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Difference between revisions of "Pokémon Fushigi no Dungeon: Susume! Honō no Bōkendan"
(Restoring the old intro. Saying just one of the games is like defining the entire 1st gen of Pokemon as "Pokemon Red", that's just wrong. There are three games! This is also how wikipedia itself handles this case.)
|Line 11:||Line 11:|
'''''Pokémon Dungeon: !''''' is a Roguelike video developed by Chunsoft and published by Nintendo for [[WiiWare]] as part of the ''Pokémon Mystery Dungeon'' series. Much like standard Pokémon releases they all share the same engine, artwork, and environments; however each game has entirely unique dungeons built from the shared assets. They were the first ''Pokémon Mystery Dungeon'' titles to be released on a console, and the first to be a Japanese exclusive.
== Emulation Information ==
== Emulation Information ==
Revision as of 23:57, 9 April 2020
|Pokémon Fushigi no Dungeon: Susume! Honō no Bōkendan|
|Series||Pokémon, Pokémon Mystery Dungeon|
|Release date(s)|| JP August 4, 2009|
|Input methods||GameCube Controller, Wii Remote + Nunchuk, Classic Controller, Nintendo DS|
Pokémon Mystery Dungeon: Adventure Squad! is a set of Roguelike video games developed by Chunsoft and published by Nintendo for WiiWare as part of the Pokémon Mystery Dungeon series. All of the games within the set are Pokémon Mystery Dungeon: Keep Going! Blazing Adventure Squad! (ポケモン不思議のダンジョン すすめ！炎の冒険団), Pokémon Mystery Dungeon: Let's Go! Stormy Adventure Squad! (ポケモン不思議のダンジョン いくぞ！嵐の冒険団), and Pokémon Mystery Dungeon: Go For It! Light Adventure Squad! (ポケモン不思議のダンジョン めざせ！光の冒険団). Much like standard Pokémon releases they all share the same engine, artwork, and environments; however each game has entirely unique dungeons built from the shared assets. They were the first Pokémon Mystery Dungeon titles to be released on a console, and the first to be a Japanese exclusive.
Controller Map Overlap
Pokémon Fushigi no Dungeon: Susume! Honō no Bōkendan is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
DS Connection Support
Dolphin lacks support for connections with a Nintendo DS or 3DS. Fortunately, it is only used as a controller option and is not required for play.
Dungeon Map Display Issue
The map outline does not display correctly unless Texture Cache position is set to "safe".
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Safe||Fixes map updates|
The graph below charts the compatibility with Pokémon Fushigi no Dungeon: Susume! Honō no Bōkendan since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel(R) Pentium(R) G2030 @ 3GHz||NVIDIA GeForce GT 610||The sound is sometimes a little choppy, but the game runs smoothly most of the time.||Clemont|