000033
02002FC4 00000001
0AE69898 00000032
02E69898 000000B7
50E4DD13 00000000
0CCBC0C4 00000000
00E4DD13 00000002
50E4DD13 00000000
0CCBC0C4 FFFFFFFE
00E4DD13 00000003
48E4FB85 00000020
08CBFE81 00000004
00E4FB82 00000003
48E4FB85 00000024
08CBFE81 00000004
00E4FB82 00000003
48E4FB85 0000006B
08CBFE84 00000004
00E4FB82 00000003
88E4FB82 00000003
0ACBFEEE 00001A5E
02CBFEEE 00001194
0ACBFEEE 00002328
02CBFEEE 00001770
0ACBFEEE 00004650
02CBFEEE 00002EE0
00000000 40000000
C8E4FB82 00000002
0ACBFEEE 00001194
02CBFEEE 00001A5E
0ACBFEEE 00001770
02CBFEEE 00002328
0ACBFEEE 00002EE0
02CBFEEE 00004650

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with The Legend of Zelda: Collector's Edition since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-12424 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r7436 Windows 7 AMD Phenom II x6 1055T @ 3.5GHz NVIDIA GeForce GTS 450 Perfect: 60FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080, RDilus
r7598 Windows 7 Intel Core i5-760 @ 3.2GHz NVIDIA GeForce 460 Ocarina of Time and Majora's mask crash every 15-20 minutes unless the above settings are used (20FPS limit, limit byFPS checked, audio throttle enabled). Otherwise, games run perfectly. jessek
3.0 Windows 7 Intel Pentium P6200 @ 2.13GHz Intel N64 games work fine without changes, NES games crash Dolphin. MoeBoy76
r7719 Windows 7 Intel Pentium @ 2.1GHz ATI Mobility Radeon HD 4570 NES games are unplayable due to big graphical errors. N64 runs fine with framelimit to 20-30. Mamid
3.0-415 Mac OS X 10.6.8 Intel Core 2 Duo @ 2.13GHz NVIDIA GeForce 9400M Nearly unplayable. NES games don't work at all, a glitchy screen that is mostly black is shown. N64 games run, but really slowly. However, the menus and the videos run fine, and Wind Waker demo runs just as the full version does, which is a bit slow but fully playable. Ac
4.0.2 Windows 7 Intel Pentium G1610 @ 2.6GHz Intel HD Graphics Majora is quite playable : 15-20FPS, no glitches hivaoa
4.0-553 Windows 7 Intel Pentium G630 @ 2.7GHz NVIDIA GeForce 8400GS 512MB NES Graphics are a glitched out mess. dude22072
4.0-3336 Windows 8.1 Intel Core i7-3630QM @ 2.4GHz NVIDIA GeForce GT 635M Perfect, no glitches mbc07
4.0-3367 Linux Intel Core i5-4670K @ 3.4GHz NVIDIA GeForce GT 640 Both Ocarina of Time and Majora's Mask crash/hang after a random amount of time anon
4.0-7840 Windows 10 Intel Core i5-3570K @ 4.5GHz NVIDIA GeForce GTX 660 NES games are unplayable due to stretching issues that aren't fixed by either XFB setting or by the config recommended on the wiki page. Ocarina of Time seems perfect save for the menu background being black with Store EFB Copies to Texture Only enabled, and discolored glitchy-looking backgrounds with the same setting disabled. Otherwise, N64 games seem to run at a flawless emulation of the N64 game, at 20 fps. Works well with OpenGL renderer, at 1080p with 4x SSAA, 16x Anistropic Filtering. Smartlord
5.0-2191 Windows 10 Intel Core i5 3570K @ 4.2GHz NVIDIA GeForce GTX 970 Playable with minor graphical issues. DX11 or DX12 must be used as backend to remove pause menu artifacts. Hyrule HUD elements are not placed correctly. PimpWithALimp

Gameplay Videos