Difference between revisions of "Shadow the Hedgehog"

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{{testing/entry|revision=3.0-458|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=nVidia GeForce 9400M|result=Plays perfectly fine, but is really slow. Cut-scenes are a nightmare. 2P graphics are fine but it runs at 5 FPS.|tester=Ac}}
 
{{testing/entry|revision=3.0-458|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=nVidia GeForce 9400M|result=Plays perfectly fine, but is really slow. Cut-scenes are a nightmare. 2P graphics are fine but it runs at 5 FPS.|tester=Ac}}
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{{testing/entry|revision=3.0-505|OS=Windows Vista x64|CPU=Intel Pentium Dual Core @ 2GHz|GPU=Mobile Intel(R) 4 Series Express Chipset Family|result=The introduction CGI cut-scene plays perfect with a small amount of stutter on he sound. The menu lags and the sound is choppy, so listening to music via the options menu is a pain. Theg ame itself is playable at about 15-20 FPS, and the cut-scenes aren't TOO bad, but the sound on them plays faster than the cut-scene itself, causing half of the cut-scene to be silent.|tester=Mchccjg12}}
 
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Revision as of 03:50, 12 April 2012

Shadow the Hedgehog
Shadow the Hedgehog.jpg
Developer(s) Sega Studio USA
Publisher(s) Sega
Series Sonic the Hedgehog
Platform(s) GameCube
Genre(s) Platform, Action-adventure, Third-person shooter
Mode(s) Single-player, Multiplayer (two-player)
Input methods GameCube controller
Compatibility 4Stars4.pngEdit rating: Shadow the Hedgehog
Playable
GameIDs GUPP8P, GUPE8P, GUPJ8P
See also...

Search Dolphin Forums
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Search Wikipedia

Shadow the Hedgehog is a 2005 video game developed by Sega Studio USA, the former United States division of Sega's Sonic Team. Featuring the titular fictional character Shadow the Hedgehog from Sega's Sonic the Hedgehog series, the game was revealed at the March 2005 Walk of Game inauguration of Sonic, the series' main character. Shadow the Hedgehog is the third game (and the last in the Sonic series) developed by Sega Studio USA, which was merged back into Sega's Japanese division in early 2008.

Problems

White Stripes

If Direct3D back end is selected white stripes appear on the top and on the left of the screen while in-game.

2 Player Mode

2P mode is unplayable because the right side of the screen is all messed up.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Back End OpenGL Fixes "white stripes" issue

Version Compatibility

The graph below charts the compatibility with Shadow the Hedgehog since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-14095 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.0-458 Mac OS X 10.6.8 Intel Core 2 Duo @ 2.13GHz nVidia GeForce 9400M Plays perfectly fine, but is really slow. Cut-scenes are a nightmare. 2P graphics are fine but it runs at 5 FPS. Ac
3.0-505 Windows Vista x64 Intel Pentium Dual Core @ 2GHz Mobile Intel(R) 4 Series Express Chipset Family The introduction CGI cut-scene plays perfect with a small amount of stutter on he sound. The menu lags and the sound is choppy, so listening to music via the options menu is a pain. Theg ame itself is playable at about 15-20 FPS, and the cut-scenes aren't TOO bad, but the sound on them plays faster than the cut-scene itself, causing half of the cut-scene to be silent. Mchccjg12

Gameplay Videos