Lego Harry Potter: Years 5-7
| Lego Harry Potter: Years 5-7 | |
|---|---|
| Developer(s) | Traveller's Tales |
| Publisher(s) | Electronic Arts, Warner Bros. Interactive Entertainment |
| Series | Harry Potter, Lego, Lego Harry Potter |
| Platform(s) | Wii |
| Release date(s) | NA November 11, 2011 EU November 18, 2011 |
| Genre(s) | Action-adventure |
| Mode(s) | Single-player, Co-op (2) |
| Input methods | Wii Remote |
| Compatibility | 5 Perfect |
| GameIDs | |
| See also... |
Dolphin Forum thread |
Lego Harry Potter: Years 5-7 is a video game in the Lego video game franchise, developed by Traveller's Tales and published by Warner Bros. The game is based on the Lego Harry Potter line and its storyline will cover the last three books of the Harry Potter series. Gameplay is similar to that of most previous Lego games, with an emphasis on collecting and exploring, rather than the emphasis on combat used in Lego Indiana Jones 2: The Adventure Continues and Lego Batman: The Videogame. This is the second game in the Lego Harry Potter series with the previous being Lego Harry Potter: Years 1–4.
Emulation Information
Wii Remote Pointer Hiding
When the Wii Remote pointer is held perfectly still in Lego Harry Potter: Years 5-7, the game relocates it off screen. It is unknown why titles do this. With real Wii Remotes, there is usually enough movement to ensure this does not happen, but with emulated Wii Remotes, it is very easy to see. It has been reproduced on console and is not a bug in Dolphin.
Wii Remote Pointer Hiding - Workaround
To make pointer-targeting work more reliable in these titles, it is possible to add a circularizing motion to the input.
The following templates are configured on android, using a gamepad. Pointing is activated when the button B is pressed, and the character holds a throwable item. When Pointing is active, the circular cursor should show up on screen, "wiggling". This mostly prevents the recenter, and restores the ability to easily target in those games.
;Point-Up @(`Button B`+`Axis 1-`)+clamp(sin(6.3*timer(0.5))*0.04,0,1) ;Point-Down @(`Button B`+`Axis 1+`)+clamp(sin(6.3*timer(0.5))*0.04,-1,0)*-1 ;Point-Left @(`Button B`+`Axis 0-`)+clamp(sin(6.3*timer(0.5))*0.04,-1,0)*-1 ;Point-Right @(`Button B`+`Axis 0+`)+clamp(sin(6.3*timer(0.5))*0.04*-1,0,1)
The first part of '@(...)' is the activation for the motion. Your axis should be included in this statement. The following '+clamp(sin(...' adds the additional motion.
Important: When modifying the templates, remember that each axis' additional movement is different from each other. If they cancel each other out, this workaround stops working since the game doesn't see additional motion anymore.
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Lego Harry Potter: Years 5-7 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
| Test Entries | |||||
|---|---|---|---|---|---|
| Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
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- Traveller's Tales (Developer)
- Electronic Arts (Publisher)
- Warner Bros. Interactive Entertainment (Publisher)
- Harry Potter (Series)
- Lego (Series)
- Lego Harry Potter (Series)
- North America (Release region)
- Europe (Release region)
- 2011 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Co-op (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- 5 stars (Rating)
- Untested
- Wii games