User:Flacs: Difference between revisions

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(→‎AX microcode versions: add more filter history)
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Wii:
Wii:
* 0x2ea36ce6, 0x5ef56da3: supposedly used by some SDK demos
* 0x2ea36ce6, 0x5ef56da3: supposedly used by some SDK demos
* 0x7699af32: August 2006, only used by the [[Wii Startup Menu]]
* 0x7699af32: August 2006, only used by the [[Wii Startup Menu]], adds high-pass filter
* 0xfa450138: October 1 2006, used by launch titles
* 0xfa450138: October 1 2006, used by launch titles
* 0xd9c4bf34: October 5 2006, only used by [[Wii Menu|Wii System Menu 1.0]], this version merges two DSP commands that are always used together and renumbers everything afterwards, fixes the AUXB surround depop bug (which for the Wii had been copy-pasted to AUXC as well)
* 0xd9c4bf34: October 5 2006, only used by [[Wii Menu|Wii System Menu 1.0]], this version merges two DSP commands that are always used together and renumbers everything afterwards, fixes the AUXB surround depop bug (which for the Wii had been copy-pasted to AUXC as well)
* 0xadbc06bd: October 26 2006, only used by [[Elebits]] and the Japanese version of [[Pokémon Battle Revolution]], this version adds a volume parameter to the output commands
* 0xadbc06bd: October 26 2006, only used by [[Elebits]] and the Japanese version of [[Pokémon Battle Revolution]], this version adds a volume parameter to the output commands
* 0x347112ba: December 2006 - March 2008
* 0x347112ba: December 2006 - March 2008, replaces high-pass filter by biquad filter
* 0x4cc52064: July 2008 and later, minimal changes to the compressor code (bug fix?)
* 0x4cc52064: July 2008 and later, minimal changes to the compressor code (bug fix?)



Revision as of 23:21, 16 May 2022

flacs on IRC

Games with ELF linking against Debug SDK

GameCube
Interactive Multi Game Demo Disc v13 D85P01 GCNDefaultD.elf
Army Men: Air Combat - The Elite Missions GACE5H ArmymenGCDbg.elf
FIFA Soccer 2004 GXFE69 FIFA_d.elf
Wii
Go Play Circus Star R3JE5G CircusD.elf
Tokyo Friend Park II Ketteiban: Minna de Chousen! Taikan Attraction R89JEL bin/RVL/Debug/mainD.elf
Brothers In Arms: Earned In Blood RB5E41 BiA_GCN.elf
The Bigs RBGE54 bball_wiid.elf
Deadly Creatures RDCE78 DeadlyCreatures_Debug.elf
High School Musical 3: Senior Year DANCE! RH3E4Q hsm_d.elf
Brothers In Arms: Road To Hill 30 RI8E41 BiA_GCN.elf
Goosebumps HorrorLand RUGE7T GoosebumpsD.elf, Goosebumps(ShowShadows).elf
Pro Bull Riders: Out of the Chute RYTE4Z game-dbg.elf
Dood's Big Adventure SDLE78 DtoL_Debug_Wii.elf
Nat Geo Challenge! Wild Life SGEEG9 NatGeoD.elf
Gormiti: The Lords of Nature SGLEA4 Exe/GormitiDebug.elf
Nicktoons MLB SNIE54 bball_wiid.elf
National Geographic Challenge! SNQE7U NatGeoD.elf
De Ontdekker en het mysterie van de Diamanten Scarabee SODPYK WiiPlayer_Debug.elf
I SPY: Spooky Mansion SPQE7T ISpyD.elf
Schlag den Raab SSDDRV Bin/Debug/SdRGameD.elf

AX microcode versions

Dates are based on build timestamps. Note that games often have mixed build dates, likely because SDK patches didn't always update all libraries.

GameCube:

  • 0x4e8a8b21: mostly used before 2002 (early AX versions don't have timestamps, DSPInit timestamps are apparently unrelated), does not have the compressor or low-pass filter yet, uses less granular mixer control
  • 0x07f88145: September 2002 - March 2003, introduces AUXB surround depop bug
  • 0xe2136399: April 2003 - December 2003
  • 0x3ad3b7ac: apparently specific to MusyX, never used with AX, only minimal microcode differences
  • 0x3daf59b9: April 2004
  • 0x3389a79e: August 2007, only used by the Trilogy versions of Metroid Prime 1 and 2, they are GameCube games ported to Wii but still use GameCube style audio, hence listed here

Wii:

  • 0x2ea36ce6, 0x5ef56da3: supposedly used by some SDK demos
  • 0x7699af32: August 2006, only used by the Wii Startup Menu, adds high-pass filter
  • 0xfa450138: October 1 2006, used by launch titles
  • 0xd9c4bf34: October 5 2006, only used by Wii System Menu 1.0, this version merges two DSP commands that are always used together and renumbers everything afterwards, fixes the AUXB surround depop bug (which for the Wii had been copy-pasted to AUXC as well)
  • 0xadbc06bd: October 26 2006, only used by Elebits and the Japanese version of Pokémon Battle Revolution, this version adds a volume parameter to the output commands
  • 0x347112ba: December 2006 - March 2008, replaces high-pass filter by biquad filter
  • 0x4cc52064: July 2008 and later, minimal changes to the compressor code (bug fix?)

Games with Video but no Rating

link

Find Dead YouTube Videos

  1. Go to Special:Export
  2. add game categories:
    • Category:GameCube_games
    • Category:Triforce_games
    • Category:Wii_games
    • Category:Virtual_Console_games
    • Category:Wii_Channels
    • Category:WiiWare_games
  3. click Export
  4. create a Google API key (https://console.cloud.google.com/apis/credentials)
  5. run ./the_following_script.py Dolphin+Emulator+Wiki-*.xml
#!/usr/bin/env python3

import re
import requests
import sys

API_KEY = 'PUT YOUR API KEY HERE'

for path in sys.argv[1:]:
	text = open(path).read()
	ids = re.findall(r'(?<=vid.=)[^|]{11}(?=\|)', text)
	print(f'found {len(ids)} YouTube videos')
	for i in range(0, len(ids), 50):
		chunk = ids[i:i+50]
		response = requests.get(
			'https://youtube.googleapis.com/youtube/v3/videos',
			params={'part': 'id', 'key': API_KEY, 'id': ','.join(chunk)},
			headers={'Accept': 'application/json'},
		)
		valid_ids = [item['id'] for item in response.json()['items']]
		for id in chunk:
			if id not in valid_ids:
				print(id)

Articles without videos by platform

GameCube list
Wii list
WiiWare list
Wii Channels list
Virtual Console list
Triforce list
Flattened Lists list

Not released

No indication that these games were ever sold. We have compatibility ratings for some of them but I think those are bogus.

Some Homebrew Game IDs

  • OSGK - Gecko OS 1.9.1
  • 7531 - Gecko OS 1.9.3
  • UGG3 - Gecko OS 1.9.3.1
  • GSWWGL/GSWEGL/GSWPGL/GSWJGL - Swiss
  • UNEO - USB Loader GX forwarder
  • UNLR - USB Loader GX channel
  • LXVS - Nintendont forwarder
  • UCXF - CFG USB Loader forwarder
  • RIIVRI - Riivolution
  • 9XGX - SNES9xGX
  • VBGX - Visual Boy Advance GX
  • DWFA - WiiFlow

Valid Channel IDs

Nintendo's update servers offer TMD downloads for these IDs (so far I've only enumerated A/E/J/K/P regions):

Notably absent:

Invalid Game IDs

Virtual Console game IDs on this Wiki for which Nintendo's update server returns 404:

Not sure how we even got these IDs:

  • HCBP01 - Mario Kart Channel
    • Came from me. Likely from a WiiBrew doc that listed Channel IDs, but I can't find it again now. Kolano (talk) 13:19, 6 September 2020 (CEST)
  • UFN100 - Wii Fit Channel
    • From Faefdsedf, they seemed to have a good track record on contributions. If it's at all correct though it's probably more likely to be UFN101, since it's the only "00" Publisher code.

All Official Game IDs

(commented out)