Progress Continues
We've already had 21646 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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User contributions for 71.91.36.185
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23 October 2016
- 18:1818:18, 23 October 2016 diff hist +612 The Legend of Zelda: Twilight Princess (GC) Improve HUD alignment.
19 October 2016
- 00:3000:30, 19 October 2016 diff hist +288 Bomberman Hero Unstretched HUD.
16 October 2016
- 14:4614:46, 16 October 2016 diff hist −12 The Legend of Zelda: Twilight Princess (GC) Undo revision 128336 by Léo (talk) because all codes work as Gecko Codes and I mentioned all codes were gecko codes.
15 October 2016
- 18:5018:50, 15 October 2016 diff hist +36 The Legend of Zelda: Twilight Princess (GC) Improved Scope Size.
- 05:4005:40, 15 October 2016 diff hist +180 The Legend of Zelda: Twilight Princess (GC) Fixed Shop Item Selection Alignment.
- 05:2005:20, 15 October 2016 diff hist +318 The Legend of Zelda: Twilight Princess (GC) Improved NTSC-U Code to Unstretch HUD with proper Wolf Link Senses.
10 October 2016
- 19:1619:16, 10 October 2016 diff hist +1,710 Sonic Heroes Improved 10.8 Widescreen Code.
9 October 2016
- 18:1018:10, 9 October 2016 diff hist +1,602 Mario Party 8 Improved Minigame Previews
- 04:0404:04, 9 October 2016 diff hist +378 Mario Party 7 Fixed File Select.
8 October 2016
- 17:1617:16, 8 October 2016 diff hist +1,260 Mario Party 6 Improved Minigame Previews
- 16:1616:16, 8 October 2016 diff hist −2,574 Dance Dance Revolution: Mario Mix Shortened and Improved Widescreen Code.
- 14:3214:32, 8 October 2016 diff hist −180 Mario Party 6 Removed Extra Lines from NTSC-U Code.
- 14:1014:10, 8 October 2016 diff hist +180 Mario Party 6 Fixed Full MMU crash at file select in Widescreen Code on NTSC-U.
1 October 2016
- 00:2200:22, 1 October 2016 diff hist +126 Mario Kart 64 Fixed Level Backgrounds in Widescreen Code.
25 September 2016
- 23:4123:41, 25 September 2016 diff hist +216 The Legend of Zelda: Collector's Edition Improved Widescreen Code Again.
19 September 2016
- 13:3313:33, 19 September 2016 diff hist 0 Mario Party 8 Fixed Some Minigames in NTSC-J Code.
17 September 2016
- 22:4922:49, 17 September 2016 diff hist 0 Mario Party 8 Fixed Bowser's Warped Orbit Hang with Widescreen Code.
- 17:1617:16, 17 September 2016 diff hist 0 Mario Party 8 Improved HUD in NTSC-J Code.
- 16:1716:17, 17 September 2016 diff hist +1,775 Mario Party 8 Added Widescreen Fix for NTSC-J Version.
15 September 2016
- 01:0801:08, 15 September 2016 diff hist −130 Sonic Heroes Removed Action Replay Code Note.
- 01:0601:06, 15 September 2016 diff hist −373 Sonic Heroes Improved Widescreen Code
11 September 2016
- 19:4819:48, 11 September 2016 diff hist +472 Baten Kaitos Origins Improved Widescreen Code to Fix Clipping issues.
- 19:4419:44, 11 September 2016 diff hist +474 Baten Kaitos: Eternal Wings and the Lost Ocean Updated Widescreen Code to fix Clipping issues.
- 02:3202:32, 11 September 2016 diff hist +414 Dance Dance Revolution: Mario Mix Fixed Minigames in Story Mode HUD.
10 September 2016
- 18:2718:27, 10 September 2016 diff hist +2,931 Dance Dance Revolution: Mario Mix Added Widescreen Fix.
6 September 2016
- 00:1800:18, 6 September 2016 diff hist +360 Mario Party 7 Improved PAL Widescreen Code.
4 September 2016
- 16:2616:26, 4 September 2016 diff hist +1,065 Mario Golf: Toadstool Tour Readded Widescreen Fix.
- 15:2515:25, 4 September 2016 diff hist +108 Mario Party 2 Improved NTSC-U and NTSC-J Aspect Ratio Fixes.
- 15:0415:04, 4 September 2016 diff hist +48 Paper Mario Added Widescreen Fix for NTSC-J Version.
3 September 2016
- 16:0416:04, 3 September 2016 diff hist +216 Mario Party 5 Prevent Constant 4:3 Change.
30 August 2016
- 02:5902:59, 30 August 2016 diff hist +18 Pokémon Snap Fix Fog in Widescreen Code.
28 August 2016
- 16:4716:47, 28 August 2016 diff hist +126 Mario Party 7 Fixed A Bridge too Short Water.
27 August 2016
- 22:4022:40, 27 August 2016 diff hist +396 Mario Party 8 Improved HUD in NTSC-U Code.
- 22:2622:26, 27 August 2016 diff hist +108 Mario Party 4 Improved HUD in NTSC-U Code.
- 16:3316:33, 27 August 2016 diff hist +864 Mario Party 6 Fixes Map in Aspect Ratio Fix.
- 15:4715:47, 27 August 2016 diff hist +5,436 Mario Party 5 Improved All Regions Widescreen Codes.
23 August 2016
- 01:3801:38, 23 August 2016 diff hist +570 Super Mario 64 Added Widescreen Fix for NTSC-J Version.
22 August 2016
- 13:4413:44, 22 August 2016 diff hist +36 Super Mario 64 Improved PAL Widescreen Code.
- 04:2404:24, 22 August 2016 diff hist −1 Mario Party 2 Fixed Formatting Issue.
- 04:2304:23, 22 August 2016 diff hist +1,564 Mario Party 2 Added Widescreen Fix for all regions
- 04:1804:18, 22 August 2016 diff hist +36 Super Mario 64 Added Widescreen Fix.
- 04:1704:17, 22 August 2016 diff hist +606 Mario Kart 64 Added NTSC-U Widescreen Fix.
- 04:1304:13, 22 August 2016 diff hist +1,079 Super Mario 64 Added Widescreen Fix for NTSC-U and PAL version.
- 04:0804:08, 22 August 2016 diff hist +956 The Legend of Zelda: Ocarina of Time Added Widescreen Fix for NTSC-U and NTSC-J version.
- 04:0504:05, 22 August 2016 diff hist +420 Pokémon Snap Added Widescreen Fix.
- 04:0304:03, 22 August 2016 diff hist +275 Super Smash Bros. Added Widescreen Fix.
- 04:0104:01, 22 August 2016 diff hist +36 Bomberman Hero Added Widescreen Fix.
- 04:0004:00, 22 August 2016 diff hist +198 Paper Mario Added Widescreen Fix.
- 03:5303:53, 22 August 2016 diff hist +543 Bomberman Hero Added NTSC-U Widescreen Fix.
14 August 2016
- 01:3301:33, 14 August 2016 diff hist +720 Sonic Gems Collection Improved Widescreen Fix.