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  • ...ult=I thought it wasn't going to start, i got surprised. It worked.|tester=EblfIYH}} ...eleron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Instant hang-up|tester=EblfIYH}}
    3 KB (419 words) - 17:49, 5 March 2024
  • ...ut there are some text bugs. Set Texture Cache to safe for solving.|tester=EblfIYH}} ...g i forgot from my last test is that D3D11 has some texture issues.|tester=EblfIYH}}
    3 KB (376 words) - 09:04, 28 February 2024
  • ...ing OGL and XFB to real seems to work normally, except for network.|tester=EblfIYH}} ...ntel HD Graphics|result=Now, it crashes with D3D. OpenGL still work|tester=EblfIYH}}
    6 KB (880 words) - 10:39, 18 March 2024
  • ...then the channel, then the emulator hangs, i had to force closing.|tester=EblfIYH}} ...Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Error 206672.|tester=EblfIYH}}
    6 KB (847 words) - 01:27, 22 February 2024
  • ...leron G1610 @2.6 GHz|GPU=Intel HD Graphics|result=No problems found|tester=EblfIYH}}
    2 KB (203 words) - 06:43, 27 February 2024
  • ...n water texture, the meant pattern issue was not found. Recent test|tester=EblfIYH}} ...pitched and music slightly distorted in HLE, but other things well.|tester=EblfIYH}}
    8 KB (1,139 words) - 01:21, 22 February 2024
  • ...GHz|GPU=Intel HD Graphics|result=Error code 252102 due to shutdown.|tester=EblfIYH}}
    2 KB (208 words) - 06:04, 10 March 2024
  • ...wise screen will be half black or shaking. Other than that, Perfect|tester=EblfIYH}}
    2 KB (230 words) - 04:40, 23 February 2024
  • ...OGL, other than that it ran great and at a good speed (50-60 FPS).|tester=EblfIYH}} ...eleron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Bug stills here|tester=EblfIYH}}
    5 KB (679 words) - 18:14, 25 March 2024
  • ...GHz|GPU=Intel HD Graphics|result=Nothing Wrong, ran at full speed.|tester=EblfIYH}}
    2 KB (264 words) - 23:03, 1 March 2024
  • ...2.6 GHz|GPU=Intel HD Graphics|result=All features worked perfectly|tester=EblfIYH}}
    2 KB (267 words) - 22:30, 1 March 2024
  • ...just the little photo bug. Runs at 55-60 FPS with native resolution|tester=EblfIYH}}
    2 KB (295 words) - 01:48, 21 February 2024
  • ...ng date and hour it gets a failed connection error due to shutdown.|tester=EblfIYH}}
    2 KB (316 words) - 09:13, 28 February 2024
  • ...phics|result=Full speed, almost perfect except for the garbled text|tester=EblfIYH}}
    2 KB (289 words) - 03:32, 26 February 2024
  • ...ly long loading time and minor frame drops, everything was perfect.|tester=EblfIYH}}
    2 KB (281 words) - 09:18, 28 February 2024
  • ....6 GHz|GPU=Intel HD Graphics|result=Nothing, even with XFB enabled.|tester=EblfIYH}}
    2 KB (303 words) - 00:09, 19 March 2024
  • ...raphics|result=Almost perfect, except the stripes in Canada circuit|tester=EblfIYH}}
    2 KB (275 words) - 06:28, 27 February 2024
  • ...U=Intel Celeron G1610 @2.6 GHz|GPU=Intel HD Graphics|result=Perfect|tester=EblfIYH}}
    3 KB (372 words) - 00:09, 19 March 2024
  • ...out the Fast Depth Calculation and the Ignore Format Changes hacks.|tester=EblfIYH}}
    3 KB (344 words) - 02:02, 20 February 2024
  • ...o crashes when opening the map. Other than that, there were no bugs|tester=EblfIYH}}
    3 KB (337 words) - 13:39, 26 February 2024
  • ...s|result=It runs well, but obviously, online features not available|tester=EblfIYH}}
    3 KB (431 words) - 02:00, 20 February 2024
  • ...ive Resolution, XFB and V-sync disabled, used direct 3D and OpenAL.|tester=EblfIYH}} ...since last test, now runs 60 FPS all time. Same settings as before.|tester=EblfIYH}}
    9 KB (1,298 words) - 05:29, 7 March 2024
  • ...ese won't play ever. Highly likely is not a Dolphin problem though.|tester=EblfIYH}}
    3 KB (459 words) - 00:24, 6 February 2022
  • ...s present, but the game is quite heavyweight, ran 35-45 FPS ingame.|tester=EblfIYH}}
    4 KB (522 words) - 18:46, 27 February 2024
  • ...it. It ran the same on my wii. "Unable to get latest information."|tester=EblfIYH}}
    4 KB (577 words) - 04:56, 28 February 2024
  • ...antialiasing causes glitched textures, sim's photo does not appear.|tester=EblfIYH}}
    4 KB (621 words) - 23:35, 14 March 2024
  • ...Remote and a way to connect it. Mii faces almost always show wrong.|tester=EblfIYH}}
    4 KB (637 words) - 22:04, 1 March 2024
  • ...sible to play, it has a big delay and bad responses. Runs 35-45 FPS|tester=EblfIYH}}
    5 KB (807 words) - 23:16, 1 March 2024
  • ...TO use "Window Size" settings if you don't want to see ugly lines.|tester=EblfIYH}}
    7 KB (1,099 words) - 05:36, 28 February 2024
  • ...nnoticeable, if you see it please disable "Force Texture Filtering"|tester=EblfIYH}}
    8 KB (1,263 words) - 05:08, 7 March 2024
  • ...ame limits), but OGL runs way slower, 45-55 FPS. Native Resolution.|tester=EblfIYH}}
    11 KB (1,663 words) - 22:30, 9 March 2024
  • ...rfect emulation using default configuration. Almost no frame drops.|tester=EblfIYH}}
    21 KB (3,097 words) - 23:42, 18 March 2024