Sonic Unleashed
Sonic Unleashed | |
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Developer(s) | Sonic Team, Dimps |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | Wii |
Genre(s) | Platformer, Action, QTE |
Mode(s) | Single-player |
Input methods | Wii Remote, Nunchuk, Gamepad |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Sonic Unleashed (released as Sonic World Adventure), is a video game in the Sonic the Hedgehog series developed by Sonic Team and published by Sega for multiple platforms in 2008. The game follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world into pieces, as well as his struggles with his new beast form, Sonic the Werehog. Gameplay features two distinct styles, with each being played either during daytime or night-time. Daytime stages incorporate Sonic's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming; gameplay seamlessly transitions between these two views. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Sonic Unleashed since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This game has no problems at all since r6634. At least in 64 Build, Sonic Unleashed no longer hangs during gameplay.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r6634 | Windows 7 x64 | Intel Core i5-750 @ 4GHz | ATI Radeon HD 5870 | Around 38+ FPS (unlimited, normal is 30). Full Graphics and Sound. | |
r7261 | Windows XP | Intel Core 2 Duo @ 2.4GHz | nVidia GeForce GTX 285 | Playable speed | |
3.0-377 | Windows 7 x64 | Intel Core 2 Quad Q6600 | nVidia GeForce GTX 250 | (18-25) FPS | Rafi |
3.0-413 | Windows 7 x86 | Intel Core i3 2120 @ 3.3GHz | nVidia GeForce GT 520 | playable speed 20-25 FPS i have some audio problems | mohamed |
3.0-415 | Mac OS X 10.6.8 | Intel Core 2 Duo @ 2.13GHz | nVidia GeForce 9400M | Playable, but in day stages, sound stutters. Avg. emulation speed is about 60%. When using a real Wiimote, boosting is difficult on the ground; it has to be shaken at just the right speed or it won't happen. It's easier to just use a Classic Controller instead. | Ac |
3.0-594 | Windows 7 x64 | Intel Core i7 2630 @ 2.00GHz | nVidia GeForce GTX 460M | Playable speed, usually around 60-80%, daytime stages result in noticeable sound errors. | DiscoBiscuit |
Gameplay Videos
- Dolphin SVN R4727 vs R3200 vs R3089 (Sonic Unleashed PAL)
- Sonic Unleashed on Dolphin Wii/GC Emulator (720p HD) Full Speed
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- Sonic Team (Developer)
- Dimps (Developer)
- Sega (Publisher)
- Sonic the Hedgehog (Series)
- Platformer (Genre)
- Action (Genre)
- QTE (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (GPU):
- Tested On (Release): 3.0
- Tested On (OS): macOS
- Untested for 10000+ revisions
- Racing games
- Wii games