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Sonic and the Secret Rings: Difference between revisions
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=== Emulated Wii Remote === | === Emulated Wii Remote === | ||
Using emulated | Using emulated Wii Remote may cause issues with actions such as homing attack and walking backwards. This can be corrected by marking both "sideways Wii Remote" and "upright Wii Remote" on the Wii Remote configuration screen. "Upright Wii Remote" may need to be deactivated for some sections, such as the flying carpet in the final world. | ||
== Configuration == | == Configuration == |
Revision as of 07:13, 8 November 2015
Sonic and the Secret Rings | |
---|---|
Developer(s) | Sonic Team |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | Wii |
Release date(s) | JP March 15, 2007 NA February 20, 2007 EU March 2, 2007 |
Genre(s) | Platform, Action |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Sonic and the Secret Rings is a video game developed by Sonic Team as part of the Sonic the Hedgehog series. It was released exclusively for the Wii on February 20, 2007 in North America; March 2 in Europe; and March 15 in Japan. Secret Rings is a 3D platform and action game whose plot follows the series' main character, Sonic the Hedgehog, on a quest to stop an evil genie named the Erazor Djinn. The game uses a system of experience points and levels, as well as special moves.
Problems
Various Graphics Issues
In Sand Oasis Zone shadows are totally dark and fire points have transparency problems.
Emulated Wii Remote
Using emulated Wii Remote may cause issues with actions such as homing attack and walking backwards. This can be corrected by marking both "sideways Wii Remote" and "upright Wii Remote" on the Wii Remote configuration screen. "Upright Wii Remote" may need to be deactivated for some sections, such as the flying carpet in the final world.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Sonic and the Secret Rings since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5152 | Windows 7 | Intel Core i7-920 @ 4.05GHz | ATI Radeon HD 4890 | The game can be played at full speed's in HD even with fraps recording. Sonic and the Secret Rings on Dolphin Wii/GC Emulator (1080p HD) Full Speed | iNexXxuS |
3.0-235 | Windows 7 | Intel Core i5 @ 2.53GHz | ATI Radeon HD 5650 | 15FPS 30vps 48% when more enemy speed go more down, real WiiMote command don't work sometimes. Is hardly playable. | David |
3.0-432 | Windows 7 | AMD Athlon II X3 450 | AMD Radeon HD 6670 | D3D11 1x Native OpenMP 45~50FPS in game. Full speed on menu. | Faefdsedf |
4.0-2263 | Windows 7 | Intel Core i5-2500K | NVIDIA GeForce GTX 550 Ti | Perfect 30FPS Speed%100, Graphics:Direct3D, 3xNative, AA 2samples, AF16x, Skip EFB Access from CPU/On, Audio HLE XAudio2.Sonic and the Secret Rings on Dolphin Emulator | LaImpetoOscuro |
4.0-5716 | Windows 7 | Intel Core i5-4690K @ 4.2GHz | NVIDIA GeForce GTX 970 | Locked to 30FPS, no loss of framerate or speed. 4x Native, 8x AA, 16x Anisotropic. Emulated Wii Remote tilt with analog or digital inputs is off-center, acting as if the Wii Remote is tilted slightly to the left. | Alcom1 |
Gameplay Videos
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- Sonic Team (Developer)
- Sega (Publisher)
- Sonic the Hedgehog (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2007 (Initial release year)
- Platform (Genre)
- Action (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested On (Release): 4.0
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- Wii games