GameIDs: Difference between revisions
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(→System Code: Add samples for DLC IDs, need some samples to confirm if this works.) |
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In disc dumps all parts of the GameID are directly adjacent which is why Dolphin uses them as a single unit. Nintendo only uses the first 4 characters to identify | In disc dumps all parts of the GameID are directly adjacent which is why Dolphin uses them as a single unit. Nintendo only uses the first 4 characters to identify games, e.g. in WAD files, Wii title IDs, and product codes. | ||
== System Code == | == System Code == |
Revision as of 03:55, 7 September 2020
- See also: GameID Confirmation Guide, which goes over the verification requirements for IDs on the wiki.
To identify Nintendo console titles, Dolphin uses a 6-character identifier known as a GameID. There are 4 significant subsets in each GameID:
Subset # | Offset | Meaning |
---|---|---|
1 | X_____
|
System Code (1 character) – Identifies the system the title is for |
2 | _XX___
|
Title Code (2 characters) – Identifies the title |
3 | ___X__
|
Region Code (1 character) – Identifies the region the title is released in |
4 | ____XX
|
Publisher Code (2 characters) – Identifies the publisher |
In disc dumps all parts of the GameID are directly adjacent which is why Dolphin uses them as a single unit. Nintendo only uses the first 4 characters to identify games, e.g. in WAD files, Wii title IDs, and product codes.
System Code
Code | System | Samples |
---|---|---|
C | Commodore 64 | |
D | GameCube rerelease of Ocarina of Time Master Quest, as well as some GameCube Multi-Game Demo Disks. | |
E | Arcade or Neo Geo | |
F | NES | |
G | GameCube | |
H | Wii Channels | |
J | Super Nintendo | |
L | Sega Master System | |
M | Sega Genesis | |
N | Nintendo 64 | |
P | TurboGrafx-16 and promotional GameCube | |
Q | TurboGrafx-16 CD | |
R | Older Wii | |
S | Newer Wii | |
W | WiiWare | |
X | MSX or WiiWare - Demos | |
r, s, w | Wii and WiiWare DLC |
Region Code
Code | Region | Examples |
---|---|---|
A | System Wii Channels (i.e. Mii Channel) | |
B | Ufouria: The Saga (NA) | |
D | Germany | |
E | USA | |
F | France | |
H | Netherlands / Europe alternate languages | |
I | Italy | |
J | Japan | |
K | Korea | |
L | Japanese import to Europe, Australia and other PAL regions | |
M | American import to Europe, Australia and other PAL regions | |
N | Japanese import to USA and other NTSC regions | |
P | Europe and other PAL regions such as Australia | |
Q | Japanese Virtual Console import to Korea | |
R | Russia | |
S | Spain | |
T | American Virtual Console import to Korea | |
U | Australia / Europe alternate languages | |
V | Scandinavia | |
W | Taiwan / Hong Kong / Macau (A special case, also embedded in the Wii Menu's region checking code, RLWW78 is actually a Scandinavian release) |
|
X | Europe alternate languages / US special releases | |
Y | Europe alternate languages / US special releases | |
Z | Europe alternate languages / US special releases |
Publisher Code
There may be regional variations (e.g. Electronic Arts is 69 in EU/NA, but sometimes 13 in JP).
Other IDs
The following are placeholder GameIDs for games in development or other non-retail discs: