Drome Racers

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Drome Racers
Drome Racers.jpg
Developer(s) Attention To Detail
Publisher(s) Electronic Arts
Series Lego
Platform(s) GameCube
Release date(s) NA September 16, 2003
EU September 26, 2003
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Drome Racers
Perfect
GameIDs GD9E69, GD9P69
See also...

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Drome Racers is a multi-terrain racing experience that will leave young speedsters breathless. Players take on the role of Max Axel who has trained intensely for the challenging Drome Championship and wants to take home the trophy.

Getting behind the wheel of high-tech cars based on the 2002 LEGO Racers construction toy range, players must face tough Multi-Challenge Races (MCR's). Each race is a seamless set of stages, mixing tracks with realistically stunning city, mountain and canyon environments. Unlike its predecessors, Drome Racers is a fast-paced "anything goes" game that will appeal to all ages and abilities with its varied, realistic terrains; sleek, LEGO Technic style cars; and road, off-road or drag racing.

Emulation Information

16:9

Drome Racers has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.

Text/Dialogue Desyncs

Voice acting will lag behind or shoot ahead of the text boxes that show their actual lines. This is a game bug and is normal.

Inconsistent Loading Screens

Loading screens in Dolphin run uncapped and are very erratic. It is recommended to keep vsync off, or else loads will take a very long time. The same thing happens on console as well.

Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Drome Racers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-9211 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0 Windows Intel Core 2 Quad Q9450 @ 3.4GHz AMD Radeon HD 6950 Drome Racers HD Widescreen Hack Spartacus
4.0 Windows Intel Core i5-4690K @ 3.9GHz NVIDIA GeForce GTX 660 Locked to 30FPS. Game runs perfectly without any special settings. V-sync causes loading times to increase drastically. Alcom1
4.0-9469 Windows 10 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 760 Even the bugs from the original game are emulated correctly. Vsync needs to be off as the loading screens run uncapped, even on console. JMC4789
5.0-4705 Windows 7 Intel Core i5-2400 Intel HD 2000 Entire game is locked at 30 FPS. No major slowdowns ingame. With V-sync disabled, all loading screens cause unusual behaviour outside of the game, including jitters and laggy video. Mattie

Gameplay Videos